Player Matchup

Chaac
Chaac
DemenntedOne
Chaac
Level 12
God Stats
5W - 6L
1,408 SR
Queue Stats
5W - 8L
1,379 Elo+
Party 1
Aphrodite
Aphrodite
FanzAndBandz
Aphrodite
Level 22
God Stats
27W - 17L
1,696 SR
Queue Stats
47W - 41L
1,551 Elo+
Party 1
Mercury
Mercury
JujuOnDaMeat844
Mercury
Level 120
God Stats
9W - 18L
1,416 SR
Queue Stats
149W - 161L
1,429 Elo+
Party 1
Team Averages
Level 51
1,507 SR
1,453 Elo+

VS

Team Averages
Level 54
1,515 SR
1,366 Elo+
Chernobog
Chernobog
Colebalt_
Chernobog
Level 48
God Stats
4W - 3L
1,326 SR
Queue Stats
177W - 197L
1,302 Elo+
Solo
Anubis
Anubis
SpuddyPotato
Anubis
Level 47
God Stats
107W - 83L
1,609 SR
Queue Stats
255W - 272L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
WhitesnakeTM
Sun Wukong
Level 67
God Stats
41W - 29L
1,609 SR
Queue Stats
500W - 521L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 2 / 10
11,582
724
9,609
23,270
25,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
FanzAndBandz
Aphrodite
18
3 / 4 / 10
11,884
743
19,590
19,601
10,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
9 / 5 / 6
12,947
809
16,784
20,731
7,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Colebalt_
Chernobog
15
1 / 4 / 7
10,920
683
16,046
15,698
7,926
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
19
10 / 9 / 0
14,235
890
20,705
19,113
10,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
WhitesnakeTM
Sun Wukong
14
0 / 5 / 7
10,246
640
13,588
21,306
17,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
11
11
Deaths
18
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Colebalt_
Chernobog
1
4
7
1.13
L
6
2
10
5.5
L
Aphrodite
FanzAndBandz
Aphrodite
3
4
10
2
L
9
5
6
2.4
W
Anubis
10
9
0
1.11
W
Sun Wukong
WhitesnakeTM
Sun Wukong
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,983
Damage
50,339
63,602
Taken
56,117
43,234
Mitigated
35,977
20,778
Healing
11,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Colebalt_
Chernobog
16,046
11,035
0
3,577
15,698
7,926
1,463
5,900
9,372
0
44,312
L
9,609
3,109
0
2,209
23,270
25,130
0
9,502
13,768
0
21,698
L
Aphrodite
FanzAndBandz
Aphrodite
19,590
917
5,210
10,749
19,601
10,245
667
5,746
13,855
76,587
0
L
16,784
10,254
0
2,610
20,731
7,859
273
5,504
15,227
0
41,862
W
Anubis
20,705
1,631
95
5,070
19,113
10,459
1,122
7,722
11,017
80,117
0
W
Sun Wukong
WhitesnakeTM
Sun Wukong
13,588
2,923
108
2,510
21,306
17,592
74
5,995
14,589
0
26,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,413
Gold Earned
35,401
168
Minions Killed
164
0
Camps Cleared
0
953,617
Distance Traveled
829,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,920
683
44
3
0
278,674
0
L
Chaac
11,582
724
19
1
0
319,677
0
L
Aphrodite
11,884
743
108
7
0
284,153
0
L
Mercury
12,947
809
41
3
0
349,787
0
W
Anubis
14,235
890
93
6
0
220,909
0
W
Sun Wukong
10,246
640
27
2
0
330,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role