Player Matchup

Shiva
Shiva
Brucecb3
Shiva
Level 157
God Stats
20W - 23L
1,474 SR
Queue Stats
381W - 459L
1,459 Elo+
Party 1
Janus
Janus
DumplingKing69
Janus
Level 149
God Stats
14W - 26L
1,336 SR
Queue Stats
207W - 306L
1,455 Elo+
Party 1
Neith
Neith
FatdaddyThiccarm
Neith
Level 138
God Stats
8W - 6L
1,684 SR
Queue Stats
678W - 642L
1,504 Elo+
Solo
Ares
Ares
IIIIBOBllll
Ares
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,259 Elo+
Solo
Chernobog
Chernobog
xFreexRespawnsx
Chernobog
Level 128
God Stats
15W - 15L
1,638 SR
Queue Stats
119W - 146L
1,459 Elo+
Party 1
Team Averages
Level 137
1,526 SR
1,427 Elo+

VS

Team Averages
Level 101
1,632 SR
1,464 Elo+
Gilgamesh
Gilgamesh
GMETNOS_16
Gilgamesh
Level 121
God Stats
5W - 3L
1,620 SR
Queue Stats
89W - 87L
1,441 Elo+
Solo
Cernunnos
Cernunnos
JoeyLovesTgirls
Cernunnos
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 35L
1,388 Elo+
Solo
Thor
Thor
Lautaa_b
Thor
Level 103
God Stats
4W - 5L
1,789 SR
Queue Stats
29W - 36L
1,452 Elo+
Solo
Athena
Athena
TSP Freezy
Athena
Level 159
God Stats
9W - 5L
1,744 SR
Queue Stats
358W - 337L
1,534 Elo+
Solo
Ix Chel
Ix Chel
Wrath of vos
Ix Chel
Level 87
God Stats
7W - 10L
1,509 SR
Queue Stats
115W - 104L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Brucecb3
Shiva
15
1 / 1 / 1
9,036
532
12,109
14,862
14,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
9 / 3 / 2
10,811
636
15,407
9,575
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 5
8,956
527
9,552
11,057
5,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 6
7,114
418
3,756
13,767
11,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
xFreexRespawnsx
Chernobog
12
0 / 2 / 2
6,992
411
2,293
8,440
2,938
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GMETNOS_16
Gilgamesh
16
0 / 0 / 3
9,584
564
9,846
15,629
15,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
JoeyLovesTgirls
Cernunnos
18
5 / 1 / 1
11,331
667
14,809
10,967
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
13
0 / 3 / 0
7,709
453
3,683
12,997
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Athena
TSP Freezy
Athena
13
2 / 2 / 4
8,639
508
6,593
17,387
16,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
Wrath of vos
Ix Chel
15
5 / 6 / 0
9,455
556
8,169
11,592
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
12
12
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Shiva
Brucecb3
Shiva
1
1
1
1.5
L
9
3
2
3.33
L
2
2
5
2.25
W
Gilgamesh
GMETNOS_16
Gilgamesh
0
0
3
1.5
L
0
4
6
0.75
W
Cernunnos
JoeyLovesTgirls
Cernunnos
5
1
1
5.5
W
Thor
0
3
0
0
W
Athena
TSP Freezy
Athena
2
2
4
2
W
Ix Chel
Wrath of vos
Ix Chel
5
6
0
0.83
L
Chernobog
xFreexRespawnsx
Chernobog
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,117
Damage
43,100
57,701
Taken
68,572
37,602
Mitigated
48,321
12,247
Healing
18,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Brucecb3
Shiva
12,109
2,249
85
4,454
14,862
14,360
0
3,485
11,377
0
82,113
L
15,407
701
0
710
9,575
3,923
0
4,840
4,735
101,187
0
L
9,552
4,063
0
2,742
11,057
5,207
0
2,739
8,318
0
71,589
W
Gilgamesh
GMETNOS_16
Gilgamesh
9,846
3,993
0
5,015
15,629
15,989
0
2,212
13,311
0
87,121
L
3,756
221
0
2,342
13,767
11,174
0
3,074
10,693
16,769
0
W
Cernunnos
JoeyLovesTgirls
Cernunnos
14,809
9,257
0
7,426
10,967
5,869
4,264
1,605
9,358
0
125,907
W
Thor
3,683
289
0
750
12,997
5,291
0
3,331
9,586
0
57,552
W
Athena
TSP Freezy
Athena
6,593
1,998
0
3,718
17,387
16,336
0
6,077
11,138
27,945
0
W
Ix Chel
Wrath of vos
Ix Chel
8,169
976
709
1,314
11,592
4,836
0
5,366
6,016
54,306
0
L
Chernobog
xFreexRespawnsx
Chernobog
2,293
1,378
0
1,914
8,440
2,938
0
624
7,816
0
43,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,909
Gold Earned
46,718
513
Minions Killed
561
0
Camps Cleared
0
1,729,138
Distance Traveled
1,725,025
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,036
532
148
9
0
388,765
0
L
Janus
10,811
636
158
9
0
386,937
0
L
Neith
8,956
527
116
7
0
330,881
2
W
Gilgamesh
9,584
564
162
10
0
349,093
3
L
Ares
7,114
418
16
1
0
314,018
1
W
Cernunnos
11,331
667
191
11
0
296,634
4
W
Thor
7,709
453
81
5
0
356,456
0
W
Athena
8,639
508
31
2
0
375,539
2
W
Ix Chel
9,455
556
96
6
0
347,303
4
L
Chernobog
6,992
411
75
4
0
308,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role