Player Matchup

Aphrodite
Aphrodite
BIGGYsmall1
Aphrodite
Level 63
God Stats
3W - 1L
1,532 SR
Queue Stats
249W - 236L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Div3DYB
Ne Zha
Level 29
God Stats
5W - 0L
1,814 SR
Queue Stats
41W - 28L
1,614 Elo+
Solo
Martichoras
Martichoras
Howsthechine
Martichoras
Level 84
God Stats
10W - 8L
1,577 SR
Queue Stats
219W - 211L
1,510 Elo+
Solo
Mulan
Mulan
TewGenders
Mulan
Level 155
God Stats
2W - 5L
1,326 SR
Queue Stats
418W - 436L
1,490 Elo+
Solo
Maui
Maui
xMinotrix
Maui
Level 183
God Stats
2W - 1L
1,669 SR
Queue Stats
73W - 86L
1,440 Elo+
Solo
Team Averages
Level 103
1,584 SR
1,514 Elo+

VS

Team Averages
Level 74
1,482 SR
1,502 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Earthman1366
Hou Yi
Level 61
God Stats
2W - 3L
1,683 SR
Queue Stats
154W - 134L
1,462 Elo+
Party 1
Mulan
Mulan
TheRealOni
Mulan
Level 67
God Stats
2W - 5L
1,229 SR
Queue Stats
162W - 126L
1,472 Elo+
Party 1
Thoth
Thoth
XxMythinxX
Thoth
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 28L
1,592 Elo+
Party 1
Thanatos
Thanatos
xMeatbeater69x
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 48L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BIGGYsmall1
Aphrodite
17
5 / 1 / 20
10,073
839
10,533
16,007
11,380
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Div3DYB
Ne Zha
17
7 / 2 / 21
10,346
862
18,764
17,341
9,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Howsthechine
Martichoras
19
15 / 0 / 17
11,941
995
21,538
14,278
8,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mulan
15
5 / 5 / 17
9,634
803
12,249
16,822
19,393
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
15
2 / 4 / 27
10,048
837
6,721
19,023
19,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 8 / 6
7,026
586
8,156
16,118
7,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
16
5 / 4 / 5
9,095
758
15,758
11,750
5,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
13
1 / 7 / 8
7,756
646
11,883
19,573
24,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
14
2 / 7 / 6
8,410
701
13,273
11,917
4,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
14
4 / 8 / 6
8,025
669
10,590
14,200
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
43
34
Kills
12
12
Deaths
34
102
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
8
6
0.38
W
Aphrodite
BIGGYsmall1
Aphrodite
5
1
20
15
W
Ne Zha
Div3DYB
Ne Zha
7
2
21
8.75
L
Hou Yi
5
4
5
1.88
W
Martichoras
Howsthechine
Martichoras
15
0
17
23.5
W
Mulan
5
5
17
2.7
L
Mulan
1
7
8
0.71
L
Thoth
2
7
6
0.71
L
Thanatos
4
8
6
0.88
W
Maui
2
4
27
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,805
Damage
59,660
83,471
Taken
73,558
69,287
Mitigated
48,940
45,923
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
8,156
545
4,308
4,516
16,118
7,958
0
3,033
12,862
12,324
0
W
Aphrodite
BIGGYsmall1
Aphrodite
10,533
843
12,365
11,364
16,007
11,380
1,289
5,545
10,462
19,780
0
W
Ne Zha
Div3DYB
Ne Zha
18,764
4,855
1,413
7,736
17,341
9,844
2,970
3,054
14,287
0
40,798
L
Hou Yi
15,758
8,246
794
1,553
11,750
5,003
0
3,341
8,282
0
23,804
W
Martichoras
Howsthechine
Martichoras
21,538
4,028
903
4,564
14,278
8,833
2,064
4,864
9,414
0
47,516
W
Mulan
12,249
1,090
926
1,198
16,822
19,393
653
3,599
13,223
0
17,265
L
Mulan
11,883
1,111
440
1,530
19,573
24,653
0
4,578
14,982
0
15,737
L
Thoth
13,273
262
596
2,273
11,917
4,471
0
2,511
9,352
37,191
0
L
Thanatos
10,590
1,810
673
3,596
14,200
6,855
0
3,374
10,826
0
13,276
W
Maui
6,721
653
3,041
2,413
19,023
19,837
386
4,367
14,656
9,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,042
Gold Earned
40,312
136
Minions Killed
89
0
Camps Cleared
0
1,123,934
Distance Traveled
960,056
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,026
586
12
1
0
187,372
0
W
Aphrodite
10,073
839
28
2
0
253,135
0
W
Ne Zha
10,346
862
30
3
0
240,268
0
L
Hou Yi
9,095
758
24
2
0
217,195
0
W
Martichoras
11,941
995
62
5
0
238,625
0
W
Mulan
9,634
803
8
1
0
200,646
1
L
Mulan
7,756
646
7
1
0
189,411
0
L
Thoth
8,410
701
38
3
0
191,213
0
L
Thanatos
8,025
669
8
1
0
174,865
0
W
Maui
10,048
837
8
1
0
191,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role