Player Matchup

Cernunnos
Cernunnos
Silver III
AkaneWind
Cernunnos
Silver III
Level 106
God Stats
0W - 3L
1,308 SR
Queue Stats
6W - 22L
1,231 MMR
Solo
Janus
Janus
Silver I
One_Ugly_poTaTo
Janus
Silver I
Level 210
God Stats
78W - 81L
1,540 SR
Queue Stats
1,215W - 1,246L
1,250 MMR
Solo
Nemesis
Nemesis
Gold V
TouTaoHere
Nemesis
Gold V
Level 88
God Stats
3W - 1L
1,970 SR
Queue Stats
187W - 181L
1,402 MMR
Party 2
Nu Wa
Nu Wa
Silver I
emmaawesome11
Nu Wa
Silver I
Level 168
God Stats
331W - 288L
1,562 SR
Queue Stats
598W - 614L
1,236 MMR
Solo
Cthulhu
Cthulhu
Silver III
xTHE Doctor357
Cthulhu
Silver III
Level 65
God Stats
13W - 15L
1,578 SR
Queue Stats
60W - 81L
1,077 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,592 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,534 SR
1,239 MMR
Martichoras
Martichoras
Gold V
Dasheld45
Martichoras
Gold V
Level 143
God Stats
17W - 24L
1,530 SR
Queue Stats
139W - 145L
1,383 MMR
Party 1
Bacchus
Bacchus
Silver IV
Tekkadan704
Bacchus
Silver IV
Level 158
God Stats
5W - 1L
1,599 SR
Queue Stats
65W - 77L
1,246 MMR
Solo
Yu Huang
Yu Huang
Silver II
WolfGhost37
Yu Huang
Silver II
Level 75
God Stats
3W - 6L
1,364 SR
Queue Stats
66W - 75L
1,086 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
ig7_Jdm_
Sun Wukong
Silver I
Level 156
God Stats
328W - 256L
1,641 SR
Queue Stats
632W - 624L
1,230 MMR
Solo
Vamana
Vamana
Silver I
iiRel
Vamana
Silver I
Level 108
God Stats
3W - 5L
1,535 SR
Queue Stats
88W - 108L
1,251 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AkaneWind
Cernunnos
13
0 / 2 / 0
7,276
485
3,722
9,999
4,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 0
8,643
576
8,695
8,625
3,102
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
TouTaoHere
Nemesis
12
0 / 4 / 0
7,035
469
6,684
15,388
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 3 / 0
8,114
541
11,674
10,930
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 3 / 0
6,563
438
2,892
10,562
6,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Chang'eBakasuraRatatoskr

VS

Bans
AnubisHerculesChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Dasheld45
Martichoras
15
1 / 0 / 5
8,761
584
6,472
7,432
3,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Tekkadan704
Bacchus
12
1 / 0 / 7
7,862
524
5,786
9,580
9,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
WolfGhost37
Yu Huang
13
0 / 1 / 4
8,034
536
8,817
9,320
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ig7_Jdm_
Sun Wukong
16
4 / 1 / 2
9,558
637
9,783
15,310
11,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
iiRel
Vamana
15
7 / 1 / 1
9,549
637
8,841
15,229
8,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
13
13
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AkaneWind
Cernunnos
0
2
0
0
W
Martichoras
Dasheld45
Martichoras
1
0
5
3.5
L
2
1
0
2
W
Bacchus
Tekkadan704
Bacchus
1
0
7
4.5
L
Nemesis
TouTaoHere
Nemesis
0
4
0
0
W
Yu Huang
WolfGhost37
Yu Huang
0
1
4
2
L
1
3
0
0.33
W
Sun Wukong
ig7_Jdm_
Sun Wukong
4
1
2
5
W
Vamana
iiRel
Vamana
7
1
1
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,667
Damage
39,699
55,504
Taken
56,871
23,721
Mitigated
36,205
14,334
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AkaneWind
Cernunnos
3,722
1,396
0
3,851
9,999
4,093
0
816
9,183
0
52,906
W
Martichoras
Dasheld45
Martichoras
6,472
1,723
0
3,616
7,432
3,696
189
1,183
6,249
0
76,210
L
8,695
380
0
2,238
8,625
3,102
0
4,150
4,371
95,334
0
W
Bacchus
Tekkadan704
Bacchus
5,786
753
0
2,645
9,580
9,225
142
5,074
4,506
18,291
0
L
Nemesis
TouTaoHere
Nemesis
6,684
3,262
0
1,680
15,388
6,518
0
3,045
12,264
0
66,298
W
Yu Huang
WolfGhost37
Yu Huang
8,817
726
0
2,743
9,320
3,012
0
5,727
3,593
71,295
0
L
11,674
3,609
0
4,043
10,930
3,418
54
721
9,462
73,491
0
W
Sun Wukong
ig7_Jdm_
Sun Wukong
9,783
1,820
0
7,812
15,310
11,575
13
7,364
7,946
0
85,762
W
Vamana
iiRel
Vamana
8,841
4,161
0
1,379
15,229
8,697
0
4,378
10,851
0
84,402
L
2,892
319
1,495
1,027
10,562
6,590
0
5,871
4,691
11,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
43,764
476
Minions Killed
502
0
Camps Cleared
0
1,505,662
Distance Traveled
1,640,086
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,276
485
100
7
0
296,086
6
W
Martichoras
8,761
584
120
8
0
294,325
7
L
Janus
8,643
576
155
10
0
311,121
4
W
Bacchus
7,862
524
29
2
0
319,963
4
L
Nemesis
7,035
469
97
6
0
362,922
0
W
Yu Huang
8,034
536
119
8
0
310,866
2
L
Nu Wa
8,114
541
107
7
0
273,999
3
W
Sun Wukong
9,558
637
128
9
0
339,379
10
W
Vamana
9,549
637
106
7
0
375,553
3
L
Cthulhu
6,563
438
17
1
0
261,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role