Player Matchup

Shiva
Shiva
Platinum V
FaithInOthers
Shiva
Platinum V
Level 148
God Stats
18W - 14L
1,622 SR
Queue Stats
143W - 142L
1,602 MMR
Solo
Martichoras
Martichoras
Platinum V
IWuvWaffles
Martichoras
Platinum V
Level 89
God Stats
3W - 2L
1,675 SR
Queue Stats
146W - 150L
1,595 MMR
Solo
He Bo
He Bo
Gold I
Infinitive1
He Bo
Gold I
Level 147
God Stats
17W - 17L
1,563 SR
Queue Stats
200W - 183L
1,624 MMR
Solo
Khepri
Khepri
Gold I
fillmore1
Khepri
Gold I
Level 159
God Stats
7W - 4L
1,477 SR
Queue Stats
199W - 192L
1,598 MMR
Solo
Awilix
Awilix
Gold II
lofakec
Awilix
Gold II
Level 157
God Stats
7W - 9L
1,650 SR
Queue Stats
349W - 362L
1,622 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,597 SR
1,608 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,585 SR
1,609 MMR
Cernunnos
Cernunnos
Gold II
Chvcorta
Cernunnos
Gold II
Level 54
God Stats
4W - 7L
1,605 SR
Queue Stats
308W - 299L
1,613 MMR
Solo
Ratatoskr
Ratatoskr
Gold II
Gatssssss
Ratatoskr
Gold II
Level 127
God Stats
2W - 1L
1,954 SR
Queue Stats
295W - 300L
1,602 MMR
Solo
Serqet
Serqet
Gold II
Hijacker v 15
Serqet
Gold II
Level 124
God Stats
1W - 1L
1,307 SR
Queue Stats
49W - 44L
1,718 MMR
Party 1
Anubis
Anubis
Gold I
PackmanGaming12
Anubis
Gold I
Level 159
God Stats
8W - 9L
1,445 SR
Queue Stats
398W - 384L
1,594 MMR
Solo
Cthulhu
Cthulhu
Gold III
megahurricane
Cthulhu
Gold III
Level 140
God Stats
3W - 2L
1,615 SR
Queue Stats
140W - 146L
1,517 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 1
11,724
617
9,363
14,739
12,952
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
IWuvWaffles
Martichoras
17
3 / 1 / 4
11,044
581
13,043
11,164
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
8 / 3 / 6
11,124
585
12,950
13,035
4,232
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
fillmore1
Khepri
13
1 / 2 / 11
9,312
490
4,750
13,875
12,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
lofakec
Awilix
19
9 / 1 / 5
12,229
644
15,683
16,741
7,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
VamanaHelBakasuraSusano

VS

Bans
LokiHerculesAo KuangThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chvcorta
Cernunnos
16
1 / 4 / 3
9,776
515
7,866
13,183
6,069
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Gatssssss
Ratatoskr
18
0 / 4 / 0
10,699
563
4,805
15,322
10,842
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 6 / 1
9,775
514
5,454
16,239
7,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 6 / 0
9,881
520
9,615
12,831
6,779
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
11
0 / 6 / 3
8,341
439
6,340
17,314
13,304
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
26
Kills
7
7
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Chvcorta
Cernunnos
1
4
3
0.63
W
5
0
1
5.5
L
Ratatoskr
Gatssssss
Ratatoskr
0
4
0
0
L
3
6
1
0.58
W
Martichoras
IWuvWaffles
Martichoras
3
1
4
5
W
8
3
6
3.67
L
3
6
0
0.5
W
Khepri
fillmore1
Khepri
1
2
11
3.25
W
Awilix
lofakec
Awilix
9
1
5
11.5
L
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,789
Damage
34,080
69,554
Taken
74,889
43,246
Mitigated
44,842
24,270
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Chvcorta
Cernunnos
7,866
3,895
0
3,908
13,183
6,069
1,831
667
12,516
0
78,185
W
9,363
2,670
0
7,842
14,739
12,952
662
398
14,341
0
100,621
L
Ratatoskr
Gatssssss
Ratatoskr
4,805
1,235
0
3,535
15,322
10,842
0
148
15,174
0
108,410
L
5,454
533
0
4,693
16,239
7,848
0
6,194
10,045
0
56,795
W
Martichoras
IWuvWaffles
Martichoras
13,043
4,362
0
5,636
11,164
5,458
161
704
10,279
0
102,006
W
12,950
606
0
1,823
13,035
4,232
600
5,054
7,266
80,237
0
L
9,615
319
0
3,588
12,831
6,779
0
4,728
8,103
80,783
0
W
Khepri
fillmore1
Khepri
4,750
409
0
2,581
13,875
12,949
42
4,449
9,426
17,443
0
W
Awilix
lofakec
Awilix
15,683
7,390
0
6,388
16,741
7,655
0
6,277
10,335
0
126,358
L
Cthulhu
6,340
443
1,993
2,460
17,314
13,304
0
5,963
11,351
28,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,433
Gold Earned
48,472
624
Minions Killed
602
0
Camps Cleared
0
1,987,878
Distance Traveled
1,772,154
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,776
515
140
7
0
298,451
3
W
Shiva
11,724
617
152
8
0
381,645
5
L
Ratatoskr
10,699
563
193
10
0
389,807
2
L
Serqet
9,775
514
85
4
0
431,273
2
W
Martichoras
11,044
581
165
9
0
355,426
2
W
He Bo
11,124
585
134
7
0
400,931
10
L
Anubis
9,881
520
150
8
0
305,572
4
W
Khepri
9,312
490
14
1
0
380,872
4
W
Awilix
12,229
644
159
8
0
469,004
0
L
Cthulhu
8,341
439
34
2
0
347,051
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role