Player Matchup

He Bo
He Bo
Silver II
AlphaEagle24
He Bo
Silver II
Level 55
God Stats
5W - 7L
1,238 SR
Queue Stats
79W - 96L
974 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver III
OG FaT MILPHHHH
Ah Muzen Cab
Silver III
Level 113
God Stats
16W - 7L
1,652 SR
Queue Stats
63W - 74L
788 MMR
Solo
Cerberus
Cerberus
Bronze I
cheifblackychan
Cerberus
Bronze I
Level 49
God Stats
3W - 2L
1,718 SR
Queue Stats
115W - 142L
579 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 72
1,536 SR
780 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,275 SR
755 MMR
Set
Set
Bronze I
BarnesSupremacy
Set
Bronze I
Level 111
God Stats
6W - 14L
1,356 SR
Queue Stats
119W - 155L
517 MMR
Party 2
Sylvanus
Sylvanus
Silver V
Inc__BarnesBros
Sylvanus
Silver V
Level 89
God Stats
2W - 12L
1,135 SR
Queue Stats
3W - 21L
1,112 MMR
Party 2
Zhong Kui
Zhong Kui
Silver V
TTVitrealtoupee
Zhong Kui
Silver V
Level 67
God Stats
6W - 6L
1,332 SR
Queue Stats
225W - 282L
634 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 6
10,408
801
9,976
6,313
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
OG FaT MILPHHHH
Ah Muzen Cab
14
3 / 2 / 9
9,554
735
15,769
11,484
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
15
3 / 1 / 9
10,307
793
4,215
13,243
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AchillesAtlasVamanaAresAphrodite

VS

Bans
CthulhuMartichorasBacchusDanzaburouCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,429
648
6,364
10,894
5,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
14
1 / 3 / 1
8,754
673
5,200
12,521
15,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
TTVitrealtoupee
Zhong Kui
12
1 / 5 / 2
7,902
608
6,769
12,450
8,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
13
Kills
3
3
Deaths
13
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
1
5
1
0.3
L
Sylvanus
1
3
1
0.5
W
Ah Muzen Cab
OG FaT MILPHHHH
Ah Muzen Cab
3
2
9
3.75
L
Zhong Kui
TTVitrealtoupee
Zhong Kui
1
5
2
0.4
W
Cerberus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,960
Damage
18,333
31,040
Taken
35,865
18,939
Mitigated
29,748
7,993
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,976
859
154
2,165
6,313
2,271
568
1,953
4,360
38,099
0
L
6,364
1,882
0
1,261
10,894
5,834
0
4,418
6,476
0
48,168
L
Sylvanus
5,200
1,233
2,215
1,957
12,521
15,086
0
4,686
7,835
14,367
0
W
Ah Muzen Cab
OG FaT MILPHHHH
Ah Muzen Cab
15,769
6,092
0
1,054
11,484
5,060
2,049
4,991
6,493
0
59,616
L
Zhong Kui
TTVitrealtoupee
Zhong Kui
6,769
315
0
1,550
12,450
8,828
0
4,635
7,815
22,984
0
W
Cerberus
4,215
192
59
4,561
13,243
11,608
326
5,049
8,194
22,500
461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,269
Gold Earned
25,085
196
Minions Killed
148
0
Camps Cleared
0
736,726
Distance Traveled
605,958
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,408
801
57
4
0
253,555
0
L
Set
8,429
648
68
5
0
235,883
0
L
Sylvanus
8,754
673
22
2
0
195,914
0
W
Ah Muzen Cab
9,554
735
77
6
0
222,139
0
L
Zhong Kui
7,902
608
58
4
0
174,161
2
W
Cerberus
10,307
793
62
5
0
261,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role