Player Matchup

Vamana
Vamana
GuardianSolo
Vamana
Level 109
God Stats
1W - 0L
1,864 SR
Queue Stats
50W - 33L
1,713 Elo+
Solo
Hou Yi
Hou Yi
Obga
Hou Yi
Level 53
God Stats
3W - 0L
1,808 SR
Queue Stats
15W - 10L
1,634 Elo+
Party 1
Yu Huang
Yu Huang
Repaul
Yu Huang
Level 146
God Stats
4W - 4L
1,613 SR
Queue Stats
61W - 56L
1,580 Elo+
Party 1
Nemesis
Nemesis
SenyataYukain
Nemesis
Level 78
God Stats
1W - 2L
1,297 SR
Queue Stats
152W - 117L
1,541 Elo+
Solo
Horus
Horus
SeymourMoose
Horus
Level 122
God Stats
6W - 3L
1,649 SR
Queue Stats
79W - 75L
1,544 Elo+
Party 1
Team Averages
Level 102
1,646 SR
1,602 Elo+

VS

Team Averages
Level 73
1,572 SR
1,544 Elo+
Chang'e
Chang'e
Comoli
Chang'e
Level 81
God Stats
4W - 4L
1,813 SR
Queue Stats
48W - 36L
1,520 Elo+
Solo
Vulcan
Vulcan
DeonosisII
Vulcan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 38L
1,495 Elo+
Solo
Martichoras
Martichoras
RI55CO-
Martichoras
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 57L
1,593 Elo+
Party 2
Kali
Kali
Zoro27
Kali
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 46L
1,600 Elo+
Party 2
Guan Yu
Guan Yu
jillsandwich1111
Guan Yu
Level 53
God Stats
15W - 17L
1,547 SR
Queue Stats
468W - 444L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
4 / 0 / 3
11,055
582
11,368
16,068
13,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Obga
Hou Yi
14
2 / 2 / 3
9,208
485
6,275
9,706
4,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Repaul
Yu Huang
16
10 / 3 / 4
11,022
580
13,401
13,452
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
17
2 / 1 / 3
10,583
557
9,741
17,951
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 0 / 13
9,689
510
8,699
16,934
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Comoli
Chang'e
17
2 / 2 / 1
10,900
574
11,559
13,541
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
DeonosisII
Vulcan
14
1 / 10 / 3
9,082
478
14,867
16,201
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
RI55CO-
Martichoras
12
0 / 2 / 1
8,264
435
3,384
6,989
2,415
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
Zoro27
Kali
16
3 / 4 / 2
9,699
510
9,960
18,098
8,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 2 / 1
7,601
400
6,009
14,414
12,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
20
Kills
6
6
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Comoli
Chang'e
2
2
1
1.25
L
Vulcan
DeonosisII
Vulcan
1
10
3
0.25
W
Vamana
4
0
3
5.5
W
Hou Yi
Obga
Hou Yi
2
2
3
1.75
L
Martichoras
RI55CO-
Martichoras
0
2
1
0.25
W
Yu Huang
Repaul
Yu Huang
10
3
4
4
W
Nemesis
2
1
3
3.5
W
2
0
13
8.5
L
Kali
Zoro27
Kali
3
4
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,484
Damage
45,779
74,111
Taken
69,243
50,349
Mitigated
33,652
19,254
Healing
17,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Comoli
Chang'e
11,559
593
844
6,972
13,541
4,930
0
1,604
10,968
93,647
0
L
Vulcan
DeonosisII
Vulcan
14,867
2,537
0
700
16,201
6,109
0
7,697
8,446
69,600
0
W
Vamana
11,368
4,643
0
4,049
16,068
13,718
0
8,512
7,523
0
91,877
W
Hou Yi
Obga
Hou Yi
6,275
4,106
0
3,409
9,706
4,938
0
671
9,035
0
51,621
L
Martichoras
RI55CO-
Martichoras
3,384
1,271
0
942
6,989
2,415
850
217
6,772
0
37,837
W
Yu Huang
Repaul
Yu Huang
13,401
1,766
0
1,587
13,452
6,297
474
8,344
5,108
82,029
0
W
Nemesis
9,741
3,551
0
1,483
17,951
8,105
0
3,438
14,435
0
129,437
W
8,699
2,809
2,507
6,219
16,934
17,291
0
6,732
10,068
271
24,993
L
Kali
Zoro27
Kali
9,960
4,761
0
3,645
18,098
8,141
0
1,208
16,739
0
81,122
L
6,009
655
200
3,935
14,414
12,057
0
2,946
11,417
0
19,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,557
Gold Earned
45,546
570
Minions Killed
473
0
Camps Cleared
0
2,051,117
Distance Traveled
1,852,563
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,900
574
162
9
0
411,237
5
L
Vulcan
9,082
478
99
5
0
379,629
2
W
Vamana
11,055
582
160
8
0
422,731
3
W
Hou Yi
9,208
485
84
4
0
353,211
0
L
Martichoras
8,264
435
72
4
0
277,752
2
W
Yu Huang
11,022
580
141
7
0
397,580
0
W
Nemesis
10,583
557
159
8
0
459,314
4
W
Horus
9,689
510
26
1
0
418,281
4
L
Kali
9,699
510
117
6
0
441,817
0
L
Guan Yu
7,601
400
23
1
0
342,128
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role