Player Matchup

Atlas
Atlas
Masters
FluidJJ3
Atlas
Masters
Level 276
God Stats
46W - 1L
1,896 SR
Queue Stats
152W - 16L
2,821 MMR
Party 2
Merlin
Merlin
Masters
NicoleJJ2
Merlin
Masters
Level 157
God Stats
13W - 1L
1,761 SR
Queue Stats
152W - 16L
2,812 MMR
Party 2
Hou Yi
Hou Yi
Masters
Sethaniel
Hou Yi
Masters
Level 166
God Stats
4W - 1L
1,947 SR
Queue Stats
208W - 26L
2,595 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 200
1,868 SR
2,743 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,576 SR
1,525 MMR
Agni
Agni
Gold IV
CBDCriticalCure
Agni
Gold IV
Level 103
God Stats
8W - 5L
1,701 SR
Queue Stats
34W - 45L
1,565 MMR
Party 1
Hercules
Hercules
Bronze III
Dexter2010
Hercules
Bronze III
Level 102
God Stats
0W - 2L
1,483 SR
Queue Stats
10W - 16L
1,407 MMR
Solo
Cernunnos
Cernunnos
Gold IV
PrinceVegeta624
Cernunnos
Gold IV
Level 84
God Stats
21W - 27L
1,542 SR
Queue Stats
30W - 37L
1,603 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FluidJJ3
Atlas
13
1 / 0 / 9
8,114
902
6,909
10,915
12,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
NicoleJJ2
Merlin
14
4 / 0 / 7
8,040
893
9,435
5,093
2,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Sethaniel
Hou Yi
14
6 / 1 / 5
8,356
928
9,044
8,904
4,095
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AchillesAphroditeNe ZhaBastetVamana

VS

Bans
ChaacAresAh Muzen CabGuan YuOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,637
737
6,638
8,522
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Dexter2010
Hercules
9
0 / 5 / 1
5,963
663
2,766
10,457
8,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
PrinceVegeta624
Cernunnos
11
0 / 2 / 1
6,262
696
6,563
10,704
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Hercules
Dexter2010
Hercules
0
5
1
0.1
W
Atlas
FluidJJ3
Atlas
1
0
9
5.5
W
Merlin
NicoleJJ2
Merlin
4
0
7
7.5
L
Cernunnos
PrinceVegeta624
Cernunnos
0
2
1
0.25
W
Hou Yi
Sethaniel
Hou Yi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,388
Damage
15,967
24,912
Taken
29,683
18,984
Mitigated
15,417
8,234
Healing
6,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,638
686
0
1,901
8,522
2,958
0
4,829
3,693
23,497
0
L
Hercules
Dexter2010
Hercules
2,766
433
0
2,093
10,457
8,440
0
5,905
4,552
0
10,524
W
Atlas
FluidJJ3
Atlas
6,909
2,979
0
2,998
10,915
12,600
529
1,955
8,646
17,772
0
W
Merlin
NicoleJJ2
Merlin
9,435
957
0
2,112
5,093
2,289
868
1,923
3,170
47,732
0
L
Cernunnos
PrinceVegeta624
Cernunnos
6,563
2,746
0
2,734
10,704
4,019
0
5,619
5,085
0
25,398
W
Hou Yi
Sethaniel
Hou Yi
9,044
5,092
0
3,124
8,904
4,095
1,777
3,095
5,687
0
28,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
18,862
139
Minions Killed
106
0
Camps Cleared
0
557,942
Distance Traveled
502,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,637
737
43
5
0
161,916
0
L
Hercules
5,963
663
24
3
0
167,038
0
W
Atlas
8,114
902
12
1
0
198,808
0
W
Merlin
8,040
893
80
9
0
179,374
0
L
Cernunnos
6,262
696
39
4
0
173,777
0
W
Hou Yi
8,356
928
47
5
0
179,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role