Player Matchup

Ullr
Ullr
Iron Behemoth77
Ullr
Level 18
God Stats
1W - 0L
1,483 SR
Queue Stats
11W - 10L
1,568 Elo+
Party 2
Achilles
Achilles
NicklearFallout
Achilles
Level 89
God Stats
6W - 9L
1,434 SR
Queue Stats
58W - 66L
1,450 Elo+
Party 2
Hel
Hel
austrev25
Hel
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 69L
1,511 Elo+
Party 2
Team Averages
Level 88
1,472 SR
1,509 Elo+

VS

Team Averages
Level 106
1,411 SR
1,503 Elo+
Chronos
Chronos
ItalianPasta165
Chronos
Level 126
God Stats
8W - 6L
1,574 SR
Queue Stats
396W - 390L
1,503 Elo+
Party 1
Ymir
Ymir
Stein Crusader
Ymir
Level 84
God Stats
0W - 2L
1,218 SR
Queue Stats
120W - 136L
1,499 Elo+
Party 1
Ullr
Ullr
Wicked n0va
Ullr
Level 109
God Stats
1W - 1L
1,440 SR
Queue Stats
231W - 247L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
7,773
777
6,759
6,648
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
13
4 / 0 / 1
7,962
796
6,808
10,537
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 0 / 4
7,611
761
8,399
5,888
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,355
636
3,463
6,484
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
6,578
658
3,658
10,719
6,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
6,081
608
4,252
8,116
3,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
2
0
0
W
Achilles
4
0
1
4.5
L
0
1
0
0
L
0
2
0
0
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,966
Damage
11,373
23,073
Taken
25,319
16,104
Mitigated
12,041
14,725
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,759
2,703
0
748
6,648
2,976
1,278
3,092
3,556
0
40,001
L
3,463
499
0
1,762
6,484
2,113
0
2,009
4,271
22,076
0
W
Achilles
6,808
1,182
0
3,697
10,537
10,794
444
2,677
7,860
0
19,014
L
3,658
830
0
2,901
10,719
6,926
0
3,473
6,938
9,141
0
L
4,252
1,140
0
500
8,116
3,002
0
2,963
4,816
0
18,337
W
8,399
195
5,349
4,931
5,888
2,334
630
1,723
4,165
40,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,346
Gold Earned
19,014
140
Minions Killed
84
0
Camps Cleared
0
636,001
Distance Traveled
443,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,773
777
58
6
0
198,098
0
L
Chronos
6,355
636
39
4
0
143,178
0
W
Achilles
7,962
796
26
3
0
221,115
0
L
Ymir
6,578
658
17
2
0
158,376
0
L
Ullr
6,081
608
28
3
0
141,918
0
W
Hel
7,611
761
56
6
0
216,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role