Player Matchup

Anubis
Anubis
GigaTitan26
Anubis
Level 168
God Stats
31W - 32L
1,585 SR
Queue Stats
585W - 574L
1,586 Elo+
Party 1
Fenrir
Fenrir
NinjaChaos
Fenrir
Level 143
God Stats
0W - 5L
1,133 SR
Queue Stats
357W - 362L
1,588 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ryan J Chalmers
Kumbhakarna
Level 126
God Stats
48W - 38L
1,503 SR
Queue Stats
421W - 420L
1,559 Elo+
Party 1
Hades
Hades
TPlusHC
Hades
Level 103
God Stats
110W - 91L
1,601 SR
Queue Stats
516W - 508L
1,520 Elo+
Solo
Neith
Neith
camfras
Neith
Level 46
God Stats
9W - 7L
1,615 SR
Queue Stats
112W - 106L
1,531 Elo+
Party 1
Team Averages
Level 117
1,487 SR
1,557 Elo+

VS

Team Averages
Level 110
1,648 SR
1,488 Elo+
King Arthur
King Arthur
Badgerjoe2158
King Arthur
Level 86
God Stats
23W - 17L
1,466 SR
Queue Stats
45W - 44L
1,454 Elo+
Party 2
Arachne
Arachne
Orbital43
Arachne
Level 128
God Stats
8W - 1L
1,785 SR
Queue Stats
203W - 176L
1,512 Elo+
Party 2
Izanami
Izanami
Zmo_86
Izanami
Level 156
God Stats
19W - 19L
1,564 SR
Queue Stats
285W - 276L
1,455 Elo+
Solo
Agni
Agni
coxSami
Agni
Level 66
God Stats
1W - 0L
1,585 SR
Queue Stats
118W - 117L
1,507 Elo+
Solo
Fafnir
Fafnir
rex 848 v2
Fafnir
Level 112
God Stats
22W - 5L
1,841 SR
Queue Stats
111W - 86L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
9 / 5 / 6
11,789
561
28,252
19,418
12,564
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
NinjaChaos
Fenrir
16
3 / 7 / 10
10,145
483
8,905
21,322
12,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Ryan J Chalmers
Kumbhakarna
13
0 / 5 / 13
9,410
448
6,448
25,222
28,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
TPlusHC
Hades
18
3 / 4 / 6
12,013
572
15,229
19,753
16,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
camfras
Neith
13
2 / 1 / 5
8,396
400
6,678
8,807
4,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Badgerjoe2158
King Arthur
17
3 / 3 / 3
10,287
490
7,504
17,652
18,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
Orbital43
Arachne
19
10 / 5 / 9
12,505
595
17,104
23,755
11,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Zmo_86
Izanami
17
1 / 2 / 9
11,066
527
10,654
15,588
6,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Agni
coxSami
Agni
19
6 / 4 / 14
11,911
567
18,734
14,968
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
rex 848 v2
Fafnir
17
2 / 3 / 15
11,698
557
10,801
22,118
25,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
72
17
Kills
22
22
Deaths
17
40
Assists
50
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Badgerjoe2158
King Arthur
3
3
3
1.5
L
Anubis
9
5
6
2.4
L
Fenrir
NinjaChaos
Fenrir
3
7
10
1.14
W
Arachne
Orbital43
Arachne
10
5
9
2.9
L
Kumbhakarna
Ryan J Chalmers
Kumbhakarna
0
5
13
1.3
L
Hades
TPlusHC
Hades
3
4
6
1.5
W
Izanami
Zmo_86
Izanami
1
2
9
2.75
L
Neith
camfras
Neith
2
1
5
4.5
W
Agni
coxSami
Agni
6
4
14
3.25
W
Fafnir
rex 848 v2
Fafnir
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,512
Damage
64,797
94,522
Taken
94,081
73,934
Mitigated
68,523
30,269
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Badgerjoe2158
King Arthur
7,504
561
0
657
17,652
18,938
141
10,268
7,384
0
72,628
L
Anubis
28,252
509
0
8,912
19,418
12,564
0
8,137
10,761
126,804
0
L
Fenrir
NinjaChaos
Fenrir
8,905
1,973
0
5,336
21,322
12,011
477
4,560
16,546
0
73,260
W
Arachne
Orbital43
Arachne
17,104
11,553
0
5,549
23,755
11,328
596
13,418
10,337
0
106,223
L
Kumbhakarna
Ryan J Chalmers
Kumbhakarna
6,448
883
640
3,443
25,222
28,762
37
9,666
15,160
25,900
0
L
Hades
TPlusHC
Hades
15,229
1,333
224
9,625
19,753
16,509
1,003
2,952
16,719
123,871
0
W
Izanami
Zmo_86
Izanami
10,654
6,031
0
3,213
15,588
6,672
4,786
8,613
6,975
0
108,121
L
Neith
camfras
Neith
6,678
1,923
0
2,089
8,807
4,088
696
3,946
4,749
0
44,847
W
Agni
coxSami
Agni
18,734
1,481
0
2,588
14,968
6,523
615
7,516
7,452
88,361
0
W
Fafnir
rex 848 v2
Fafnir
10,801
2,236
3,176
5,941
22,118
25,062
79
10,654
11,464
40,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,753
Gold Earned
57,467
584
Minions Killed
582
0
Camps Cleared
0
1,959,548
Distance Traveled
2,074,237
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,287
490
102
5
0
410,010
0
L
Anubis
11,789
561
173
8
0
389,982
3
L
Fenrir
10,145
483
103
5
0
420,627
0
W
Arachne
12,505
595
122
6
0
456,452
0
L
Kumbhakarna
9,410
448
26
1
0
400,759
9
L
Hades
12,013
572
212
10
0
359,206
4
W
Izanami
11,066
527
171
8
0
418,064
6
L
Neith
8,396
400
70
3
0
388,974
0
W
Agni
11,911
567
128
6
0
401,428
0
W
Fafnir
11,698
557
59
3
0
388,283
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role