Player Matchup

Nox
Nox
AlanDllaTorre
Nox
Level 122
God Stats
26W - 29L
1,597 SR
Queue Stats
493W - 471L
1,513 Elo+
Solo
Ix Chel
Ix Chel
BabyDino334
Ix Chel
Level 144
God Stats
13W - 9L
1,669 SR
Queue Stats
135W - 134L
1,492 Elo+
Party 1
Ishtar
Ishtar
Kabezon1999
Ishtar
Level 155
God Stats
0W - 3L
1,350 SR
Queue Stats
23W - 33L
1,300 Elo+
Solo
Surtr
Surtr
TH3 Backwoods
Surtr
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 181L
1,483 Elo+
Party 1
Loki
Loki
WeaZeL8506
Loki
Level 87
God Stats
2W - 4L
1,510 SR
Queue Stats
30W - 28L
1,497 Elo+
Party 1
Team Averages
Level 132
1,525 SR
1,457 Elo+

VS

Team Averages
Level 99
1,509 SR
1,491 Elo+
Ishtar
Ishtar
BrunoPHD
Ishtar
Level 123
God Stats
1W - 6L
1,493 SR
Queue Stats
114W - 92L
1,547 Elo+
Solo
Sol
Sol
DarkWebby96
Sol
Level 99
God Stats
5W - 2L
1,299 SR
Queue Stats
660W - 576L
1,493 Elo+
Solo
Vamana
Vamana
TheDarkBoy1230
Vamana
Level 46
God Stats
12W - 5L
1,787 SR
Queue Stats
65W - 41L
1,566 Elo+
Solo
Pele
Pele
Zoretta
Pele
Level 84
God Stats
13W - 11L
1,338 SR
Queue Stats
35W - 35L
1,369 Elo+
Solo
Baron Samedi
Baron Samedi
robertarq
Baron Samedi
Level 141
God Stats
21W - 14L
1,627 SR
Queue Stats
361W - 360L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 3
5,421
542
3,290
7,063
5,183
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
BabyDino334
Ix Chel
9
0 / 3 / 0
4,966
497
2,878
5,429
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
9
3 / 2 / 3
5,535
554
3,913
5,705
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
5,295
530
3,569
8,995
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 3 / 0
4,635
464
3,837
5,045
1,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BrunoPHD
Ishtar
8
0 / 4 / 1
4,929
493
1,402
6,204
2,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
6,407
641
4,774
4,725
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 1 / 0
6,752
675
6,674
8,182
5,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
Zoretta
Pele
10
3 / 1 / 3
6,076
608
3,304
5,805
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
robertarq
Baron Samedi
8
2 / 1 / 3
5,676
568
2,816
5,235
3,132
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
7
Kills
12
12
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Ix Chel
BabyDino334
Ix Chel
0
3
0
0
W
Ishtar
BrunoPHD
Ishtar
0
4
1
0.13
W
2
0
2
3
L
Ishtar
3
2
3
2.25
L
1
1
0
1
W
5
1
0
5
L
1
3
0
0.33
W
Pele
Zoretta
Pele
3
1
3
4.5
W
Baron Samedi
robertarq
Baron Samedi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,487
Damage
18,970
32,237
Taken
30,151
14,623
Mitigated
14,350
5,843
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,290
228
0
2,106
7,063
5,183
0
2,349
4,714
22,932
0
L
Ix Chel
BabyDino334
Ix Chel
2,878
209
40
632
5,429
1,993
0
3,191
2,238
31,847
0
W
Ishtar
BrunoPHD
Ishtar
1,402
452
61
182
6,204
2,110
0
1,234
4,970
0
27,734
W
4,774
1,724
0
3,353
4,725
1,674
765
1,738
2,987
56,191
0
L
Ishtar
3,913
3,066
0
1,000
5,705
2,028
0
774
4,931
0
32,712
L
3,569
2,094
0
1,175
8,995
3,954
0
1,276
7,719
1,107
41,905
W
6,674
4,458
0
2,053
8,182
5,462
0
876
7,306
0
47,686
L
3,837
1,573
0
890
5,045
1,465
0
0
5,045
0
16,235
W
Pele
Zoretta
Pele
3,304
812
0
3,482
5,805
1,972
0
917
4,888
0
39,014
W
Baron Samedi
robertarq
Baron Samedi
2,816
321
510
2,672
5,235
3,132
100
1,523
3,712
15,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,852
Gold Earned
29,840
236
Minions Killed
311
0
Camps Cleared
0
857,669
Distance Traveled
975,648
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,421
542
33
3
0
181,851
1
L
Ix Chel
4,966
497
47
5
0
166,326
0
W
Ishtar
4,929
493
49
5
0
190,574
0
W
Sol
6,407
641
99
10
0
188,510
0
L
Ishtar
5,535
554
56
6
0
174,051
2
L
Surtr
5,295
530
77
8
0
219,619
0
W
Vamana
6,752
675
77
8
0
184,783
2
L
Loki
4,635
464
23
2
0
115,822
0
W
Pele
6,076
608
68
7
0
235,793
4
W
Baron Samedi
5,676
568
18
2
0
175,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role