Player Matchup

Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
Bαllermαnn
Bacchus
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,556 MMR
Party 1
Hel
Hel
Silver I
Ζonic
Hel
Silver I
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,599 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,500 SR
1,552 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,500 SR
1,444 MMR
Agni
Agni
Bronze III
Daxince
Agni
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,444 MMR
Party 2
Chaac
Chaac
Bronze III
Jehambe
Chaac
Bronze III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,444 MMR
Party 2
Bellona
Bellona
Bronze III
jermijermi
Bellona
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,444 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 0 / 2
10,195
784
14,108
14,391
6,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Bαllermαnn
Bacchus
13
0 / 3 / 9
8,752
673
12,218
17,294
21,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
Ζonic
Hel
15
2 / 2 / 7
9,614
740
12,792
14,381
9,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothTyrAphroditeAnubisSobek

VS

Bans
HerculesMartichorasSurtrGuan YuAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Daxince
Agni
14
1 / 3 / 3
8,689
668
10,460
12,001
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Jehambe
Chaac
12
1 / 3 / 4
8,833
679
14,228
22,897
24,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Bellona
jermijermi
Bellona
13
3 / 3 / 2
8,578
660
8,935
13,418
13,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
9
Kills
5
5
Deaths
9
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
7
0
2
8
W
Bacchus
Bαllermαnn
Bacchus
0
3
9
1.5
L
Agni
Daxince
Agni
1
3
3
0.83
L
Chaac
Jehambe
Chaac
1
3
4
1
L
Bellona
jermijermi
Bellona
3
3
2
1.33
W
Hel
Ζonic
Hel
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,118
Damage
33,623
46,066
Taken
48,316
38,535
Mitigated
42,312
22,612
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,108
7,664
0
2,069
14,391
6,943
2,267
1,760
12,372
0
43,428
W
Bacchus
Bαllermαnn
Bacchus
12,218
1,412
0
1,821
17,294
21,783
230
5,983
10,844
21,984
1,019
L
Agni
Daxince
Agni
10,460
882
0
394
12,001
4,626
0
4,929
6,692
49,896
0
L
Chaac
Jehambe
Chaac
14,228
2,044
331
3,395
22,897
24,139
0
9,494
12,906
0
32,977
L
Bellona
jermijermi
Bellona
8,935
1,127
0
570
13,418
13,547
0
8,271
4,703
0
19,404
W
Hel
Ζonic
Hel
12,792
1,341
9,827
8,895
14,381
9,809
941
2,792
11,380
48,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,561
Gold Earned
26,100
142
Minions Killed
111
0
Camps Cleared
0
783,215
Distance Traveled
755,074
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,195
784
48
4
0
267,055
0
W
Bacchus
8,752
673
25
2
0
257,486
0
L
Agni
8,689
668
78
6
0
238,034
0
L
Chaac
8,833
679
14
1
0
267,566
2
L
Bellona
8,578
660
19
1
0
249,474
0
W
Hel
9,614
740
69
5
0
258,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role