Player Matchup

Sobek
Sobek
Bleurpman
Sobek
Level 124
God Stats
2W - 1L
1,709 SR
Queue Stats
80W - 85L
1,453 Elo+
Solo
Ares
Ares
CraigBGames86
Ares
Level 119
God Stats
15W - 10L
1,374 SR
Queue Stats
243W - 263L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
SmeggestHead
Hou Yi
Level 62
God Stats
17W - 4L
1,811 SR
Queue Stats
417W - 421L
1,423 Elo+
Party 1
Hel
Hel
SupaNova10101
Hel
Level 157
God Stats
6W - 7L
1,499 SR
Queue Stats
376W - 376L
1,426 Elo+
Party 1
Lancelot
Lancelot
eEas123e
Lancelot
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 169L
1,565 Elo+
Solo
Team Averages
Level 108
1,579 SR
1,451 Elo+

VS

Team Averages
Level 102
1,501 SR
1,402 Elo+
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AluAlu
Nu Wa
Level 148
God Stats
8W - 5L
1,492 SR
Queue Stats
330W - 354L
1,392 Elo+
Solo
Raijin
Raijin
Danakpop
Raijin
Level 132
God Stats
1W - 3L
1,727 SR
Queue Stats
563W - 577L
1,408 Elo+
Solo
Cabrakan
Cabrakan
LukaszZelski
Cabrakan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,242 Elo+
Solo
Aphrodite
Aphrodite
ToOtH_fAiRy_16
Aphrodite
Level 98
God Stats
0W - 2L
1,285 SR
Queue Stats
364W - 382L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bleurpman
Sobek
13
2 / 1 / 6
7,189
1,198
3,350
8,705
10,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 3 / 2
5,684
947
1,549
7,313
6,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
15
5 / 1 / 5
8,228
1,371
16,681
9,020
5,122
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 2 / 6
6,606
1,101
3,835
6,029
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lancelot
eEas123e
Lancelot
8
0 / 5 / 2
5,380
897
2,893
8,450
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 3 / 7
6,220
1,037
7,959
6,308
2,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
AluAlu
Nu Wa
5
0 / 0 / 0
4,896
816
0
0
0
Raijin
Danakpop
Raijin
11
6 / 4 / 5
7,267
1,211
7,690
8,184
3,668
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
LukaszZelski
Cabrakan
13
0 / 2 / 10
6,724
1,121
4,985
10,525
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
ToOtH_fAiRy_16
Aphrodite
14
4 / 2 / 7
7,480
1,247
7,535
6,079
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
11
Kills
11
12
Deaths
11
21
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
3
7
1.5
L
Nu Wa
AluAlu
Nu Wa
0
0
0
0
W
Sobek
Bleurpman
Sobek
2
1
6
5
W
1
3
2
0.67
L
Raijin
Danakpop
Raijin
6
4
5
2.13
L
Cabrakan
LukaszZelski
Cabrakan
0
2
10
2.5
W
Hou Yi
5
1
5
7.5
W
3
2
6
3
L
Aphrodite
ToOtH_fAiRy_16
Aphrodite
4
2
7
3.75
W
Lancelot
eEas123e
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,308
Damage
28,169
39,517
Taken
31,096
29,987
Mitigated
26,287
15,332
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,959
3,380
728
1,215
6,308
2,611
282
2,038
4,270
0
13,435
L
Nu Wa
AluAlu
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
W
Sobek
Bleurpman
Sobek
3,350
152
278
1,864
8,705
10,672
0
5,349
3,356
5,636
0
W
1,549
239
263
198
7,313
6,248
155
3,358
3,955
2,507
0
L
Raijin
Danakpop
Raijin
7,690
1,541
600
793
8,184
3,668
440
2,130
6,054
11,478
0
L
Cabrakan
LukaszZelski
Cabrakan
4,985
152
0
1,799
10,525
16,194
375
2,627
7,898
10,195
0
W
Hou Yi
16,681
7,378
2,384
3,100
9,020
5,122
1,805
4,797
4,223
0
37,729
W
3,835
594
4,280
2,516
6,029
3,430
572
3,409
2,620
5,236
0
L
Aphrodite
ToOtH_fAiRy_16
Aphrodite
7,535
1,849
3,100
3,029
6,079
3,814
646
1,939
4,140
20,191
0
W
Lancelot
eEas123e
Lancelot
2,893
483
0
449
8,450
4,515
18
3,297
5,153
0
5,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,087
Gold Earned
32,587
58
Minions Killed
65
0
Camps Cleared
0
566,310
Distance Traveled
410,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,220
1,037
13
2
0
103,470
0
L
Nu Wa
4,896
816
0
0
0
0
0
W
Sobek
7,189
1,198
4
1
0
133,409
0
W
Ares
5,684
947
2
0
0
83,529
0
L
Raijin
7,267
1,211
7
1
0
87,309
0
L
Cabrakan
6,724
1,121
11
2
0
113,815
0
W
Hou Yi
8,228
1,371
46
8
0
111,864
0
W
Hel
6,606
1,101
3
1
0
107,047
0
L
Aphrodite
7,480
1,247
34
6
0
105,578
0
W
Lancelot
5,380
897
3
1
0
130,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role