Player Matchup

King Arthur
King Arthur
Alizayus
King Arthur
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
ICooLmanI
Merlin
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 221L
1,588 Elo+
Party 1
Lancelot
Lancelot
ZeroGSpark
Lancelot
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,529 Elo+

VS

Team Averages
Level 74
1,350 SR
1,447 Elo+
Bakasura
Bakasura
Toro Titan
Bakasura
Level 87
God Stats
3W - 1L
1,402 SR
Queue Stats
58W - 51L
1,469 Elo+
Party 2
Horus
Horus
Wett Dry
Horus
Level 68
God Stats
2W - 3L
1,453 SR
Queue Stats
63W - 57L
1,442 Elo+
Party 2
Merlin
Merlin
ZynCan
Merlin
Level 67
God Stats
1W - 3L
1,195 SR
Queue Stats
58W - 45L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alizayus
King Arthur
11
1 / 5 / 1
7,641
637
4,375
10,381
4,793
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
ICooLmanI
Merlin
12
0 / 3 / 1
7,492
624
10,997
7,105
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
ZeroGSpark
Lancelot
12
1 / 5 / 1
8,250
688
3,726
9,932
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Toro Titan
Bakasura
15
8 / 1 / 4
9,954
830
11,279
9,884
6,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Wett Dry
Horus
15
4 / 0 / 9
10,430
869
5,507
10,527
12,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Merlin
ZynCan
Merlin
14
1 / 2 / 7
8,697
725
4,834
7,485
3,125
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alizayus
King Arthur
1
5
1
0.3
L
Merlin
ICooLmanI
Merlin
0
3
1
0.17
W
Bakasura
Toro Titan
Bakasura
8
1
4
10
W
Horus
Wett Dry
Horus
4
0
9
8.5
L
Lancelot
ZeroGSpark
Lancelot
1
5
1
0.3
W
Merlin
ZynCan
Merlin
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
21,620
27,418
Taken
27,896
11,378
Mitigated
22,148
812
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alizayus
King Arthur
4,375
585
0
551
10,381
4,793
275
1,689
8,424
0
17,605
L
Merlin
ICooLmanI
Merlin
10,997
667
0
261
7,105
2,709
520
1,986
4,908
42,692
0
W
Bakasura
Toro Titan
Bakasura
11,279
7,504
0
2,796
9,884
6,776
1,574
4,527
4,978
0
33,642
W
Horus
Wett Dry
Horus
5,507
2,504
1,549
3,828
10,527
12,247
530
3,718
6,421
0
24,385
L
Lancelot
ZeroGSpark
Lancelot
3,726
1,129
0
0
9,932
3,876
612
1,183
8,749
0
17,574
W
Merlin
ZynCan
Merlin
4,834
149
291
872
7,485
3,125
911
1,903
5,417
45,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,383
Gold Earned
29,081
129
Minions Killed
175
0
Camps Cleared
0
599,653
Distance Traveled
754,129
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,641
637
29
2
0
201,993
0
L
Merlin
7,492
624
73
6
0
203,290
0
W
Bakasura
9,954
830
71
6
0
281,213
0
W
Horus
10,430
869
26
2
0
251,795
0
L
Lancelot
8,250
688
27
2
0
194,370
0
W
Merlin
8,697
725
78
7
0
221,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role