Player Matchup

Eset
Eset
AfkThalia
Eset
Level 31
God Stats
0W - 2L
1,087 SR
Queue Stats
0W - 2L
1,353 Elo+
Party 2
Sylvanus
Sylvanus
Dippyeet
Sylvanus
Level 28
God Stats
0W - 2L
1,087 SR
Queue Stats
0W - 2L
1,353 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lanteros69
Tsukuyomi
Level 29
God Stats
0W - 1L
1,130 SR
Queue Stats
0W - 2L
1,353 Elo+
Party 2
Horus
Horus
RuinaImperii
Horus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
xYAHYAFATHIx
Cthulhu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,261 SR
1,382 Elo+

VS

Team Averages
Level 110
1,568 SR
1,470 Elo+
Anubis
Anubis
DIRAWYR
Anubis
Level 92
God Stats
2W - 2L
1,745 SR
Queue Stats
7W - 11L
1,523 Elo+
Party 1
Susano
Susano
Glavniq
Susano
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,355 Elo+
Party 1
Chaac
Chaac
Pagat
Chaac
Level 144
God Stats
20W - 29L
1,467 SR
Queue Stats
108W - 124L
1,490 Elo+
Solo
Medusa
Medusa
PoiosEimai
Medusa
Level 153
God Stats
3W - 4L
1,560 SR
Queue Stats
270W - 277L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Tollerwolf
Baron Samedi
Level 153
God Stats
15W - 5L
1,570 SR
Queue Stats
112W - 85L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
0 / 0 / 6
9,613
874
0
1,193
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Dippyeet
Sylvanus
14
0 / 1 / 6
9,721
884
325
1,673
1,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Lanteros69
Tsukuyomi
14
0 / 1 / 6
9,812
892
373
4,225
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
0 / 0 / 6
9,637
876
482
1,060
499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
xYAHYAFATHIx
Cthulhu
14
0 / 7 / 4
9,765
888
7,057
27,779
30,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

484

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DIRAWYR
Anubis
17
2 / 1 / 6
11,783
1,071
14,212
3,705
1,961
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Susano
Glavniq
Susano
17
3 / 0 / 3
11,417
1,038
10,833
6,038
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Pagat
Chaac
16
3 / 2 / 0
10,667
970
2,422
4,187
3,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
PoiosEimai
Medusa
16
0 / 2 / 5
10,720
975
4,083
6,494
1,645
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Tollerwolf
Baron Samedi
16
1 / 3 / 4
10,688
972
1,501
8,204
2,935
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
0
Kills
9
9
Deaths
8
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Eset
0
0
6
3
W
Anubis
DIRAWYR
Anubis
2
1
6
5
L
Sylvanus
Dippyeet
Sylvanus
0
1
6
3
W
Susano
Glavniq
Susano
3
0
3
4.5
L
Tsukuyomi
Lanteros69
Tsukuyomi
0
1
6
3
W
Chaac
Pagat
Chaac
3
2
0
1.5
W
Medusa
PoiosEimai
Medusa
0
2
5
1.25
L
0
0
6
3
W
Baron Samedi
Tollerwolf
Baron Samedi
1
3
4
1
L
Cthulhu
xYAHYAFATHIx
Cthulhu
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,237
Damage
33,051
35,930
Taken
28,628
34,908
Mitigated
12,908
794
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
0
0
0
0
1,193
561
0
350
843
0
0
W
Anubis
DIRAWYR
Anubis
14,212
3,072
0
1,428
3,705
1,961
0
1,390
1,749
57,770
0
L
Sylvanus
Dippyeet
Sylvanus
325
53
96
125
1,673
1,004
0
0
1,673
1,154
0
W
Susano
Glavniq
Susano
10,833
4,255
0
198
6,038
3,171
0
2,244
3,323
0
30,813
L
Tsukuyomi
Lanteros69
Tsukuyomi
373
89
0
8
4,225
1,899
0
970
3,255
0
558
W
Chaac
Pagat
Chaac
2,422
574
0
505
4,187
3,196
0
663
2,051
0
6,445
W
Medusa
PoiosEimai
Medusa
4,083
1,088
0
390
6,494
1,645
0
1,026
1,814
0
27,935
L
482
280
20
84
1,060
499
0
0
1,060
0
764
W
Baron Samedi
Tollerwolf
Baron Samedi
1,501
0
353
405
8,204
2,935
0
1,065
1,560
11,451
0
L
Cthulhu
xYAHYAFATHIx
Cthulhu
7,057
0
0
461
27,779
30,945
0
14,393
13,386
13,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,548
Gold Earned
55,275
15
Minions Killed
246
0
Camps Cleared
13
170,445
Distance Traveled
793,968
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,613
874
0
0
0
619
0
W
Anubis
11,783
1,071
107
10
3
185,067
0
L
Sylvanus
9,721
884
1
0
0
12,194
0
W
Susano
11,417
1,038
54
5
0
231,484
0
L
Tsukuyomi
9,812
892
0
0
0
13,192
0
W
Chaac
10,667
970
5
0
2
100,705
0
W
Medusa
10,720
975
49
4
5
162,524
0
L
Horus
9,637
876
0
0
0
10,230
0
W
Baron Samedi
10,688
972
31
3
3
114,188
0
L
Cthulhu
9,765
888
14
1
0
134,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role