Player Matchup

Atlas
Atlas
DragonbornFire5
Atlas
Level 128
God Stats
3W - 7L
1,371 SR
Queue Stats
5W - 28L
1,215 Elo+
Party 1
Charybdis
Charybdis
Shadowkingjdlb
Charybdis
Level 150
God Stats
4W - 10L
1,373 SR
Queue Stats
29W - 73L
1,060 Elo+
Party 1
Ix Chel
Ix Chel
monkeymoocow
Ix Chel
Level 43
God Stats
0W - 3L
1,261 SR
Queue Stats
4W - 15L
1,037 Elo+
Party 1
Team Averages
Level 107
1,335 SR
1,104 Elo+

VS

Team Averages
Level 75
1,648 SR
1,370 Elo+
Medusa
Medusa
JohnnyChub
Medusa
Level 57
God Stats
2W - 3L
1,784 SR
Queue Stats
32W - 32L
1,418 Elo+
Party 2
Discordia
Discordia
Marzrjr
Discordia
Level 61
God Stats
343W - 295L
1,482 SR
Queue Stats
651W - 668L
1,330 Elo+
Solo
Mulan
Mulan
SkullsKraken644
Mulan
Level 107
God Stats
14W - 6L
1,679 SR
Queue Stats
71W - 82L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 4
10,565
755
10,346
25,097
35,218
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Shadowkingjdlb
Charybdis
14
3 / 8 / 3
9,900
707
7,752
19,456
7,615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ix Chel
monkeymoocow
Ix Chel
14
3 / 10 / 5
10,243
732
9,124
16,125
6,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JohnnyChub
Medusa
16
9 / 1 / 5
11,689
835
20,006
12,463
6,000
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Marzrjr
Discordia
17
4 / 2 / 12
11,132
795
16,410
9,035
4,136
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 7 / 12
11,752
839
15,773
18,594
27,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
10
Kills
19
20
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
Medusa
JohnnyChub
Medusa
9
1
5
11.5
W
Discordia
Marzrjr
Discordia
4
2
12
5
L
Charybdis
Shadowkingjdlb
Charybdis
3
8
3
0.56
W
6
7
12
1.71
L
Ix Chel
monkeymoocow
Ix Chel
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,222
Damage
52,189
60,678
Taken
40,092
49,775
Mitigated
37,316
4,084
Healing
8,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,346
3,135
0
77
25,097
35,218
0
6,301
18,168
35,261
0
W
Medusa
JohnnyChub
Medusa
20,006
11,100
0
5,094
12,463
6,000
1,012
8,130
4,333
0
73,527
W
Discordia
Marzrjr
Discordia
16,410
443
0
1,617
9,035
4,136
1,441
4,098
4,937
53,187
0
L
Charybdis
Shadowkingjdlb
Charybdis
7,752
5,872
0
1,696
19,456
7,615
0
7,059
12,026
0
33,575
W
15,773
1,676
0
1,568
18,594
27,180
253
7,242
11,352
0
29,432
L
Ix Chel
monkeymoocow
Ix Chel
9,124
1,567
1,058
1,253
16,125
6,942
0
3,159
12,653
23,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
34,573
124
Minions Killed
176
0
Camps Cleared
0
683,599
Distance Traveled
739,373
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,565
755
37
3
0
255,465
0
W
Medusa
11,689
835
82
6
0
265,282
3
W
Discordia
11,132
795
64
5
0
249,128
0
L
Charybdis
9,900
707
55
4
0
220,106
0
W
Mulan
11,752
839
30
2
0
224,963
0
L
Ix Chel
10,243
732
32
2
0
208,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role