Player Matchup

Yemoja
Yemoja
Jawwless
Yemoja
Level 100
God Stats
5W - 3L
1,976 SR
Queue Stats
308W - 285L
1,540 Elo+
Solo
Rama
Rama
Killer11K
Rama
Level 84
God Stats
36W - 21L
1,528 SR
Queue Stats
99W - 95L
1,459 Elo+
Party 2
Lancelot
Lancelot
Leftyandrew
Lancelot
Level 28
God Stats
3W - 3L
1,441 SR
Queue Stats
102W - 99L
1,479 Elo+
Party 2
Ah Puch
Ah Puch
breadface55
Ah Puch
Level 45
God Stats
36W - 28L
1,567 SR
Queue Stats
250W - 247L
1,451 Elo+
Solo
Nu Wa
Nu Wa
pyeonggangg
Nu Wa
Level 100
God Stats
16W - 14L
1,500 SR
Queue Stats
611W - 558L
1,553 Elo+
Solo
Team Averages
Level 71
1,602 SR
1,496 Elo+

VS

Team Averages
Level 91
1,483 SR
1,436 Elo+
Hachiman
Hachiman
ItyBtyWtyTty
Hachiman
Level 108
God Stats
25W - 27L
1,462 SR
Queue Stats
468W - 464L
1,445 Elo+
Party 1
Chaac
Chaac
SM GottenGrain
Chaac
Level 103
God Stats
4W - 2L
1,566 SR
Queue Stats
207W - 165L
1,571 Elo+
Party 3
Odin
Odin
ShtevieElks
Odin
Level 127
God Stats
11W - 18L
1,387 SR
Queue Stats
322W - 340L
1,412 Elo+
Party 1
Awilix
Awilix
csasfadefqagweae
Awilix
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,587 Elo+
Party 3
Janus
Janus
lSakurajimal
Janus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,164 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jawwless
Yemoja
8
0 / 2 / 1
5,858
451
2,259
7,770
4,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
11
1 / 2 / 1
6,452
496
6,377
10,075
3,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Leftyandrew
Lancelot
13
2 / 1 / 3
7,471
575
7,856
13,481
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
breadface55
Ah Puch
11
2 / 5 / 0
6,554
504
7,812
10,050
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
0 / 3 / 1
6,698
515
4,979
8,142
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItyBtyWtyTty
Hachiman
13
2 / 1 / 2
7,411
570
6,959
8,359
3,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 3
6,955
535
7,070
11,731
8,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 0 / 0
7,957
612
7,382
6,621
5,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 2 / 3
6,489
499
5,353
10,855
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 0 / 0
9,050
696
9,229
7,745
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
13
13
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ItyBtyWtyTty
Hachiman
2
1
2
3
L
Yemoja
Jawwless
Yemoja
0
2
1
0.25
L
Rama
1
2
1
0.75
L
Lancelot
Leftyandrew
Lancelot
2
1
3
3.5
W
2
2
3
1.75
W
3
0
0
3
L
Ah Puch
breadface55
Ah Puch
2
5
0
0.4
W
0
2
3
0.75
W
6
0
0
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,283
Damage
35,993
49,518
Taken
45,311
19,387
Mitigated
23,391
13,987
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ItyBtyWtyTty
Hachiman
6,959
2,771
0
4,105
8,359
3,152
941
1,997
6,362
0
60,812
L
Yemoja
Jawwless
Yemoja
2,259
612
2,327
2,227
7,770
4,684
0
844
6,837
18,523
0
L
Rama
6,377
5,515
0
4,363
10,075
3,674
120
0
10,075
0
47,529
L
Lancelot
Leftyandrew
Lancelot
7,856
3,237
0
919
13,481
5,220
75
1,932
11,549
0
68,493
W
7,070
650
1,533
3,979
11,731
8,018
126
3,298
8,433
0
19,236
W
7,382
1,062
0
1,467
6,621
5,315
0
3,568
3,053
0
61,920
L
Ah Puch
breadface55
Ah Puch
7,812
198
0
1,490
10,050
3,442
0
6,453
3,597
48,866
0
W
5,353
2,263
0
1,476
10,855
3,543
0
1,567
9,288
0
44,554
W
9,229
814
0
948
7,745
3,363
399
4,620
3,125
79,232
0
L
4,979
2,241
0
2,661
8,142
2,367
0
0
7,460
42,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,033
Gold Earned
37,862
359
Minions Killed
454
0
Camps Cleared
0
1,279,137
Distance Traveled
1,399,284
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,411
570
101
8
0
240,762
5
L
Yemoja
5,858
451
24
2
0
188,451
2
L
Rama
6,452
496
87
7
0
253,779
1
L
Lancelot
7,471
575
91
7
0
314,287
0
W
Chaac
6,955
535
19
1
0
288,804
0
W
Odin
7,957
612
128
10
0
297,580
0
L
Ah Puch
6,554
504
79
6
0
248,525
0
W
Awilix
6,489
499
65
5
0
308,410
0
W
Janus
9,050
696
141
11
0
263,728
3
L
Nu Wa
6,698
515
78
6
0
274,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role