Player Matchup

Bakasura
Bakasura
GhettoGhandi
Bakasura
Level 105
God Stats
10W - 9L
1,554 SR
Queue Stats
263W - 270L
1,476 Elo+
Solo
Geb
Geb
RN Alucard
Geb
Level 147
God Stats
1W - 7L
1,249 SR
Queue Stats
100W - 96L
1,450 Elo+
Party 1
Ra
Ra
VOHHALOWAR
Ra
Level 62
God Stats
0W - 2L
1,306 SR
Queue Stats
128W - 124L
1,443 Elo+
Party 1
Team Averages
Level 105
1,370 SR
1,456 Elo+

VS

Team Averages
Level 131
1,586 SR
1,470 Elo+
Martichoras
Martichoras
NavyBlu240
Martichoras
Level 126
God Stats
41W - 30L
1,598 SR
Queue Stats
214W - 221L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
TemplesPanic
Baron Samedi
Level 148
God Stats
14W - 13L
1,533 SR
Queue Stats
374W - 368L
1,458 Elo+
Solo
Neith
Neith
slipknotzzz
Neith
Level 118
God Stats
20W - 15L
1,628 SR
Queue Stats
332W - 341L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GhettoGhandi
Bakasura
15
4 / 5 / 2
10,019
716
11,234
21,503
18,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 6
9,687
692
10,019
23,433
29,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 6 / 2
10,135
724
6,206
14,517
7,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
NavyBlu240
Martichoras
17
5 / 3 / 8
11,084
792
16,925
14,323
6,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
TemplesPanic
Baron Samedi
16
3 / 2 / 8
10,319
737
14,991
9,410
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 1 / 5
11,155
797
17,802
11,587
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
16
16
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GhettoGhandi
Bakasura
4
5
2
1
W
Martichoras
NavyBlu240
Martichoras
5
3
8
3
L
0
5
6
0.6
W
Baron Samedi
TemplesPanic
Baron Samedi
3
2
8
3.5
L
2
6
2
0.5
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,459
Damage
49,718
59,453
Taken
35,320
55,508
Mitigated
16,971
18,234
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GhettoGhandi
Bakasura
11,234
7,155
0
7,311
21,503
18,946
988
6,945
14,558
0
26,098
W
Martichoras
NavyBlu240
Martichoras
16,925
6,212
119
3,189
14,323
6,591
298
5,022
8,334
0
57,080
L
10,019
684
111
6,122
23,433
29,460
435
4,264
19,169
24,919
0
W
Baron Samedi
TemplesPanic
Baron Samedi
14,991
1,123
1,500
2,791
9,410
5,253
338
4,276
4,107
44,297
0
L
6,206
232
2,238
2,452
14,517
7,102
148
3,876
10,641
31,091
0
W
17,802
6,856
0
2,780
11,587
5,127
2,117
6,292
4,645
0
58,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,841
Gold Earned
32,558
143
Minions Killed
211
0
Camps Cleared
0
698,195
Distance Traveled
753,037
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,019
716
54
4
0
240,990
0
W
Martichoras
11,084
792
74
5
0
250,538
1
L
Geb
9,687
692
19
1
0
232,120
4
W
Baron Samedi
10,319
737
62
4
0
235,036
0
L
Ra
10,135
724
70
5
0
225,085
0
W
Neith
11,155
797
75
5
0
267,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role