Player Matchup

Vamana
Vamana
Caeyde
Vamana
Level 89
God Stats
3W - 1L
1,909 SR
Queue Stats
35W - 34L
1,514 Elo+
Party 2
Ra
Ra
Devyboo
Ra
Level 113
God Stats
3W - 2L
1,679 SR
Queue Stats
34W - 33L
1,516 Elo+
Party 2
Anubis
Anubis
Loverofstars567
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2
Charybdis
Charybdis
N1NEL0TA
Charybdis
Level 22
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,529 Elo+
Party 2
Poseidon
Poseidon
P4P1T4s_F51T4s
Poseidon
Level 46
God Stats
3W - 1L
1,768 SR
Queue Stats
19W - 12L
1,503 Elo+
Solo
Team Averages
Level 59
1,671 SR
1,513 Elo+

VS

Team Averages
Level 55
1,582 SR
1,488 Elo+
Heimdallr
Heimdallr
LilMorgFree
Heimdallr
Level 29
God Stats
34W - 27L
1,616 SR
Queue Stats
146W - 170L
1,457 Elo+
Party 1
Khepri
Khepri
Liplovesyim
Khepri
Level 7
God Stats
3W - 0L
1,660 SR
Queue Stats
19W - 10L
1,457 Elo+
Party 3
Scylla
Scylla
QueHoss
Scylla
Level 146
God Stats
2W - 3L
1,514 SR
Queue Stats
187W - 139L
1,622 Elo+
Party 3
Erlang Shen
Erlang Shen
breadface55
Erlang Shen
Level 45
God Stats
27W - 21L
1,489 SR
Queue Stats
250W - 247L
1,440 Elo+
Solo
Mercury
Mercury
iTsShon
Mercury
Level 49
God Stats
19W - 13L
1,632 SR
Queue Stats
323W - 347L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Caeyde
Vamana
10
1 / 2 / 0
6,071
552
6,891
9,747
6,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 1 / 1
5,414
492
1,905
7,222
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 1
5,096
463
2,068
7,259
2,765
Charybdis
N1NEL0TA
Charybdis
8
0 / 2 / 0
5,093
463
2,265
6,558
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
12
1 / 3 / 0
6,552
596
5,042
8,165
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LilMorgFree
Heimdallr
10
0 / 0 / 4
5,886
535
5,766
5,793
2,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
10
2 / 1 / 6
6,052
550
2,488
5,548
3,407
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
QueHoss
Scylla
12
7 / 0 / 5
7,745
704
10,029
3,968
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
breadface55
Erlang Shen
11
1 / 1 / 0
6,421
584
4,718
9,204
7,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
iTsShon
Mercury
12
5 / 1 / 6
7,159
651
3,923
8,766
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
15
15
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Vamana
Caeyde
Vamana
1
2
0
0.5
L
0
1
1
0.5
W
Heimdallr
LilMorgFree
Heimdallr
0
0
4
2
W
Khepri
2
1
6
5
L
0
7
1
0.07
L
Charybdis
N1NEL0TA
Charybdis
0
2
0
0
L
Poseidon
1
3
0
0.33
W
Scylla
QueHoss
Scylla
7
0
5
9.5
W
Erlang Shen
breadface55
Erlang Shen
1
1
0
1
W
Mercury
iTsShon
Mercury
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,171
Damage
26,924
38,951
Taken
33,279
17,069
Mitigated
18,448
11,597
Healing
8,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Caeyde
Vamana
6,891
3,184
0
2,570
9,747
6,080
0
1,877
7,832
0
40,267
L
1,905
120
310
1,976
7,222
3,878
138
1,421
5,763
29,531
0
W
Heimdallr
LilMorgFree
Heimdallr
5,766
3,334
0
2,089
5,793
2,295
367
1,700
4,022
0
37,169
W
Khepri
2,488
226
0
1,627
5,548
3,407
84
786
4,762
17,045
0
L
2,068
80
0
805
7,259
2,765
0
5,077
1,958
21,551
0
L
Charybdis
N1NEL0TA
Charybdis
2,265
1,337
0
1,637
6,558
1,919
411
1,116
5,402
0
21,592
L
Poseidon
5,042
595
0
4,299
8,165
2,427
0
2,548
5,479
51,140
0
W
Scylla
QueHoss
Scylla
10,029
2,382
0
500
3,968
1,430
0
2,377
1,591
57,055
0
W
Erlang Shen
breadface55
Erlang Shen
4,718
2,578
0
3,087
9,204
7,802
0
0
9,204
0
39,612
W
Mercury
iTsShon
Mercury
3,923
1,539
0
839
8,766
3,514
896
4,010
4,685
0
42,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,226
Gold Earned
33,263
298
Minions Killed
319
0
Camps Cleared
0
1,080,961
Distance Traveled
1,141,553
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,071
552
72
7
0
235,936
0
L
Ra
5,414
492
57
5
0
213,598
2
W
Heimdallr
5,886
535
65
6
0
205,936
2
W
Khepri
6,052
550
11
1
0
256,557
2
L
Anubis
5,096
463
41
4
0
203,192
0
L
Charybdis
5,093
463
41
4
0
197,483
0
L
Poseidon
6,552
596
87
8
0
230,752
0
W
Scylla
7,745
704
101
9
0
205,932
0
W
Erlang Shen
6,421
584
65
6
0
202,749
0
W
Mercury
7,159
651
77
7
0
270,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role