Player Matchup

Ah Puch
Ah Puch
HiatalHernia
Ah Puch
Level 79
God Stats
0W - 1L
1,285 SR
Queue Stats
52W - 37L
1,529 Elo+
Party 2
Odin
Odin
Marvoss
Odin
Level 66
God Stats
6W - 3L
1,647 SR
Queue Stats
83W - 97L
1,429 Elo+
Party 2
Skadi
Skadi
summon29
Skadi
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 59L
1,310 Elo+
Solo
Team Averages
Level 65
1,477 SR
1,423 Elo+

VS

Team Averages
Level 67
1,551 SR
1,422 Elo+
Jormungandr
Jormungandr
KeepSilent
Jormungandr
Level 71
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
pedrofernandez17
Medusa
Level 88
God Stats
1W - 3L
1,244 SR
Queue Stats
72W - 70L
1,376 Elo+
Party 1
Ix Chel
Ix Chel
ymuedra
Ix Chel
Level 41
God Stats
3W - 2L
1,705 SR
Queue Stats
88W - 97L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HiatalHernia
Ah Puch
14
3 / 4 / 1
9,693
646
11,728
10,375
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Odin
Marvoss
Odin
15
2 / 1 / 5
10,130
675
11,910
19,518
27,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Skadi
summon29
Skadi
16
2 / 3 / 2
9,612
641
7,904
15,006
8,045
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KeepSilent
Jormungandr
17
3 / 0 / 5
11,167
744
16,546
14,789
20,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 5 / 3
10,574
705
8,410
15,383
7,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
ymuedra
Ix Chel
15
1 / 2 / 5
9,968
665
12,951
11,629
5,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
8
8
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
HiatalHernia
Ah Puch
3
4
1
0.88
W
Jormungandr
KeepSilent
Jormungandr
3
0
5
5.5
L
Odin
Marvoss
Odin
2
1
5
4.5
W
4
5
3
1.1
L
Skadi
summon29
Skadi
2
3
2
1
W
Ix Chel
ymuedra
Ix Chel
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
37,907
44,899
Taken
41,801
40,843
Mitigated
34,325
5,612
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
HiatalHernia
Ah Puch
11,728
368
0
930
10,375
4,830
0
7,164
2,950
38,493
0
W
Jormungandr
KeepSilent
Jormungandr
16,546
3,550
0
889
14,789
20,941
84
3,336
11,019
45,792
1,045
L
Odin
Marvoss
Odin
11,910
1,259
0
4,212
19,518
27,968
0
10,588
7,998
0
32,292
W
8,410
5,570
0
4,436
15,383
7,504
2,370
4,569
10,252
0
34,089
L
Skadi
summon29
Skadi
7,904
3,403
0
470
15,006
8,045
0
9,254
5,440
0
36,499
W
Ix Chel
ymuedra
Ix Chel
12,951
938
1,732
3,364
11,629
5,880
972
3,843
7,386
42,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,435
Gold Earned
31,709
142
Minions Killed
207
0
Camps Cleared
0
700,324
Distance Traveled
784,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,693
646
57
4
0
165,836
0
W
Jormungandr
11,167
744
74
5
0
270,877
0
L
Odin
10,130
675
36
2
0
272,283
0
W
Medusa
10,574
705
65
4
0
236,106
0
L
Skadi
9,612
641
49
3
0
262,205
0
W
Ix Chel
9,968
665
68
5
0
277,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role