Player Matchup

Ah Puch
Ah Puch
Alles-Halal
Ah Puch
Level 87
God Stats
0W - 1L
1,484 SR
Queue Stats
39W - 45L
1,412 Elo+
Party 2
Mercury
Mercury
DevilZaffi
Mercury
Level 62
God Stats
3W - 6L
1,164 SR
Queue Stats
83W - 75L
1,373 Elo+
Solo
Da Ji
Da Ji
I_am_this-L
Da Ji
Level 113
God Stats
0W - 2L
1,277 SR
Queue Stats
256W - 245L
1,511 Elo+
Party 2
Chang'e
Chang'e
JusT_X_TriX
Chang'e
Level 123
God Stats
1W - 1L
1,404 SR
Queue Stats
126W - 134L
1,446 Elo+
Party 1
Izanami
Izanami
YukkiRL
Izanami
Level 27
God Stats
15W - 15L
1,486 SR
Queue Stats
20W - 25L
1,414 Elo+
Party 1
Team Averages
Level 82
1,363 SR
1,431 Elo+

VS

Team Averages
Level 112
1,439 SR
1,459 Elo+
Mercury
Mercury
BandoBully
Mercury
Level 125
God Stats
5W - 6L
1,460 SR
Queue Stats
106W - 132L
1,349 Elo+
Solo
Zeus
Zeus
OM3GAJonn
Zeus
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 53L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xl D3VIL IX
Cu Chulainn
Level 128
God Stats
30W - 43L
1,397 SR
Queue Stats
163W - 171L
1,465 Elo+
Solo
Maui
Maui
ginger NINJ4 21
Maui
Level 67
God Stats
2W - 1L
1,259 SR
Queue Stats
35W - 21L
1,559 Elo+
Solo
Ishtar
Ishtar
sSs-TROJAN-III
Ishtar
Level 100
God Stats
5W - 9L
1,578 SR
Queue Stats
345W - 336L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alles-Halal
Ah Puch
15
0 / 5 / 3
9,242
486
9,803
11,119
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DevilZaffi
Mercury
16
4 / 2 / 1
9,887
520
4,650
13,798
5,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 4 / 1
9,156
482
5,283
16,966
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
JusT_X_TriX
Chang'e
14
1 / 4 / 0
8,747
460
12,608
18,793
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
YukkiRL
Izanami
13
0 / 4 / 2
8,116
427
7,999
10,095
4,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BandoBully
Mercury
12
3 / 2 / 4
8,771
462
3,284
10,155
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
15
5 / 2 / 2
9,672
509
14,010
9,208
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Xl D3VIL IX
Cu Chulainn
15
4 / 2 / 5
10,210
537
14,406
17,818
16,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 5
9,777
515
5,993
15,830
15,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 2 / 0
10,337
544
6,443
14,559
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
19
19
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alles-Halal
Ah Puch
0
5
3
0.3
W
Mercury
BandoBully
Mercury
3
2
4
2.5
L
Mercury
DevilZaffi
Mercury
4
2
1
2.25
L
3
4
1
0.88
L
Chang'e
JusT_X_TriX
Chang'e
1
4
0
0.25
W
Zeus
5
2
2
3
W
Cu Chulainn
Xl D3VIL IX
Cu Chulainn
4
2
5
3.25
L
Izanami
YukkiRL
Izanami
0
4
2
0.25
W
3
0
5
5.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,343
Damage
44,136
70,771
Taken
67,570
29,623
Mitigated
46,008
14,513
Healing
15,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alles-Halal
Ah Puch
9,803
456
0
2,184
11,119
4,993
619
6,707
4,412
65,565
0
W
Mercury
BandoBully
Mercury
3,284
868
0
3,135
10,155
3,626
267
3,894
6,261
0
41,964
L
Mercury
DevilZaffi
Mercury
4,650
2,235
0
1,340
13,798
5,396
669
2,162
11,636
0
58,450
L
5,283
545
0
750
16,966
7,591
49
6,616
10,350
0
52,255
L
Chang'e
JusT_X_TriX
Chang'e
12,608
525
608
8,133
18,793
7,603
0
2,162
16,631
74,444
0
W
Zeus
14,010
570
0
738
9,208
3,448
338
3,901
5,307
76,128
0
W
Cu Chulainn
Xl D3VIL IX
Cu Chulainn
14,406
2,342
0
2,101
17,818
16,740
142
9,341
8,477
0
74,944
L
Izanami
YukkiRL
Izanami
7,999
6,167
88
1,410
10,095
4,040
533
2,356
7,739
0
59,810
W
5,993
1,658
0
3,273
15,830
15,653
0
4,713
11,117
38,594
0
W
6,443
3,659
0
6,736
14,559
6,541
3,168
1,202
13,357
0
81,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
48,767
470
Minions Killed
461
0
Camps Cleared
0
1,764,688
Distance Traveled
1,691,422
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,242
486
106
6
0
305,990
0
W
Mercury
8,771
462
64
3
0
305,293
3
L
Mercury
9,887
520
90
5
0
468,452
0
L
Da Ji
9,156
482
71
4
0
324,209
0
L
Chang'e
8,747
460
108
6
0
334,365
0
W
Zeus
9,672
509
125
7
0
346,031
2
W
Cu Chulainn
10,210
537
91
5
0
356,942
1
L
Izanami
8,116
427
95
5
0
331,672
0
W
Maui
9,777
515
45
2
0
362,172
3
W
Ishtar
10,337
544
136
7
0
320,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role