Player Matchup

Ishtar
Ishtar
DrTrueEvil
Ishtar
Level 83
God Stats
4W - 7L
1,259 SR
Queue Stats
41W - 39L
1,321 Elo+
Solo
Baba Yaga
Baba Yaga
NahItsBones
Baba Yaga
Level 62
God Stats
3W - 3L
1,271 SR
Queue Stats
98W - 104L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
yaeger_meister4
Baron Samedi
Level 85
God Stats
52W - 48L
1,488 SR
Queue Stats
312W - 347L
1,327 Elo+
Solo
Team Averages
Level 77
1,339 SR
1,314 Elo+

VS

Team Averages
Level 106
1,466 SR
1,210 Elo+
Morgan Le Fay
Morgan Le Fay
NightShroud1231
Morgan Le Fay
Level 125
God Stats
13W - 26L
1,349 SR
Queue Stats
346W - 359L
1,352 Elo+
Solo
Charybdis
Charybdis
Shadowkingjdlb
Charybdis
Level 150
God Stats
4W - 10L
1,551 SR
Queue Stats
29W - 73L
1,091 Elo+
Party 1
Mulan
Mulan
monkeymoocow
Mulan
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 15L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DrTrueEvil
Ishtar
17
5 / 2 / 7
12,118
713
13,697
16,313
7,399
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baba Yaga
NahItsBones
Baba Yaga
19
10 / 7 / 6
13,841
814
18,480
15,922
7,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
yaeger_meister4
Baron Samedi
18
2 / 3 / 10
12,104
712
18,582
13,778
9,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NightShroud1231
Morgan Le Fay
17
5 / 6 / 1
11,902
700
12,592
16,617
8,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Shadowkingjdlb
Charybdis
18
4 / 7 / 6
13,231
778
11,533
18,715
8,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 4 / 5
11,538
679
9,249
22,326
30,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
17
Kills
12
12
Deaths
17
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DrTrueEvil
Ishtar
5
2
7
4.25
W
Baba Yaga
NahItsBones
Baba Yaga
10
7
6
1.86
L
Morgan Le Fay
NightShroud1231
Morgan Le Fay
5
6
1
0.92
L
Charybdis
Shadowkingjdlb
Charybdis
4
7
6
1
L
3
4
5
1.38
W
Baron Samedi
yaeger_meister4
Baron Samedi
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,759
Damage
33,374
46,013
Taken
57,658
24,246
Mitigated
47,600
12,540
Healing
3,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DrTrueEvil
Ishtar
13,697
8,560
226
5,184
16,313
7,399
1,517
5,653
10,426
0
37,684
W
Baba Yaga
NahItsBones
Baba Yaga
18,480
903
0
1,577
15,922
7,704
1,094
3,968
11,481
60,638
0
L
Morgan Le Fay
NightShroud1231
Morgan Le Fay
12,592
1,582
0
1,155
16,617
8,239
0
10,924
5,693
44,697
0
L
Charybdis
Shadowkingjdlb
Charybdis
11,533
8,729
0
1,621
18,715
8,475
0
12,258
6,457
0
47,347
L
9,249
575
0
1,155
22,326
30,886
0
13,956
8,370
0
31,324
W
Baron Samedi
yaeger_meister4
Baron Samedi
18,582
435
2,154
3,399
13,778
9,143
369
2,989
10,447
58,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,063
Gold Earned
36,671
204
Minions Killed
170
0
Camps Cleared
0
912,464
Distance Traveled
852,515
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,118
713
45
3
0
313,314
0
W
Baba Yaga
13,841
814
85
5
0
292,878
0
L
Morgan Le Fay
11,902
700
68
4
0
281,947
2
L
Charybdis
13,231
778
76
4
0
270,225
0
L
Mulan
11,538
679
26
2
0
300,343
0
W
Baron Samedi
12,104
712
74
4
0
306,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role