Player Matchup

Ra
Ra
RaysArrival
Ra
Level 122
God Stats
4W - 4L
1,362 SR
Queue Stats
205W - 168L
1,632 Elo+
Solo
Mercury
Mercury
RwandaVision
Mercury
Level 166
God Stats
3W - 4L
1,615 SR
Queue Stats
106W - 116L
1,506 Elo+
Party 1
Cupid
Cupid
Senöe
Cupid
Level 146
God Stats
1W - 2L
1,469 SR
Queue Stats
41W - 35L
1,687 Elo+
Party 1
Chaac
Chaac
Sweepah
Chaac
Level 126
God Stats
1W - 0L
1,785 SR
Queue Stats
50W - 67L
1,560 Elo+
Party 1
Cabrakan
Cabrakan
TheSkwad
Cabrakan
Level 145
God Stats
2W - 0L
1,751 SR
Queue Stats
185W - 163L
1,490 Elo+
Solo
Team Averages
Level 141
1,596 SR
1,575 Elo+

VS

Team Averages
Level 193
1,677 SR
1,585 Elo+
Zhong Kui
Zhong Kui
ChuChuWaSa
Zhong Kui
Level 155
God Stats
23W - 22L
1,674 SR
Queue Stats
250W - 240L
1,583 Elo+
Solo
Ix Chel
Ix Chel
FrEaKiNcRaZy
Ix Chel
Level 190
God Stats
21W - 22L
1,492 SR
Queue Stats
316W - 268L
1,587 Elo+
Party 2
Medusa
Medusa
JUGGERNAUT
Medusa
Level 304
God Stats
3W - 2L
1,778 SR
Queue Stats
474W - 427L
1,566 Elo+
Party 2
Hercules
Hercules
middy35
Hercules
Level 146
God Stats
32W - 25L
1,684 SR
Queue Stats
288W - 251L
1,616 Elo+
Solo
Ne Zha
Ne Zha
xDko
Ne Zha
Level 170
God Stats
8W - 7L
1,758 SR
Queue Stats
232W - 189L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 3
7,669
697
5,732
5,374
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
RwandaVision
Mercury
11
3 / 1 / 8
6,858
623
5,487
10,953
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Senöe
Cupid
13
4 / 0 / 5
7,541
686
7,829
6,917
2,492
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Sweepah
Chaac
11
0 / 0 / 1
6,003
546
3,504
9,759
6,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
TheSkwad
Cabrakan
10
3 / 3 / 5
6,508
592
3,136
10,424
9,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChuChuWaSa
Zhong Kui
11
0 / 2 / 0
6,376
580
8,758
8,689
5,855
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ix Chel
FrEaKiNcRaZy
Ix Chel
12
4 / 2 / 0
7,198
654
7,213
4,842
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
JUGGERNAUT
Medusa
10
0 / 4 / 2
5,754
523
2,724
8,000
2,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
middy35
Hercules
9
0 / 5 / 0
5,643
513
3,670
11,774
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
xDko
Ne Zha
8
1 / 3 / 3
5,097
463
6,186
7,261
3,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
5
5
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ChuChuWaSa
Zhong Kui
0
2
0
0
L
Ix Chel
FrEaKiNcRaZy
Ix Chel
4
2
0
2
L
Medusa
JUGGERNAUT
Medusa
0
4
2
0.25
W
6
1
3
7.5
W
Mercury
RwandaVision
Mercury
3
1
8
7
W
Cupid
Senöe
Cupid
4
0
5
6.5
W
Chaac
Sweepah
Chaac
0
0
1
0.5
W
Cabrakan
TheSkwad
Cabrakan
3
3
5
1.83
L
Hercules
middy35
Hercules
0
5
0
0
L
Ne Zha
xDko
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,688
Damage
28,551
43,427
Taken
40,566
24,604
Mitigated
18,279
17,256
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ChuChuWaSa
Zhong Kui
8,758
692
0
4,834
8,689
5,855
737
1,814
6,293
47,600
0
L
Ix Chel
FrEaKiNcRaZy
Ix Chel
7,213
986
1,089
1,453
4,842
1,749
0
1,197
3,645
61,739
0
L
Medusa
JUGGERNAUT
Medusa
2,724
1,465
0
1,714
8,000
2,561
0
1,474
6,526
0
31,249
W
5,732
1,152
1,404
2,094
5,374
2,319
0
2,094
3,280
56,801
0
W
Mercury
RwandaVision
Mercury
5,487
2,550
0
1,021
10,953
4,395
0
3,869
7,084
0
46,760
W
Cupid
Senöe
Cupid
7,829
4,732
28
4,365
6,917
2,492
0
0
6,917
0
64,341
W
Chaac
Sweepah
Chaac
3,504
214
0
5,249
9,759
6,198
0
6,018
3,741
0
35,187
W
Cabrakan
TheSkwad
Cabrakan
3,136
642
1,268
1,827
10,424
9,200
0
4,370
6,054
14,879
0
L
Hercules
middy35
Hercules
3,670
1,529
0
1,632
11,774
5,070
0
2,292
9,440
0
42,268
L
Ne Zha
xDko
Ne Zha
6,186
1,180
0
660
7,261
3,044
0
2,091
5,170
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,579
Gold Earned
30,068
350
Minions Killed
328
0
Camps Cleared
0
1,268,434
Distance Traveled
1,181,656
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,376
580
79
7
0
217,506
3
L
Ix Chel
7,198
654
110
10
0
239,799
4
L
Medusa
5,754
523
58
5
0
222,125
2
W
Ra
7,669
697
94
9
0
271,561
0
W
Mercury
6,858
623
62
6
0
319,605
0
W
Cupid
7,541
686
110
10
0
223,504
1
W
Chaac
6,003
546
63
6
0
229,091
4
W
Cabrakan
6,508
592
21
2
0
224,673
2
L
Hercules
5,643
513
64
6
0
261,083
2
L
Ne Zha
5,097
463
17
2
0
241,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role