Player Matchup

Sol
Sol
BeanyBoo1
Sol
Level 22
God Stats
2W - 4L
1,411 SR
Queue Stats
12W - 24L
1,371 Elo+
Party 1
Ix Chel
Ix Chel
Nidayme
Ix Chel
Level 139
God Stats
36W - 47L
1,426 SR
Queue Stats
54W - 69L
1,404 Elo+
Solo
Amaterasu
Amaterasu
joyousday7
Amaterasu
Level 148
God Stats
0W - 3L
1,177 SR
Queue Stats
141W - 130L
1,397 Elo+
Party 1
Izanami
Izanami
muce16
Izanami
Level 120
God Stats
6W - 4L
1,678 SR
Queue Stats
625W - 570L
1,494 Elo+
Solo
Chang'e
Chang'e
mvmiller12
Chang'e
Level 156
God Stats
11W - 6L
1,723 SR
Queue Stats
142W - 123L
1,420 Elo+
Party 1
Team Averages
Level 117
1,483 SR
1,417 Elo+

VS

Team Averages
Level 130
1,593 SR
1,561 Elo+
Cupid
Cupid
 
Cupid
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DipperCorduroy
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 14L
1,788 Elo+
Solo
Chronos
Chronos
FilosofoPunk
Chronos
Level 147
God Stats
2W - 0L
1,773 SR
Queue Stats
65W - 66L
1,385 Elo+
Solo
Bakasura
Bakasura
Knb583
Bakasura
Level 144
God Stats
13W - 12L
1,795 SR
Queue Stats
150W - 114L
1,640 Elo+
Solo
Nike
Nike
okey1516
Nike
Level 108
God Stats
6W - 5L
1,397 SR
Queue Stats
144W - 173L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,381
738
4,677
9,974
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ix Chel
Nidayme
Ix Chel
14
1 / 4 / 1
7,400
740
10,849
9,551
4,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
joyousday7
Amaterasu
11
0 / 8 / 3
6,508
651
5,701
16,051
12,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

Izanami
muce16
Izanami
14
0 / 4 / 1
7,490
749
6,785
12,044
5,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
mvmiller12
Chang'e
15
5 / 3 / 1
8,585
859
7,984
10,993
4,521
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 1 / 6
8,700
870
10,523
8,949
3,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 7
9,152
915
17,218
15,680
9,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
FilosofoPunk
Chronos
14
3 / 1 / 3
8,104
810
4,362
6,212
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Knb583
Bakasura
17
9 / 1 / 4
9,766
977
11,589
12,095
6,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
13
2 / 2 / 5
7,662
766
4,578
14,634
13,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
7
Kills
22
22
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
1
6
6
L
1
3
3
0.83
W
5
2
7
4.25
W
Chronos
FilosofoPunk
Chronos
3
1
3
4.5
W
Bakasura
Knb583
Bakasura
9
1
4
11
L
Ix Chel
Nidayme
Ix Chel
1
4
1
0.38
L
Amaterasu
joyousday7
Amaterasu
0
8
3
0.19
L
Izanami
muce16
Izanami
0
4
1
0.13
L
Chang'e
mvmiller12
Chang'e
5
3
1
1.83
W
Nike
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,996
Damage
48,270
58,613
Taken
57,570
29,113
Mitigated
36,385
9,908
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,523
6,845
1,256
3,800
8,949
3,836
2,627
4,200
4,713
0
30,937
L
4,677
1,786
0
1,182
9,974
3,181
32
2,426
6,795
14,842
0
W
17,218
2,400
228
6,687
15,680
9,224
465
7,956
7,435
51,157
0
W
Chronos
FilosofoPunk
Chronos
4,362
1,387
0
940
6,212
2,537
548
2,160
3,964
26,124
0
W
Bakasura
Knb583
Bakasura
11,589
8,917
0
2,780
12,095
6,868
4,654
4,342
7,543
0
29,513
L
Ix Chel
Nidayme
Ix Chel
10,849
1,379
709
672
9,551
4,164
0
5,602
3,725
29,768
0
L
Amaterasu
joyousday7
Amaterasu
5,701
2,801
0
1,199
16,051
12,118
0
7,274
8,107
0
6,995
L
Izanami
muce16
Izanami
6,785
5,013
64
1,474
12,044
5,129
205
2,961
8,432
0
28,842
L
Chang'e
mvmiller12
Chang'e
7,984
748
1,648
2,960
10,993
4,521
0
3,317
7,307
25,499
0
W
Nike
4,578
255
249
1,382
14,634
13,920
0
4,852
9,609
0
18,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
43,384
187
Minions Killed
266
0
Camps Cleared
0
1,024,621
Distance Traveled
1,068,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,700
870
54
5
0
216,480
0
L
Sol
7,381
738
27
3
0
187,088
0
W
Hades
9,152
915
79
8
0
217,834
0
W
Chronos
8,104
810
47
5
0
184,776
0
W
Bakasura
9,766
977
69
7
0
238,867
0
L
Ix Chel
7,400
740
49
5
0
211,148
0
L
Amaterasu
6,508
651
3
0
0
195,478
0
L
Izanami
7,490
749
61
6
0
195,707
0
L
Chang'e
8,585
859
47
5
0
235,200
0
W
Nike
7,662
766
17
2
0
210,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role