Player Matchup

Surtr
Surtr
DarkInferno93
Surtr
Level 67
God Stats
1W - 4L
1,531 SR
Queue Stats
3W - 8L
1,331 Elo+
Party 1
Set
Set
Elder behemoth
Set
Level 69
God Stats
1W - 1L
1,696 SR
Queue Stats
4W - 8L
1,331 Elo+
Party 1
Zeus
Zeus
Korn061003
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Party 1
Team Averages
Level 73
1,576 SR
1,331 Elo+

VS

Team Averages
Level 56
1,577 SR
1,502 Elo+
Anubis
Anubis
LLuukk030
Anubis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,603 Elo+
Solo
Sylvanus
Sylvanus
Zeptil
Sylvanus
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 100L
1,403 Elo+
Solo
Neith
Neith
darthnova09
Neith
Level 63
God Stats
5W - 1L
1,732 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,994
599
6,373
12,166
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
6,489
649
5,606
11,320
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 4 / 0
6,354
635
7,243
7,635
1,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LLuukk030
Anubis
13
8 / 0 / 6
8,367
837
11,622
5,547
3,002
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Zeptil
Sylvanus
12
4 / 0 / 10
8,664
866
5,738
13,999
12,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 11
7,381
738
7,234
5,972
2,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
7
0
0
L
0
4
0
0
W
Anubis
LLuukk030
Anubis
8
0
6
11
W
Sylvanus
Zeptil
Sylvanus
4
0
10
9
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,222
Damage
24,594
31,121
Taken
25,518
14,184
Mitigated
18,450
5,680
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,373
2,419
199
2,390
12,166
6,474
0
5,404
6,762
260
15,131
L
5,606
2,134
232
1,068
11,320
5,898
0
5,609
5,711
0
18,827
L
7,243
1,074
352
1,439
7,635
1,812
0
6,383
1,252
31,406
0
W
Anubis
LLuukk030
Anubis
11,622
539
0
2,734
5,547
3,002
1,296
1,371
4,176
42,144
0
W
Sylvanus
Zeptil
Sylvanus
5,738
2,549
2,638
5,183
13,999
12,605
308
3,908
10,091
14,777
0
W
7,234
2,981
0
1,406
5,972
2,843
1,702
2,164
3,808
0
22,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,837
Gold Earned
24,412
117
Minions Killed
137
0
Camps Cleared
0
479,234
Distance Traveled
488,445
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,994
599
25
3
0
167,537
0
L
Set
6,489
649
30
3
0
174,666
0
L
Zeus
6,354
635
62
6
0
137,031
0
W
Anubis
8,367
837
65
7
0
175,467
0
W
Sylvanus
8,664
866
25
3
0
139,410
0
W
Neith
7,381
738
47
5
0
173,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role