Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Altinak
Odin
Level 155
God Stats
1W - 1L
1,562 SR
Queue Stats
53W - 65L
1,518 Elo+
Solo
Neith
Neith
AphroditeOurania
Neith
Level 18
God Stats
18W - 16L
1,780 SR
Queue Stats
139W - 124L
1,562 Elo+
Party 2
Fenrir
Fenrir
LordDragomir
Fenrir
Level 109
God Stats
3W - 2L
1,304 SR
Queue Stats
159W - 198L
1,422 Elo+
Solo
Surtr
Surtr
WiseVenom
Surtr
Level 54
God Stats
6W - 10L
1,398 SR
Queue Stats
41W - 51L
1,426 Elo+
Solo
Team Averages
Level 92
1,509 SR
1,486 Elo+

VS

Team Averages
Level 99
1,439 SR
1,445 Elo+
Cernunnos
Cernunnos
Crimzon89
Cernunnos
Level 95
God Stats
17W - 16L
1,600 SR
Queue Stats
422W - 392L
1,526 Elo+
Solo
Ravana
Ravana
Glauden
Ravana
Level 106
God Stats
18W - 19L
1,262 SR
Queue Stats
323W - 319L
1,407 Elo+
Solo
Anubis
Anubis
K1LLSWITCH925
Anubis
Level 126
God Stats
21W - 15L
1,571 SR
Queue Stats
151W - 170L
1,411 Elo+
Party 1
Hercules
Hercules
ThorsThirdLeg
Hercules
Level 117
God Stats
1W - 4L
1,216 SR
Queue Stats
187W - 164L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lnannerl
Morgan Le Fay
Level 49
God Stats
2W - 0L
1,548 SR
Queue Stats
8W - 8L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
2
0 / 1 / 0
6,006
300
0
683
99
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Altinak
Odin
15
2 / 4 / 1
9,906
495
6,117
15,718
17,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 3
10,030
502
9,179
8,786
2,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
17
7 / 6 / 1
10,755
538
12,324
19,050
8,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
WiseVenom
Surtr
15
2 / 6 / 5
9,207
460
10,269
22,498
18,612
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crimzon89
Cernunnos
19
3 / 2 / 7
11,173
559
14,290
16,883
7,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Glauden
Ravana
16
7 / 3 / 2
10,396
520
9,333
11,933
5,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 5
9,409
470
9,107
13,560
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
ThorsThirdLeg
Hercules
13
1 / 2 / 1
8,711
436
4,229
8,902
8,914
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
lnannerl
Morgan Le Fay
16
5 / 3 / 2
10,629
531
9,405
8,549
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
16
Kills
18
19
Deaths
16
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
L
Odin
Altinak
Odin
2
4
1
0.63
L
5
2
3
3.25
W
Cernunnos
Crimzon89
Cernunnos
3
2
7
3.25
W
Ravana
Glauden
Ravana
7
3
2
2.67
W
2
6
5
0.75
L
Fenrir
7
6
1
1.25
W
Hercules
ThorsThirdLeg
Hercules
1
2
1
0.75
L
Surtr
WiseVenom
Surtr
2
6
5
0.75
W
Morgan Le Fay
lnannerl
Morgan Le Fay
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,889
Damage
46,364
66,735
Taken
59,827
48,169
Mitigated
31,468
16,163
Healing
20,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
0
0
0
74
683
99
0
0
683
1,059
0
L
Odin
Altinak
Odin
6,117
907
0
3,980
15,718
17,736
0
1,486
14,232
0
55,890
L
9,179
4,553
0
3,672
8,786
2,812
0
2,506
6,280
0
68,590
W
Cernunnos
Crimzon89
Cernunnos
14,290
8,136
0
11,312
16,883
7,834
1,470
387
16,445
0
119,032
W
Ravana
Glauden
Ravana
9,333
3,215
0
1,206
11,933
5,485
2,339
0
11,599
0
74,789
W
9,107
434
0
3,430
13,560
6,344
347
114
13,397
75,564
0
L
Fenrir
12,324
3,888
0
1,345
19,050
8,910
0
4,396
14,654
0
93,276
W
Hercules
ThorsThirdLeg
Hercules
4,229
1,566
0
2,169
8,902
8,914
94
0
8,529
0
50,598
L
Surtr
WiseVenom
Surtr
10,269
3,636
260
6,832
22,498
18,612
0
10,124
12,374
712
49,544
W
Morgan Le Fay
lnannerl
Morgan Le Fay
9,405
525
70
2,581
8,549
2,891
204
0
8,448
75,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
50,318
397
Minions Killed
618
0
Camps Cleared
0
1,594,322
Distance Traveled
1,735,044
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,006
300
2
0
0
18,650
0
L
Odin
9,906
495
81
4
0
390,283
0
L
Neith
10,030
502
118
6
0
350,363
5
W
Cernunnos
11,173
559
154
8
0
366,352
8
W
Ravana
10,396
520
112
6
0
399,569
5
W
Anubis
9,409
470
128
6
0
322,556
0
L
Fenrir
10,755
538
125
6
0
434,211
0
W
Hercules
8,711
436
94
5
0
259,812
1
L
Surtr
9,207
460
71
4
0
400,815
0
W
Morgan Le Fay
10,629
531
130
7
0
386,755
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role