Player Matchup

Osiris
Osiris
Basildalil
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,479 Elo+
Solo
Mulan
Mulan
LEFT4DEAD111777
Mulan
Level 144
God Stats
4W - 6L
1,539 SR
Queue Stats
53W - 71L
1,513 Elo+
Solo
Thanatos
Thanatos
Shan-Hndrxx
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,456 Elo+
Solo
Jing Wei
Jing Wei
TLeddy2002
Jing Wei
Level 105
God Stats
2W - 2L
1,533 SR
Queue Stats
178W - 150L
1,532 Elo+
Solo
Zhong Kui
Zhong Kui
cwboysfan
Zhong Kui
Level 18
God Stats
3W - 2L
1,883 SR
Queue Stats
126W - 109L
1,458 Elo+
Solo
Team Averages
Level 88
1,591 SR
1,488 Elo+

VS

Team Averages
Level 116
1,546 SR
1,463 Elo+
Vulcan
Vulcan
 
Vulcan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlphaWendigo973
Mulan
Level 121
God Stats
8W - 1L
1,568 SR
Queue Stats
232W - 231L
1,506 Elo+
Solo
Nike
Nike
GoneDreamer
Nike
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
347W - 380L
1,517 Elo+
Solo
Hades
Hades
TheCreepyCrab
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,218 Elo+
Solo
Hou Yi
Hou Yi
xNitexBunnyx
Hou Yi
Level 145
God Stats
13W - 9L
1,664 SR
Queue Stats
1,389W - 1,383L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Basildalil
Osiris
11
2 / 6 / 4
7,140
714
5,954
12,594
12,069
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 6
7,447
745
9,543
10,899
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Shan-Hndrxx
Thanatos
14
4 / 5 / 2
7,818
782
5,930
9,814
5,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
TLeddy2002
Jing Wei
15
2 / 4 / 8
8,177
818
7,667
10,536
5,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
cwboysfan
Zhong Kui
17
5 / 4 / 3
9,251
925
10,576
11,010
10,483
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
7 / 2 / 12
9,859
986
14,104
10,177
5,045
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 10
8,371
837
7,538
10,495
11,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 12
9,462
946
5,474
13,662
14,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 13
8,899
890
9,349
10,567
6,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
14
7 / 3 / 2
9,049
905
6,545
6,819
2,601
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
13
Kills
23
23
Deaths
14
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
7
2
12
6.5
W
1
3
10
2
L
Osiris
Basildalil
Osiris
2
6
4
0.67
W
5
3
12
3.67
L
0
4
6
0.75
L
Thanatos
Shan-Hndrxx
Thanatos
4
5
2
1
L
Jing Wei
TLeddy2002
Jing Wei
2
4
8
1.5
W
3
3
13
3.17
L
Zhong Kui
cwboysfan
Zhong Kui
5
4
3
1.63
W
Hou Yi
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,670
Damage
43,010
54,853
Taken
51,720
47,303
Mitigated
39,989
14,404
Healing
17,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,104
8,041
2,797
2,403
10,177
5,045
1,261
3,207
6,718
30,226
0
W
7,538
249
958
1,389
10,495
11,322
436
1,173
8,986
2,739
8,683
L
Osiris
Basildalil
Osiris
5,954
1,503
383
1,166
12,594
12,069
21
3,361
9,233
0
9,773
W
5,474
368
1,331
2,002
13,662
14,195
110
2,353
11,218
0
17,955
L
9,543
1,004
938
1,794
10,899
14,293
28
5,069
5,830
482
20,209
L
Thanatos
Shan-Hndrxx
Thanatos
5,930
1,071
205
4,044
9,814
5,157
0
5,592
4,222
0
9,775
L
Jing Wei
TLeddy2002
Jing Wei
7,667
6,767
596
2,688
10,536
5,301
558
5,262
5,274
0
22,323
W
9,349
687
1,066
4,390
10,567
6,826
1,226
2,108
8,374
15,993
0
L
Zhong Kui
cwboysfan
Zhong Kui
10,576
560
201
2,389
11,010
10,483
414
6,153
4,857
27,146
0
W
Hou Yi
6,545
3,804
297
977
6,819
2,601
1,305
1,906
4,736
0
11,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,833
Gold Earned
45,640
106
Minions Killed
97
0
Camps Cleared
0
794,379
Distance Traveled
904,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,859
986
34
3
0
204,747
0
W
Mulan
8,371
837
18
2
0
184,406
0
L
Osiris
7,140
714
8
1
0
143,270
0
W
Nike
9,462
946
11
1
0
196,943
0
L
Mulan
7,447
745
22
2
0
165,344
0
L
Thanatos
7,818
782
8
1
0
161,567
0
L
Jing Wei
8,177
818
34
3
0
167,557
0
W
Hades
8,899
890
21
2
0
178,161
0
L
Zhong Kui
9,251
925
34
3
0
156,641
0
W
Hou Yi
9,049
905
13
1
0
140,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role