Player Matchup

Anubis
Anubis
SexyKitty14
Anubis
Level 128
God Stats
185W - 190L
1,418 SR
Queue Stats
185W - 192L
1,470 Elo+
Solo
Ymir
Ymir
Synthix420
Ymir
Level 46
God Stats
8W - 6L
1,431 SR
Queue Stats
29W - 31L
1,419 Elo+
Solo
Hercules
Hercules
malfnctn
Hercules
Level 146
God Stats
1W - 1L
1,265 SR
Queue Stats
14W - 18L
1,433 Elo+
Solo
Team Averages
Level 107
1,371 SR
1,441 Elo+

VS

Team Averages
Level 68
1,488 SR
1,533 Elo+
Baron Samedi
Baron Samedi
Jeremalla02
Baron Samedi
Level 64
God Stats
5W - 3L
1,472 SR
Queue Stats
128W - 103L
1,530 Elo+
Party 1
Ravana
Ravana
XCIPRIUS
Ravana
Level 24
God Stats
3W - 1L
1,547 SR
Queue Stats
37W - 26L
1,614 Elo+
Party 1
Bacchus
Bacchus
pincemokus
Bacchus
Level 115
God Stats
1W - 2L
1,446 SR
Queue Stats
21W - 25L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 5 / 2
8,607
717
15,567
11,522
4,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 6
8,631
719
4,161
16,631
15,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
malfnctn
Hercules
13
2 / 4 / 5
8,157
680
7,657
14,943
17,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jeremalla02
Baron Samedi
14
2 / 3 / 10
9,244
770
14,617
10,770
5,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
XCIPRIUS
Ravana
16
8 / 2 / 6
10,305
859
14,761
9,989
4,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
pincemokus
Bacchus
16
4 / 2 / 8
9,291
774
6,891
14,584
18,993
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
14
14
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jeremalla02
Baron Samedi
2
3
10
2.33
L
Anubis
4
5
2
1
L
1
5
6
0.8
W
Ravana
XCIPRIUS
Ravana
8
2
6
5.5
L
Hercules
malfnctn
Hercules
2
4
5
1.13
W
Bacchus
pincemokus
Bacchus
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,385
Damage
36,269
43,096
Taken
35,343
37,669
Mitigated
29,855
6,575
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jeremalla02
Baron Samedi
14,617
1,061
1,776
3,266
10,770
5,894
0
5,721
4,825
50,433
0
L
Anubis
15,567
498
0
2,259
11,522
4,727
0
4,806
6,445
46,201
0
L
4,161
902
985
822
16,631
15,691
48
8,801
7,663
18,516
0
W
Ravana
XCIPRIUS
Ravana
14,761
5,125
0
4,126
9,989
4,968
1,076
6,408
3,401
0
41,914
L
Hercules
malfnctn
Hercules
7,657
1,138
0
2,509
14,943
17,251
147
7,928
6,477
143
16,557
W
Bacchus
pincemokus
Bacchus
6,891
1,129
0
1,850
14,584
18,993
243
7,786
6,365
23,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,395
Gold Earned
28,840
126
Minions Killed
162
0
Camps Cleared
0
589,120
Distance Traveled
693,703
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,244
770
73
6
0
217,272
0
L
Anubis
8,607
717
64
5
0
173,468
0
L
Ymir
8,631
719
33
3
0
193,920
9
W
Ravana
10,305
859
61
5
0
248,321
0
L
Hercules
8,157
680
29
2
0
221,732
0
W
Bacchus
9,291
774
28
2
0
228,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role