Player Matchup

Hercules
Hercules
BigBam4
Hercules
Level 87
God Stats
5W - 6L
1,630 SR
Queue Stats
60W - 65L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nate9860
Morgan Le Fay
Level 119
God Stats
16W - 16L
1,492 SR
Queue Stats
51W - 50L
1,531 Elo+
Party 1
Rama
Rama
bizzybbich
Rama
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,528 Elo+
Party 1
Team Averages
Level 94
1,541 SR
1,530 Elo+

VS

Team Averages
Level 79
1,480 SR
1,507 Elo+
Vulcan
Vulcan
Duke Amon Key
Vulcan
Level 86
God Stats
1W - 1L
1,490 SR
Queue Stats
171W - 145L
1,465 Elo+
Party 2
Chaac
Chaac
NgYuzzi
Chaac
Level 48
God Stats
4W - 5L
1,369 SR
Queue Stats
15W - 16L
1,509 Elo+
Solo
Loki
Loki
Vexotos
Loki
Level 102
God Stats
15W - 8L
1,582 SR
Queue Stats
93W - 76L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigBam4
Hercules
16
2 / 2 / 5
10,328
689
10,476
17,343
19,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Nate9860
Morgan Le Fay
17
4 / 1 / 4
11,656
777
10,032
10,836
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 1 / 3
11,328
755
8,939
10,410
4,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 1
10,140
676
15,065
12,185
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
NgYuzzi
Chaac
11
0 / 3 / 2
9,015
601
3,846
9,104
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Vexotos
Loki
15
4 / 3 / 0
10,271
685
8,575
12,371
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
9
Kills
4
4
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigBam4
Hercules
2
2
5
2.25
L
0
3
1
0.17
W
Morgan Le Fay
Nate9860
Morgan Le Fay
4
1
4
6
L
Chaac
NgYuzzi
Chaac
0
3
2
0.33
L
Loki
Vexotos
Loki
4
3
0
1.33
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,447
Damage
27,486
38,589
Taken
33,660
28,800
Mitigated
20,662
11,204
Healing
7,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigBam4
Hercules
10,476
3,015
0
6,081
17,343
19,786
598
6,790
10,553
0
32,008
L
15,065
6,033
0
2,330
12,185
5,594
0
4,605
7,144
53,921
0
W
Morgan Le Fay
Nate9860
Morgan Le Fay
10,032
1,683
0
1,152
10,836
4,304
918
4,638
6,198
68,951
0
L
Chaac
NgYuzzi
Chaac
3,846
157
41
2,457
9,104
8,614
27
2,866
5,703
0
18,742
L
Loki
Vexotos
Loki
8,575
2,618
0
2,887
12,371
6,454
0
2,611
9,549
0
35,329
W
8,939
6,623
0
3,971
10,410
4,710
1,315
3,939
6,471
0
51,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,312
Gold Earned
29,426
223
Minions Killed
162
0
Camps Cleared
0
911,361
Distance Traveled
766,969
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,328
689
40
3
0
316,537
2
L
Vulcan
10,140
676
96
6
0
299,974
0
W
Morgan Le Fay
11,656
777
105
7
0
298,404
1
L
Chaac
9,015
601
23
2
0
157,793
0
L
Loki
10,271
685
43
3
0
309,202
0
W
Rama
11,328
755
78
5
0
296,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role