Player Matchup

Bellona
Bellona
Jarlos
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,724 Elo+
Party 1
Surtr
Surtr
RogueConduit
Surtr
Level 50
God Stats
2W - 2L
1,631 SR
Queue Stats
14W - 10L
1,533 Elo+
Party 1
Ganesha
Ganesha
Weedska
Ganesha
Level 81
God Stats
0W - 1L
1,852 SR
Queue Stats
77W - 83L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
dogwithablog
Danzaburou
Level 65
God Stats
11W - 1L
1,715 SR
Queue Stats
29W - 24L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
unabombergaming
Baron Samedi
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,673 Elo+
Party 1
Team Averages
Level 47
1,640 SR
1,602 Elo+

VS

Team Averages
Level 13
1,434 SR
1,366 Elo+
Kukulkan
Kukulkan
Behold589
Kukulkan
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 18L
1,332 Elo+
Solo
Atlas
Atlas
Kikieru
Atlas
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 39L
1,290 Elo+
Solo
Janus
Janus
Lvl45Rychu
Janus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Ishtar
Ishtar
TigerLoveDragon
Ishtar
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 49L
1,387 Elo+
Solo
King Arthur
King Arthur
lIIICarnageIIIl
King Arthur
Level 24
God Stats
4W - 14L
1,168 SR
Queue Stats
20W - 37L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jarlos
Bellona
13
1 / 3 / 4
6,800
756
3,164
8,959
7,283
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 5 / 4
6,790
754
7,286
11,767
8,456
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Weedska
Ganesha
14
0 / 3 / 9
7,686
854
4,283
10,760
8,511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
dogwithablog
Danzaburou
16
8 / 5 / 0
9,033
1,004
11,080
11,808
4,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
unabombergaming
Baron Samedi
10
0 / 3 / 2
5,986
665
1,633
3,222
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Behold589
Kukulkan
14
3 / 1 / 8
7,654
850
7,859
5,892
2,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Kikieru
Atlas
13
0 / 4 / 12
7,135
793
6,288
10,866
12,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
16
15 / 3 / 4
9,697
1,077
18,803
8,362
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 6
6,856
762
4,997
7,756
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
lIIICarnageIIIl
King Arthur
13
1 / 0 / 3
6,736
748
1,679
2,294
2,644
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
19
19
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Behold589
Kukulkan
3
1
8
7
L
Bellona
Jarlos
Bellona
1
3
4
1
W
Atlas
Kikieru
Atlas
0
4
12
1.5
W
Janus
15
3
4
5.67
L
2
5
4
0.8
W
0
3
6
1
L
Ganesha
Weedska
Ganesha
0
3
9
1.5
L
Danzaburou
dogwithablog
Danzaburou
8
5
0
1.6
W
King Arthur
lIIICarnageIIIl
King Arthur
1
0
3
2.5
L
Baron Samedi
unabombergaming
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,446
Damage
39,626
46,516
Taken
35,170
30,550
Mitigated
25,125
9,668
Healing
1,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Behold589
Kukulkan
7,859
557
0
235
5,892
2,612
0
422
5,470
22,010
0
L
Bellona
Jarlos
Bellona
3,164
951
0
72
8,959
7,283
179
6,338
2,395
0
11,219
W
Atlas
Kikieru
Atlas
6,288
2,187
0
414
10,866
12,947
0
2,503
8,363
15,268
0
W
Janus
18,803
1,741
0
485
8,362
3,599
0
1,620
6,742
37,339
0
L
7,286
3,181
0
2,284
11,767
8,456
0
7,684
3,859
305
16,635
W
4,997
3,684
0
7
7,756
3,323
1,234
1,438
6,318
0
22,513
L
Ganesha
Weedska
Ganesha
4,283
145
1,639
2,233
10,760
8,511
0
7,079
3,551
19,209
0
L
Danzaburou
dogwithablog
Danzaburou
11,080
5,993
0
3,150
11,808
4,709
227
9,052
2,559
0
25,008
W
King Arthur
lIIICarnageIIIl
King Arthur
1,679
0
0
500
2,294
2,644
44
132
2,162
0
11,074
L
Baron Samedi
unabombergaming
Baron Samedi
1,633
169
139
151
3,222
1,591
0
1,940
1,202
3,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,295
Gold Earned
38,078
127
Minions Killed
194
0
Camps Cleared
0
795,667
Distance Traveled
1,008,569
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,654
850
50
6
0
213,260
0
L
Bellona
6,800
756
27
3
0
197,206
0
W
Atlas
7,135
793
18
2
0
181,424
1
W
Janus
9,697
1,077
62
7
0
234,853
0
L
Surtr
6,790
754
32
4
0
167,107
0
W
Ishtar
6,856
762
39
4
0
168,283
0
L
Ganesha
7,686
854
8
1
0
202,885
0
L
Danzaburou
9,033
1,004
56
6
0
170,429
0
W
King Arthur
6,736
748
25
3
0
210,749
0
L
Baron Samedi
5,986
665
4
0
0
58,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role