Player Matchup

Chronos
Chronos
Gold II
 
Chronos
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum V
DarkLOST6089
Fenrir
Platinum V
Level 190
God Stats
16W - 8L
1,875 SR
Queue Stats
267W - 253L
1,730 MMR
Party 1
Hercules
Hercules
Gold I
Hajjamil
Hercules
Gold I
Level 142
God Stats
50W - 40L
1,617 SR
Queue Stats
334W - 325L
1,650 MMR
Solo
Surtr
Surtr
Gold III
Its Andy41
Surtr
Gold III
Level 189
God Stats
4W - 5L
1,436 SR
Queue Stats
80W - 72L
1,477 MMR
Party 2
Raijin
Raijin
Platinum V
TheHarbituation
Raijin
Platinum V
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 170L
1,794 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 157
1,586 SR
1,630 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,496 SR
1,642 MMR
Shiva
Shiva
Platinum IV
FaithInOthers
Shiva
Platinum IV
Level 148
God Stats
18W - 14L
1,622 SR
Queue Stats
143W - 142L
1,649 MMR
Solo
Cerberus
Cerberus
Gold II
NelsonPR136
Cerberus
Gold II
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
270W - 272L
1,604 MMR
Party 3
Janus
Janus
Gold I
Scοpey
Janus
Gold I
Level 140
God Stats
6W - 6L
1,165 SR
Queue Stats
357W - 345L
1,649 MMR
Solo
Cliodhna
Cliodhna
Gold I
Venompunk
Cliodhna
Gold I
Level 129
God Stats
3W - 5L
1,506 SR
Queue Stats
469W - 487L
1,656 MMR
Party 3
Xbalanque
Xbalanque
Gold III
jdarcanimitola
Xbalanque
Gold III
Level 158
God Stats
21W - 12L
1,686 SR
Queue Stats
70W - 37L
1,649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
0 / 3 / 0
5,424
542
1,412
6,125
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
10
0 / 2 / 2
5,566
557
2,143
7,165
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Hajjamil
Hercules
5
0 / 7 / 0
4,446
445
4,353
11,154
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Surtr
11
4 / 2 / 0
6,760
676
6,288
8,214
4,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
0 / 2 / 2
5,051
505
2,173
4,238
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangRamaHe BoVamana

VS

Bans
ThanatosMercuryMartichorasBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,969
597
5,292
9,942
6,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
NelsonPR136
Cerberus
9
4 / 1 / 3
5,915
592
3,066
8,068
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Scοpey
Janus
12
1 / 0 / 1
6,417
642
1,795
2,267
755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Venompunk
Cliodhna
10
3 / 1 / 4
6,005
601
2,607
6,709
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
jdarcanimitola
Xbalanque
12
7 / 0 / 3
7,073
707
9,964
6,448
2,371
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
16
16
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
0
0
L
Fenrir
0
2
2
0.5
W
1
2
0
0.5
L
Hercules
Hajjamil
Hercules
0
7
0
0
L
Surtr
4
2
0
2
W
Cerberus
NelsonPR136
Cerberus
4
1
3
5.5
W
Janus
Scοpey
Janus
1
0
1
1.5
L
0
2
2
0.5
W
Cliodhna
Venompunk
Cliodhna
3
1
4
5
W
Xbalanque
jdarcanimitola
Xbalanque
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
22,724
36,896
Taken
33,434
18,630
Mitigated
16,775
8,489
Healing
14,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,412
243
0
2,090
6,125
1,992
0
600
5,525
41,179
0
L
Fenrir
2,143
507
0
1,055
7,165
2,566
0
1,296
5,819
0
39,035
W
5,292
608
0
4,514
9,942
6,646
0
153
9,789
0
47,527
L
Hercules
Hajjamil
Hercules
4,353
2,524
0
1,565
11,154
8,234
0
446
10,708
0
6,875
L
Surtr
6,288
2,635
0
2,781
8,214
4,854
0
380
7,798
482
44,905
W
Cerberus
NelsonPR136
Cerberus
3,066
238
0
2,195
8,068
4,933
0
1,316
6,696
17,341
0
W
Janus
Scοpey
Janus
1,795
241
0
538
2,267
755
0
469
1,798
52,497
0
L
2,173
219
0
998
4,238
984
0
1,977
2,185
31,057
0
W
Cliodhna
Venompunk
Cliodhna
2,607
613
0
3,404
6,709
2,070
0
925
5,784
0
35,061
W
Xbalanque
jdarcanimitola
Xbalanque
9,964
6,606
0
3,464
6,448
2,371
852
736
5,610
0
54,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
31,379
304
Minions Killed
376
0
Camps Cleared
0
949,981
Distance Traveled
1,086,715
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,424
542
92
9
0
188,954
0
L
Fenrir
5,566
557
77
8
0
215,810
0
W
Shiva
5,969
597
82
8
0
208,521
2
L
Hercules
4,446
445
4
0
0
182,075
0
L
Surtr
6,760
676
75
8
0
198,301
2
W
Cerberus
5,915
592
29
3
0
221,578
8
W
Janus
6,417
642
110
11
0
217,218
0
L
Raijin
5,051
505
56
6
0
164,841
2
W
Cliodhna
6,005
601
64
6
0
237,832
2
W
Xbalanque
7,073
707
91
9
0
201,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role