Player Matchup

Arachne
Arachne
Silver III
ELIT3KINGZ512
Arachne
Silver III
Level 139
God Stats
7W - 6L
1,555 SR
Queue Stats
410W - 443L
739 MMR
Solo
Chronos
Chronos
Silver IV
Milo_Diablo
Chronos
Silver IV
Level 94
God Stats
80W - 75L
1,487 SR
Queue Stats
318W - 359L
788 MMR
Solo
Guan Yu
Guan Yu
Silver IV
XeroAces
Guan Yu
Silver IV
Level 123
God Stats
8W - 9L
1,497 SR
Queue Stats
108W - 152L
901 MMR
Solo
Ishtar
Ishtar
Silver IV
impossiblefate
Ishtar
Silver IV
Level 89
God Stats
8W - 18L
1,335 SR
Queue Stats
286W - 330L
689 MMR
Solo
Ares
Ares
Silver V
thekingofme1208
Ares
Silver V
Level 156
God Stats
39W - 44L
1,379 SR
Queue Stats
548W - 598L
722 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,451 SR
768 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,531 SR
904 MMR
Cu Chulainn
Cu Chulainn
Silver IV
 
Cu Chulainn
Silver IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver III
EI Guapoo
Khepri
Silver III
Level 101
God Stats
175W - 121L
1,628 SR
Queue Stats
548W - 559L
799 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
InuKaminari
Morgan Le Fay
Silver III
Level 149
God Stats
2W - 1L
1,774 SR
Queue Stats
300W - 311L
815 MMR
Solo
Chernobog
Chernobog
Bronze I
MedAlgortihm
Chernobog
Bronze I
Level 103
God Stats
4W - 12L
1,503 SR
Queue Stats
19W - 42L
799 MMR
Solo
Mercury
Mercury
Silver V
PENATRATOR01
Mercury
Silver V
Level 163
God Stats
4W - 7L
1,251 SR
Queue Stats
115W - 157L
604 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
2 / 2 / 1
6,939
463
2,585
11,253
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Milo_Diablo
Chronos
13
0 / 1 / 1
7,180
479
7,244
11,773
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
XeroAces
Guan Yu
11
0 / 3 / 0
6,273
418
4,968
13,268
9,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 1 / 2
7,688
513
7,201
8,738
4,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 1
6,890
459
4,445
14,862
14,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
VamanaAo KuangThorAphroditeHades

VS

Bans
MartichorasSurtrAh PuchYemojaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
3 / 0 / 1
8,680
579
9,572
10,021
8,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
EI Guapoo
Khepri
11
2 / 1 / 3
7,081
472
4,287
12,195
11,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
InuKaminari
Morgan Le Fay
12
1 / 0 / 3
7,746
516
10,704
6,978
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
MedAlgortihm
Chernobog
13
3 / 2 / 2
7,889
526
5,794
8,588
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
PENATRATOR01
Mercury
13
1 / 2 / 3
7,988
533
6,636
13,226
5,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
10
10
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
1
3.5
W
Khepri
EI Guapoo
Khepri
2
1
3
3.5
L
Arachne
2
2
1
1.25
W
Morgan Le Fay
InuKaminari
Morgan Le Fay
1
0
3
2.5
W
Chernobog
MedAlgortihm
Chernobog
3
2
2
2
L
Chronos
Milo_Diablo
Chronos
0
1
1
0.5
W
Mercury
PENATRATOR01
Mercury
1
2
3
1.25
L
Guan Yu
XeroAces
Guan Yu
0
3
0
0
L
2
1
2
3
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,443
Damage
36,993
59,894
Taken
51,008
38,996
Mitigated
31,923
17,243
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,572
2,408
0
1,345
10,021
8,241
106
220
9,185
75
63,106
W
Khepri
EI Guapoo
Khepri
4,287
519
0
1,247
12,195
11,775
74
4,566
7,602
19,612
0
L
Arachne
2,585
2,033
0
3,549
11,253
5,076
0
910
10,343
0
42,443
W
Morgan Le Fay
InuKaminari
Morgan Le Fay
10,704
619
0
1,547
6,978
3,042
312
3,385
3,546
65,967
0
W
Chernobog
MedAlgortihm
Chernobog
5,794
3,521
0
2,370
8,588
3,645
680
938
7,650
0
51,568
L
Chronos
Milo_Diablo
Chronos
7,244
2,407
290
3,592
11,773
5,117
0
5,755
6,018
65,274
0
W
Mercury
PENATRATOR01
Mercury
6,636
3,507
0
1,613
13,226
5,220
620
2,580
10,646
0
60,287
L
Guan Yu
XeroAces
Guan Yu
4,968
684
346
4,707
13,268
9,654
0
2,165
11,103
0
35,572
L
7,201
4,332
0
2,751
8,738
4,412
890
1,453
7,285
0
63,065
L
4,445
685
0
2,008
14,862
14,737
0
4,783
10,079
17,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
39,384
371
Minions Killed
384
0
Camps Cleared
0
1,325,769
Distance Traveled
1,537,890
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,680
579
99
7
0
298,455
0
W
Khepri
7,081
472
27
2
0
326,195
4
L
Arachne
6,939
463
65
4
0
291,651
2
W
Morgan Le Fay
7,746
516
99
7
0
296,754
0
W
Chernobog
7,889
526
72
5
0
288,206
2
L
Chronos
7,180
479
121
8
0
264,719
4
W
Mercury
7,988
533
87
6
0
328,280
4
L
Guan Yu
6,273
418
58
4
0
252,768
0
L
Ishtar
7,688
513
116
8
0
255,486
0
L
Ares
6,890
459
11
1
0
261,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role