Player Matchup

Set
Set
Btto1999
Set
Level 11
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
Knight_Bert
Vamana
Level 147
God Stats
0W - 1L
1,382 SR
Queue Stats
16W - 13L
1,549 Elo+
Party 1
Chang'e
Chang'e
eBoNiiKz_AuRa
Chang'e
Level 90
God Stats
42W - 37L
1,573 SR
Queue Stats
494W - 501L
1,518 Elo+
Solo
Team Averages
Level 83
1,402 SR
1,522 Elo+

VS

Team Averages
Level 107
1,241 SR
1,537 Elo+
Shiva
Shiva
Illidan3030
Shiva
Level 118
God Stats
2W - 2L
1,291 SR
Queue Stats
262W - 268L
1,525 Elo+
Solo
Anubis
Anubis
Kerticsou
Anubis
Level 99
God Stats
3W - 4L
1,221 SR
Queue Stats
633W - 640L
1,529 Elo+
Solo
Heimdallr
Heimdallr
XxHoIidayxX
Heimdallr
Level 105
God Stats
5W - 2L
1,213 SR
Queue Stats
177W - 169L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
7,024
702
3,995
11,473
6,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
12
3 / 5 / 1
7,586
759
8,108
16,322
16,394
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
13
0 / 3 / 4
7,263
726
7,321
10,393
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
8,144
814
7,272
8,081
8,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Kerticsou
Anubis
13
3 / 4 / 4
8,013
801
11,371
8,099
4,446
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
XxHoIidayxX
Heimdallr
14
4 / 0 / 7
8,404
840
12,322
8,720
4,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
4
0
6
7
W
Anubis
Kerticsou
Anubis
3
4
4
1.25
L
Vamana
3
5
1
0.7
W
Heimdallr
XxHoIidayxX
Heimdallr
4
0
7
7.5
L
Chang'e
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
30,965
38,188
Taken
24,900
26,149
Mitigated
17,496
9,378
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,995
1,957
0
909
11,473
6,242
0
2,508
8,965
0
9,361
W
7,272
1,152
275
905
8,081
8,826
288
2,460
5,621
0
21,856
W
Anubis
Kerticsou
Anubis
11,371
736
0
1,722
8,099
4,446
319
1,732
6,367
33,831
0
L
Vamana
8,108
6,222
0
1,416
16,322
16,394
0
6,455
9,867
0
24,809
W
Heimdallr
XxHoIidayxX
Heimdallr
12,322
7,054
0
2,546
8,720
4,224
616
3,211
5,509
0
43,494
L
Chang'e
7,321
488
1,981
5,072
10,393
3,513
0
2,439
7,942
36,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
24,561
105
Minions Killed
146
0
Camps Cleared
0
597,917
Distance Traveled
578,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,024
702
9
1
0
183,042
0
W
Shiva
8,144
814
22
2
0
199,059
0
W
Anubis
8,013
801
57
6
0
173,014
0
L
Vamana
7,586
759
38
4
0
200,105
0
W
Heimdallr
8,404
840
67
7
0
206,474
0
L
Chang'e
7,263
726
58
6
0
214,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role