Player Matchup

Sobek
Sobek
A Lazy Deer
Sobek
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 104L
1,466 Elo+
Party 2
Thoth
Thoth
Embedded93
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
Empathy03
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 238L
1,543 Elo+
Party 1
Izanami
Izanami
Envy SG5737
Izanami
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 17L
1,409 Elo+
Party 2
Sun Wukong
Sun Wukong
JonkyXD
Sun Wukong
Level 63
God Stats
2W - 4L
1,273 SR
Queue Stats
245W - 237L
1,543 Elo+
Party 1
Team Averages
Level 99
1,455 SR
1,492 Elo+

VS

Team Averages
Level 153
1,514 SR
1,513 Elo+
Yemoja
Yemoja
DaQueen69
Yemoja
Level 145
God Stats
5W - 6L
1,305 SR
Queue Stats
117W - 119L
1,466 Elo+
Solo
Thor
Thor
FuttyClam
Thor
Level 146
God Stats
14W - 13L
1,457 SR
Queue Stats
85W - 79L
1,543 Elo+
Solo
Vulcan
Vulcan
Rodurigo
Vulcan
Level 147
God Stats
1W - 3L
1,646 SR
Queue Stats
46W - 46L
1,540 Elo+
Solo
Janus
Janus
trogdor879
Janus
Level 179
God Stats
17W - 10L
1,550 SR
Queue Stats
190W - 199L
1,474 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xBATERx
Ah Muzen Cab
Level 148
God Stats
7W - 9L
1,610 SR
Queue Stats
84W - 74L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,669
697
5,272
11,377
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
13
0 / 4 / 2
7,318
665
4,531
7,816
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Empathy03
He Bo
15
1 / 3 / 1
8,387
762
7,281
11,023
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Envy SG5737
Izanami
14
1 / 2 / 1
7,838
713
3,494
9,991
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
JonkyXD
Sun Wukong
13
1 / 3 / 2
7,439
676
6,125
11,695
6,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DaQueen69
Yemoja
13
0 / 0 / 5
7,815
710
4,385
9,094
8,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thor
15
6 / 1 / 2
8,546
777
9,088
12,251
5,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
Rodurigo
Vulcan
15
0 / 0 / 4
7,918
720
4,555
2,688
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
17
4 / 0 / 1
9,338
849
10,093
4,812
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
xBATERx
Ah Muzen Cab
15
3 / 2 / 7
8,399
764
12,770
8,631
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
13
13
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Yemoja
DaQueen69
Yemoja
0
0
5
2.5
L
Thoth
0
4
2
0.25
L
He Bo
Empathy03
He Bo
1
3
1
0.5
L
Izanami
Envy SG5737
Izanami
1
2
1
0.75
W
Thor
6
1
2
7
L
Sun Wukong
JonkyXD
Sun Wukong
1
3
2
0.67
W
Vulcan
Rodurigo
Vulcan
0
0
4
2
W
Janus
4
0
1
4.5
W
Ah Muzen Cab
xBATERx
Ah Muzen Cab
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,703
Damage
40,891
51,902
Taken
37,476
30,037
Mitigated
21,471
8,512
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,272
130
0
3,224
11,377
11,985
0
4,373
7,004
15,514
0
W
Yemoja
DaQueen69
Yemoja
4,385
928
2,954
2,168
9,094
8,472
0
4,512
4,582
11,067
0
L
Thoth
4,531
338
0
0
7,816
2,643
0
3,498
4,318
18,209
0
L
He Bo
Empathy03
He Bo
7,281
137
0
682
11,023
4,612
76
5,462
5,561
32,521
0
L
Izanami
Envy SG5737
Izanami
3,494
1,960
0
1,968
9,991
4,097
53
1,649
8,342
0
43,474
W
Thor
9,088
1,037
0
1,276
12,251
5,399
97
4,662
7,589
0
23,910
L
Sun Wukong
JonkyXD
Sun Wukong
6,125
594
0
2,638
11,695
6,700
0
4,051
7,644
0
17,955
W
Vulcan
Rodurigo
Vulcan
4,555
1,209
0
0
2,688
1,114
300
1,379
1,309
23,361
0
W
Janus
10,093
56
0
977
4,812
2,176
171
2,065
2,747
60,105
0
W
Ah Muzen Cab
xBATERx
Ah Muzen Cab
12,770
3,369
0
0
8,631
4,310
467
4,466
4,165
0
35,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
42,016
254
Minions Killed
258
0
Camps Cleared
0
1,147,849
Distance Traveled
1,222,704
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,669
697
22
2
0
256,648
0
W
Yemoja
7,815
710
13
1
0
251,388
0
L
Thoth
7,318
665
44
4
0
207,750
0
L
He Bo
8,387
762
67
6
0
246,113
0
L
Izanami
7,838
713
87
8
0
205,170
0
W
Thor
8,546
777
24
2
0
264,907
0
L
Sun Wukong
7,439
676
34
3
0
232,168
0
W
Vulcan
7,918
720
56
5
0
200,606
0
W
Janus
9,338
849
115
10
0
259,976
0
W
Ah Muzen Cab
8,399
764
50
5
0
245,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role