Player Matchup

Hera
Hera
Bagurusi
Hera
Level 109
God Stats
64W - 37L
1,774 SR
Queue Stats
185W - 190L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Zephrious96
Nu Wa
Level 67
God Stats
54W - 40L
1,551 SR
Queue Stats
249W - 253L
1,442 Elo+
Party 1
Tiamat
Tiamat
acnologia24
Tiamat
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
208W - 209L
1,390 Elo+
Party 1
Team Averages
Level 101
1,608 SR
1,442 Elo+

VS

Team Averages
Level 46
1,451 SR
1,451 Elo+
Pele
Pele
 
Pele
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
PjxelTM
Izanami
Level 39
God Stats
3W - 3L
1,353 SR
Queue Stats
3W - 4L
1,472 Elo+
Solo
Chang'e
Chang'e
skynetiscoming
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 194L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 0 / 5
7,725
858
10,821
5,399
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 2 / 6
7,598
844
7,323
5,071
1,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
13
3 / 1 / 5
7,791
866
7,798
5,878
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 3 / 1
6,138
682
1,524
7,960
2,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
PjxelTM
Izanami
12
1 / 2 / 1
6,652
739
2,992
11,386
3,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 4 / 2
6,533
726
3,330
10,613
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
1
0.5
W
Hera
3
0
5
5.5
L
Izanami
PjxelTM
Izanami
1
2
1
0.75
W
3
2
6
3
W
Tiamat
3
1
5
5.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,942
Damage
7,846
16,348
Taken
29,959
7,630
Mitigated
9,573
4,072
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,524
276
0
269
7,960
2,532
0
6,954
1,006
0
9,004
W
Hera
10,821
2,318
0
1,640
5,399
3,255
886
1,100
4,299
34,240
294
L
Izanami
PjxelTM
Izanami
2,992
1,399
0
3,288
11,386
3,812
0
9,454
1,932
0
36,160
W
7,323
1,923
0
852
5,071
1,760
1,053
915
4,156
21,632
0
W
Tiamat
7,798
533
65
1,515
5,878
2,615
498
1,339
4,539
24,003
0
L
3,330
449
440
1,640
10,613
3,229
0
9,296
1,317
18,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,114
Gold Earned
19,323
130
Minions Killed
103
0
Camps Cleared
0
522,932
Distance Traveled
492,517
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,138
682
7
1
0
173,378
1
W
Hera
7,725
858
54
6
0
168,674
0
L
Izanami
6,652
739
68
8
0
169,328
0
W
Nu Wa
7,598
844
28
3
0
173,192
0
W
Tiamat
7,791
866
48
5
0
181,066
0
L
Chang'e
6,533
726
28
3
0
149,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role