Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MisterBalik
Nu Wa
Level 67
God Stats
1W - 6L
1,172 SR
Queue Stats
51W - 51L
1,467 Elo+
Solo
Ix Chel
Ix Chel
Trimaru
Ix Chel
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 67L
1,999 Elo+
Solo
Arachne
Arachne
batigoal3785
Arachne
Level 147
God Stats
1W - 2L
1,660 SR
Queue Stats
120W - 103L
1,588 Elo+
Solo
Team Averages
Level 106
1,466 SR
1,611 Elo+

VS

Team Averages
Level 108
1,494 SR
1,472 Elo+
Hercules
Hercules
 
Hercules
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CatGirlAether
Neith
Level 26
God Stats
3W - 1L
1,583 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 1
Janus
Janus
DUZLAAA
Janus
Level 136
God Stats
2W - 2L
1,220 SR
Queue Stats
39W - 36L
1,473 Elo+
Solo
Vamana
Vamana
KysYmir
Vamana
Level 125
God Stats
1W - 0L
1,668 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
2 / 5 / 1
5,111
511
4,404
7,973
2,683
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
 
Geb
7
0 / 2 / 0
4,676
468
1,550
7,781
4,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 2
5,620
562
3,997
4,743
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
Trimaru
Ix Chel
8
0 / 4 / 0
4,850
485
2,408
5,629
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
batigoal3785
Arachne
10
2 / 1 / 1
5,565
557
3,632
8,888
2,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
3 / 0 / 1
6,617
662
3,246
6,313
4,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
 
Fenrir
9
4 / 1 / 2
5,553
555
5,648
7,460
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 5
5,507
551
5,989
6,585
2,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
DUZLAAA
Janus
11
1 / 1 / 3
6,212
621
1,910
4,393
1,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
KysYmir
Vamana
10
5 / 1 / 2
6,665
667
6,693
6,337
5,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
5
1
0.5
L
Geb
 
Geb
0
2
0
0
W
Hercules
 
Hercules
3
0
1
3.5
W
Fenrir
 
Fenrir
4
1
2
5
W
1
2
5
1.75
W
Janus
DUZLAAA
Janus
1
1
3
2.5
W
Vamana
KysYmir
Vamana
5
1
2
6
L
1
2
2
1
L
Ix Chel
Trimaru
Ix Chel
0
4
0
0
L
Arachne
batigoal3785
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,991
Damage
23,486
35,014
Taken
31,088
13,488
Mitigated
16,187
7,468
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,404
2,132
0
2,033
7,973
2,683
0
0
7,973
0
31,947
L
Geb
 
Geb
1,550
155
0
1,600
7,781
4,909
0
272
7,509
11,190
0
W
Hercules
 
Hercules
3,246
1,240
0
3,380
6,313
4,108
377
2,592
3,721
0
44,785
W
Fenrir
 
Fenrir
5,648
2,162
0
1,482
7,460
2,572
0
1,759
5,701
0
24,570
W
5,989
2,714
0
863
6,585
2,775
0
1,100
5,485
0
34,721
W
Janus
DUZLAAA
Janus
1,910
446
0
990
4,393
1,437
0
1,536
2,857
56,142
0
W
Vamana
KysYmir
Vamana
6,693
2,891
0
1,083
6,337
5,295
429
968
5,369
0
31,725
L
3,997
1,005
0
250
4,743
1,199
0
826
3,863
43,659
0
L
Ix Chel
Trimaru
Ix Chel
2,408
298
0
850
5,629
1,714
0
0
5,629
24,122
0
L
Arachne
batigoal3785
Arachne
3,632
2,707
0
2,735
8,888
2,983
0
720
8,130
0
34,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
30,554
238
Minions Killed
332
0
Camps Cleared
0
947,072
Distance Traveled
1,053,115
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,111
511
55
6
0
169,326
0
L
Geb
4,676
468
9
1
0
212,657
3
W
Hercules
6,617
662
74
7
0
213,988
0
W
Fenrir
5,553
555
43
4
0
230,092
2
W
Neith
5,507
551
55
6
0
171,351
0
W
Janus
6,212
621
110
11
0
211,531
2
W
Vamana
6,665
667
50
5
0
226,153
0
L
Nu Wa
5,620
562
68
7
0
176,800
4
L
Ix Chel
4,850
485
46
5
0
166,534
0
L
Arachne
5,565
557
60
6
0
221,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role