Player Matchup

Morgan Le Fay
Morgan Le Fay
Brock-989
Morgan Le Fay
Level 135
God Stats
0W - 2L
1,307 SR
Queue Stats
177W - 224L
1,487 Elo+
Solo
Persephone
Persephone
CryStalniGhT234
Persephone
Level 159
God Stats
2W - 4L
1,666 SR
Queue Stats
164W - 170L
1,520 Elo+
Solo
Atlas
Atlas
Swagnek0
Atlas
Level 78
God Stats
4W - 2L
1,608 SR
Queue Stats
142W - 114L
1,431 Elo+
Solo
Horus
Horus
kungar
Horus
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ah Puch
Ah Puch
tretheking99
Ah Puch
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 113L
1,483 Elo+
Solo
Team Averages
Level 113
1,516 SR
1,484 Elo+

VS

Team Averages
Level 98
1,593 SR
1,496 Elo+
Skadi
Skadi
Cherrieblossum
Skadi
Level 87
God Stats
2W - 0L
1,721 SR
Queue Stats
62W - 52L
1,507 Elo+
Solo
Guan Yu
Guan Yu
Choppawolf
Guan Yu
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Solo
Kuzenbo
Kuzenbo
Evil Maxton
Kuzenbo
Level 87
God Stats
2W - 2L
1,488 SR
Queue Stats
70W - 65L
1,491 Elo+
Party 1
Agni
Agni
HairyNScary4347
Agni
Level 142
God Stats
1W - 0L
1,755 SR
Queue Stats
64W - 58L
1,544 Elo+
Party 1
Thanatos
Thanatos
KrystalRA
Thanatos
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 124L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brock-989
Morgan Le Fay
11
2 / 5 / 3
6,181
773
5,806
8,544
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
CryStalniGhT234
Persephone
10
3 / 2 / 3
6,545
818
5,080
4,053
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Swagnek0
Atlas
12
1 / 4 / 3
6,720
840
3,432
8,813
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
kungar
Horus
9
0 / 3 / 6
5,756
720
1,953
5,564
2,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
tretheking99
Ah Puch
15
3 / 1 / 4
7,832
979
9,657
5,434
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 9
7,917
990
4,885
4,350
2,392
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
Choppawolf
Guan Yu
12
3 / 2 / 10
7,938
992
4,456
6,243
5,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Evil Maxton
Kuzenbo
13
1 / 2 / 11
7,666
958
4,347
10,580
13,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 2 / 6
8,084
1,011
7,256
4,934
2,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
KrystalRA
Thanatos
13
3 / 3 / 10
7,738
967
9,189
8,927
4,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
9
Kills
15
15
Deaths
9
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Brock-989
Morgan Le Fay
2
5
3
0.7
W
4
0
9
8.5
W
Guan Yu
Choppawolf
Guan Yu
3
2
10
4
L
Persephone
CryStalniGhT234
Persephone
3
2
3
2.25
W
Kuzenbo
Evil Maxton
Kuzenbo
1
2
11
3.25
W
4
2
6
3.5
W
Thanatos
KrystalRA
Thanatos
3
3
10
2.67
L
Atlas
Swagnek0
Atlas
1
4
3
0.63
L
Horus
kungar
Horus
0
3
6
1
L
Ah Puch
tretheking99
Ah Puch
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,928
Damage
30,133
32,408
Taken
35,034
16,024
Mitigated
29,211
7,440
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Brock-989
Morgan Le Fay
5,806
555
332
1,595
8,544
3,099
0
3,864
4,680
8,934
0
W
4,885
1,731
830
1,723
4,350
2,392
1,778
3,499
791
0
14,412
W
Guan Yu
Choppawolf
Guan Yu
4,456
181
2,702
1,343
6,243
5,993
271
5,096
1,043
1,346
4,727
L
Persephone
CryStalniGhT234
Persephone
5,080
327
236
926
4,053
1,557
0
1,704
2,347
8,851
0
W
Kuzenbo
Evil Maxton
Kuzenbo
4,347
1,297
1,555
3,060
10,580
13,694
242
5,603
4,901
15,142
0
W
7,256
307
181
709
4,934
2,565
1,343
3,738
1,130
15,487
0
W
Thanatos
KrystalRA
Thanatos
9,189
972
990
5,402
8,927
4,567
977
5,649
3,194
0
16,199
L
Atlas
Swagnek0
Atlas
3,432
1,325
180
540
8,813
6,400
0
2,237
6,576
9,885
0
L
Horus
kungar
Horus
1,953
1,118
747
646
5,564
2,540
0
1,729
3,835
0
2,468
L
Ah Puch
tretheking99
Ah Puch
9,657
395
191
2,047
5,434
2,428
0
2,939
2,495
25,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
39,343
75
Minions Killed
96
0
Camps Cleared
0
555,985
Distance Traveled
805,630
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,181
773
5
1
0
127,682
0
W
Skadi
7,917
990
30
4
0
139,835
0
W
Guan Yu
7,938
992
2
0
0
180,262
0
L
Persephone
6,545
818
11
1
0
64,610
0
W
Kuzenbo
7,666
958
6
1
0
168,449
0
W
Agni
8,084
1,011
27
3
0
162,967
0
W
Thanatos
7,738
967
31
4
0
154,117
0
L
Atlas
6,720
840
11
1
0
120,518
0
L
Horus
5,756
720
2
0
0
115,582
0
L
Ah Puch
7,832
979
46
6
0
127,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role