Player Matchup

Sol
Sol
Adoomka
Sol
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 20L
1,368 Elo+
Party 3
Baron Samedi
Baron Samedi
Fogell Kirk
Baron Samedi
Level 94
God Stats
5W - 3L
1,738 SR
Queue Stats
118W - 113L
1,466 Elo+
Party 2
Surtr
Surtr
ImFeelingRandy
Surtr
Level 67
God Stats
11W - 12L
1,422 SR
Queue Stats
82W - 84L
1,380 Elo+
Party 2
Thanatos
Thanatos
Mjahromi23
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 59L
1,498 Elo+
Party 3
Janus
Janus
Skplar
Janus
Level 127
God Stats
5W - 4L
1,196 SR
Queue Stats
214W - 179L
1,497 Elo+
Party 3
Team Averages
Level 96
1,471 SR
1,442 Elo+

VS

Team Averages
Level 81
1,558 SR
1,435 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Ag3ntXXX
Jormungandr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 138L
1,551 Elo+
Solo
Chaac
Chaac
MULUCU12
Chaac
Level 26
God Stats
1W - 1L
1,792 SR
Queue Stats
27W - 30L
1,465 Elo+
Party 1
Apollo
Apollo
SaDBoyz11_
Apollo
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,454 Elo+
Party 1
Hera
Hera
kljbhjvtzcztr
Hera
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
290W - 282L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
0 / 1 / 1
4,650
664
3,818
5,024
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Fogell Kirk
Baron Samedi
8
2 / 0 / 1
4,739
677
2,711
3,214
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
2 / 0 / 0
5,073
725
3,510
4,938
2,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
Mjahromi23
Thanatos
8
1 / 0 / 1
4,716
674
1,693
5,350
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Janus
Skplar
Janus
9
1 / 0 / 0
5,015
716
2,317
2,887
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
0 / 2 / 1
4,054
579
3,819
5,874
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Ag3ntXXX
Jormungandr
5
0 / 0 / 1
3,718
531
1,334
4,415
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
MULUCU12
Chaac
7
0 / 2 / 0
4,270
610
2,588
6,193
2,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Apollo
SaDBoyz11_
Apollo
6
1 / 3 / 0
3,797
542
1,086
5,368
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 0 / 0
3,308
473
473
1,414
312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
1
1
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
W
Sol
0
1
1
0.5
L
Jormungandr
Ag3ntXXX
Jormungandr
0
0
1
0.5
W
Baron Samedi
Fogell Kirk
Baron Samedi
2
0
1
2.5
W
2
0
0
2
L
Chaac
MULUCU12
Chaac
0
2
0
0
W
Thanatos
Mjahromi23
Thanatos
1
0
1
1.5
L
Apollo
SaDBoyz11_
Apollo
1
3
0
0.33
W
Janus
Skplar
Janus
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,049
Damage
9,300
21,413
Taken
23,264
7,712
Mitigated
9,368
8,927
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,819
1,486
0
974
5,874
1,998
0
2,016
3,752
0
24,031
W
Sol
3,818
2,105
0
2,295
5,024
1,476
467
334
4,690
31,550
0
L
Jormungandr
Ag3ntXXX
Jormungandr
1,334
252
0
507
4,415
2,462
0
2,373
1,886
10,026
0
W
Baron Samedi
Fogell Kirk
Baron Samedi
2,711
460
73
707
3,214
1,414
48
347
2,867
19,058
0
W
3,510
1,393
0
718
4,938
2,173
0
0
4,938
234
28,379
L
Chaac
MULUCU12
Chaac
2,588
293
0
1,759
6,193
2,933
0
98
6,095
0
22,549
W
Thanatos
Mjahromi23
Thanatos
1,693
498
0
3,794
5,350
1,866
0
745
4,605
0
27,323
L
Apollo
SaDBoyz11_
Apollo
1,086
711
0
1,866
5,368
1,663
0
3,541
1,712
0
8,615
W
Janus
Skplar
Janus
2,317
320
0
1,340
2,887
783
0
381
2,506
35,041
0
L
473
0
0
250
1,414
312
0
503
851
7,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,193
Gold Earned
19,147
269
Minions Killed
133
0
Camps Cleared
0
815,169
Distance Traveled
632,869
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,054
579
44
6
0
163,151
0
W
Sol
4,650
664
55
8
0
155,810
0
L
Jormungandr
3,718
531
18
3
0
144,459
0
W
Baron Samedi
4,739
677
34
5
0
145,939
0
W
Surtr
5,073
725
55
8
0
163,002
5
L
Chaac
4,270
610
43
6
0
140,668
0
W
Thanatos
4,716
674
49
7
0
179,569
0
L
Apollo
3,797
542
16
2
0
125,128
0
W
Janus
5,015
716
76
11
0
170,849
2
L
Hera
3,308
473
12
2
0
59,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role