Player Matchup

Bacchus
Bacchus
Badbolo
Bacchus
Level 46
God Stats
10W - 8L
1,687 SR
Queue Stats
361W - 336L
1,508 Elo+
Party 1
Horus
Horus
Limitlesshex
Horus
Level 67
God Stats
3W - 4L
1,501 SR
Queue Stats
304W - 257L
1,542 Elo+
Party 1
King Arthur
King Arthur
ipodfrog
King Arthur
Level 57
God Stats
6W - 6L
1,807 SR
Queue Stats
355W - 353L
1,411 Elo+
Party 1
Chiron
Chiron
shdwbanned
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,132 Elo+
Party 3
Zhong Kui
Zhong Kui
xNaturalTalentsx
Zhong Kui
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,238 Elo+
Party 3
Team Averages
Level 72
1,599 SR
1,366 Elo+

VS

Team Averages
Level 94
1,367 SR
1,428 Elo+
Persephone
Persephone
Fritoss69
Persephone
Level 46
God Stats
3W - 2L
1,479 SR
Queue Stats
38W - 44L
1,450 Elo+
Solo
Merlin
Merlin
Keiry-_-
Merlin
Level 153
God Stats
0W - 4L
1,500 SR
Queue Stats
86W - 104L
1,520 Elo+
Party 2
Izanami
Izanami
Kira4189
Izanami
Level 116
God Stats
0W - 1L
1,256 SR
Queue Stats
37W - 42L
1,564 Elo+
Party 2
Chang'e
Chang'e
LorDannyX MX
Chang'e
Level 85
God Stats
0W - 3L
1,210 SR
Queue Stats
387W - 380L
1,476 Elo+
Solo
Odin
Odin
willucme2x
Odin
Level 68
God Stats
0W - 1L
1,392 SR
Queue Stats
1W - 6L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Badbolo
Bacchus
15
4 / 2 / 15
9,341
934
9,336
12,964
22,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 15
8,636
864
6,250
11,966
15,176
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

King Arthur
ipodfrog
King Arthur
14
1 / 3 / 16
8,295
830
5,249
11,936
15,184
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
shdwbanned
Chiron
14
2 / 4 / 9
7,962
796
5,670
9,314
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
17
11 / 3 / 10
10,286
1,029
19,442
12,405
10,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Fritoss69
Persephone
13
1 / 5 / 5
7,805
781
11,633
10,544
4,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Keiry-_-
Merlin
16
8 / 3 / 5
9,405
941
16,702
6,672
3,416
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Kira4189
Izanami
14
1 / 5 / 7
8,243
824
7,454
11,684
5,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
LorDannyX MX
Chang'e
15
3 / 4 / 3
8,874
887
8,255
10,260
4,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 7 / 6
7,103
710
2,740
10,936
5,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
39
23
Kills
13
14
Deaths
24
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Badbolo
Bacchus
4
2
15
5.75
L
Persephone
Fritoss69
Persephone
1
5
5
0.7
L
Merlin
Keiry-_-
Merlin
8
3
5
3.5
L
Izanami
Kira4189
Izanami
1
5
7
0.9
W
5
2
15
6.25
L
Chang'e
LorDannyX MX
Chang'e
3
4
3
1.13
W
King Arthur
ipodfrog
King Arthur
1
3
16
3
W
Chiron
shdwbanned
Chiron
2
4
9
1.63
L
0
7
6
0.43
W
Zhong Kui
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,947
Damage
46,784
58,585
Taken
50,096
68,568
Mitigated
22,841
27,322
Healing
11,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Badbolo
Bacchus
9,336
743
2,752
3,518
12,964
22,114
319
8,298
4,666
19,011
0
L
Persephone
Fritoss69
Persephone
11,633
567
864
1,613
10,544
4,242
51
5,707
4,787
21,917
0
L
Merlin
Keiry-_-
Merlin
16,702
952
364
758
6,672
3,416
0
4,318
2,354
25,305
0
L
Izanami
Kira4189
Izanami
7,454
4,427
239
1,409
11,684
5,353
1,100
7,938
3,746
0
19,533
W
6,250
2,929
4,721
3,905
11,966
15,176
209
8,344
3,622
1,308
10,596
L
Chang'e
LorDannyX MX
Chang'e
8,255
583
2,875
2,319
10,260
4,748
147
6,006
4,254
16,807
0
W
King Arthur
ipodfrog
King Arthur
5,249
429
2,191
1,768
11,936
15,184
125
6,732
5,204
0
16,201
W
Chiron
shdwbanned
Chiron
5,670
805
558
1,610
9,314
5,275
0
6,536
2,767
0
12,716
L
2,740
841
342
218
10,936
5,082
23
5,694
5,242
0
3,831
W
Zhong Kui
19,442
2,456
874
5,425
12,405
10,819
865
6,680
5,725
30,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,520
Gold Earned
41,430
104
Minions Killed
102
0
Camps Cleared
0
974,558
Distance Traveled
778,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,341
934
23
2
0
199,953
0
L
Persephone
7,805
781
20
2
0
170,230
0
L
Merlin
9,405
941
22
2
0
154,729
0
L
Izanami
8,243
824
30
3
0
155,584
0
W
Horus
8,636
864
15
2
0
215,391
0
L
Chang'e
8,874
887
28
3
0
163,888
0
W
King Arthur
8,295
830
25
3
0
213,497
0
W
Chiron
7,962
796
10
1
0
182,052
0
L
Odin
7,103
710
2
0
0
134,255
0
W
Zhong Kui
10,286
1,029
31
3
0
163,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role