Player Matchup

Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
CarlosMellark
Poseidon
Level 157
God Stats
6W - 4L
1,489 SR
Queue Stats
281W - 282L
1,467 Elo+
Party 2
Achilles
Achilles
Cullenzinho
Achilles
Level 135
God Stats
5W - 2L
1,500 SR
Queue Stats
190W - 186L
1,499 Elo+
Party 2
Medusa
Medusa
cdncarloshtr
Medusa
Level 65
God Stats
6W - 4L
1,474 SR
Queue Stats
44W - 46L
1,418 Elo+
Party 2
Persephone
Persephone
dovakinis
Persephone
Level 119
God Stats
8W - 5L
1,738 SR
Queue Stats
182W - 188L
1,523 Elo+
Party 2
Team Averages
Level 119
1,540 SR
1,481 Elo+

VS

Team Averages
Level 66
1,480 SR
1,318 Elo+
Ah Puch
Ah Puch
ELVELI
Ah Puch
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,199 Elo+
Party 1
Heimdallr
Heimdallr
Gustahh
Heimdallr
Level 125
God Stats
5W - 5L
1,522 SR
Queue Stats
262W - 243L
1,460 Elo+
Solo
Bakasura
Bakasura
Junnins4twenty
Bakasura
Level 36
God Stats
4W - 6L
1,739 SR
Queue Stats
10W - 24L
1,205 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Vheel
Cu Chulainn
Level 24
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Ix Chel
Ix Chel
arley191
Ix Chel
Level 125
God Stats
7W - 13L
1,370 SR
Queue Stats
98W - 110L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 0 / 2
7,522
579
7,520
10,407
8,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
CarlosMellark
Poseidon
12
5 / 0 / 3
7,651
589
7,047
6,858
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Cullenzinho
Achilles
12
3 / 0 / 5
7,426
571
4,612
8,622
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
11
6 / 0 / 3
6,973
536
4,985
7,872
2,733
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
dovakinis
Persephone
12
5 / 2 / 10
7,647
588
8,411
7,515
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ELVELI
Ah Puch
9
0 / 5 / 0
5,268
405
5,378
9,637
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Gustahh
Heimdallr
10
2 / 6 / 0
6,064
466
6,029
9,687
4,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
9
0 / 6 / 0
5,355
412
3,674
11,829
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Vheel
Cu Chulainn
10
0 / 2 / 0
5,673
436
3,784
8,970
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
arley191
Ix Chel
10
0 / 3 / 1
5,975
460
2,287
6,099
4,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
22
Kills
2
2
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
2
4
W
Poseidon
CarlosMellark
Poseidon
5
0
3
6.5
W
Achilles
Cullenzinho
Achilles
3
0
5
5.5
L
Ah Puch
ELVELI
Ah Puch
0
5
0
0
L
Heimdallr
Gustahh
Heimdallr
2
6
0
0.33
L
Bakasura
0
6
0
0
L
Cu Chulainn
Vheel
Cu Chulainn
0
2
0
0
L
Ix Chel
arley191
Ix Chel
0
3
1
0.17
W
Medusa
6
0
3
7.5
W
Persephone
dovakinis
Persephone
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,575
Damage
21,152
41,274
Taken
46,222
21,445
Mitigated
22,291
13,789
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,520
663
0
4,910
10,407
8,107
62
0
10,214
0
56,814
W
Poseidon
CarlosMellark
Poseidon
7,047
898
0
1,590
6,858
2,471
0
3,965
2,893
50,236
0
W
Achilles
Cullenzinho
Achilles
4,612
939
0
1,699
8,622
5,653
0
474
7,940
0
49,525
L
Ah Puch
ELVELI
Ah Puch
5,378
763
0
1,975
9,637
3,542
0
6,253
3,384
26,675
0
L
Heimdallr
Gustahh
Heimdallr
6,029
2,045
0
461
9,687
4,036
732
3,370
6,317
0
37,381
L
Bakasura
3,674
2,452
0
1,170
11,829
4,186
0
3,038
8,509
0
28,449
L
Cu Chulainn
Vheel
Cu Chulainn
3,784
507
0
1,597
8,970
5,873
0
0
8,284
0
33,971
L
Ix Chel
arley191
Ix Chel
2,287
132
701
1,001
6,099
4,654
119
2,797
3,302
27,067
0
W
Medusa
4,985
2,627
0
3,008
7,872
2,733
1,366
1,593
6,279
0
34,254
W
Persephone
dovakinis
Persephone
8,411
775
27
2,555
7,515
2,481
164
1,633
5,674
43,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,219
Gold Earned
28,335
377
Minions Killed
229
0
Camps Cleared
0
1,309,611
Distance Traveled
1,212,844
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,522
579
84
6
0
270,001
4
W
Poseidon
7,651
589
98
8
0
214,972
5
W
Achilles
7,426
571
83
6
0
315,236
1
L
Ah Puch
5,268
405
45
3
0
218,278
0
L
Heimdallr
6,064
466
60
5
0
235,617
3
L
Bakasura
5,355
412
45
3
0
249,499
0
L
Cu Chulainn
5,673
436
46
4
0
278,419
0
L
Ix Chel
5,975
460
33
3
0
231,031
7
W
Medusa
6,973
536
50
4
0
242,516
0
W
Persephone
7,647
588
62
5
0
266,886
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role