Player Matchup

Surtr
Surtr
Faze Energy1151
Surtr
Level 80
God Stats
1W - 4L
1,433 SR
Queue Stats
189W - 260L
1,460 Elo+
Solo
Hercules
Hercules
Gavier14
Hercules
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,506 Elo+
Solo
Hel
Hel
Spiltpie
Hel
Level 147
God Stats
2W - 1L
1,520 SR
Queue Stats
79W - 88L
1,498 Elo+
Party 2
Cernunnos
Cernunnos
V7 Drip
Cernunnos
Level 86
God Stats
23W - 12L
1,454 SR
Queue Stats
335W - 294L
1,495 Elo+
Solo
Cliodhna
Cliodhna
ZombieHunter495
Cliodhna
Level 153
God Stats
3W - 6L
1,306 SR
Queue Stats
82W - 86L
1,512 Elo+
Party 2
Team Averages
Level 101
1,443 SR
1,494 Elo+

VS

Team Averages
Level 104
1,609 SR
1,503 Elo+
Athena
Athena
A Little Snipey
Athena
Level 40
God Stats
16W - 15L
1,484 SR
Queue Stats
183W - 171L
1,433 Elo+
Party 1
Cliodhna
Cliodhna
DevotedRain01
Cliodhna
Level 107
God Stats
10W - 4L
1,607 SR
Queue Stats
170W - 146L
1,533 Elo+
Solo
Ra
Ra
EchronicBud
Ra
Level 159
God Stats
5W - 3L
1,622 SR
Queue Stats
231W - 209L
1,586 Elo+
Solo
Anubis
Anubis
RemDog49738
Anubis
Level 87
God Stats
64W - 27L
1,765 SR
Queue Stats
237W - 218L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
TitaniumCheeks
Nu Wa
Level 127
God Stats
5W - 3L
1,565 SR
Queue Stats
95W - 87L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
8,121
580
4,123
9,069
5,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Gavier14
Hercules
10
0 / 2 / 6
6,816
487
2,540
11,905
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
6 / 1 / 3
8,200
586
10,587
11,449
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
V7 Drip
Cernunnos
12
4 / 4 / 6
7,680
549
9,884
13,166
4,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
13
5 / 0 / 4
8,260
590
5,581
8,355
3,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,738
410
3,890
9,094
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cliodhna
DevotedRain01
Cliodhna
10
1 / 5 / 1
6,498
464
5,780
12,447
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 2
8,274
591
8,402
9,350
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
9
1 / 4 / 0
6,076
434
5,552
5,451
2,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
3 / 4 / 1
7,144
510
8,562
6,821
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
16
Kills
8
8
Deaths
16
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Cliodhna
DevotedRain01
Cliodhna
1
5
1
0.3
L
3
2
2
2
W
1
1
4
3
W
Hercules
Gavier14
Hercules
0
2
6
1.5
L
Anubis
1
4
0
0.25
W
6
1
3
7.5
L
3
4
1
0.88
W
Cernunnos
V7 Drip
Cernunnos
4
4
6
1.75
W
Cliodhna
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,715
Damage
32,186
53,944
Taken
43,163
27,469
Mitigated
21,196
19,382
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,890
1,427
0
1,850
9,094
7,957
0
1,455
7,639
12,550
0
L
Cliodhna
DevotedRain01
Cliodhna
5,780
643
0
2,676
12,447
4,335
0
3,714
8,733
0
37,794
L
8,402
581
228
4,765
9,350
4,143
272
1,377
7,973
64,426
0
W
4,123
1,681
0
1,999
9,069
5,770
781
3,672
5,397
932
63,711
W
Hercules
Gavier14
Hercules
2,540
718
0
3,461
11,905
9,983
173
5,300
6,373
0
16,827
L
Anubis
5,552
141
0
425
5,451
2,280
0
0
5,451
31,681
0
W
10,587
249
2,301
6,958
11,449
4,220
452
6,368
5,081
66,539
0
L
8,562
2,889
0
0
6,821
2,481
0
4,196
2,625
53,549
0
W
Cernunnos
V7 Drip
Cernunnos
9,884
5,722
0
3,985
13,166
4,436
64
8,243
4,631
0
53,892
W
Cliodhna
5,581
920
0
678
8,355
3,060
1,352
2,257
6,056
0
56,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
33,730
397
Minions Killed
344
0
Camps Cleared
0
1,442,578
Distance Traveled
1,212,784
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,738
410
18
1
0
235,858
2
L
Cliodhna
6,498
464
57
4
0
270,641
1
L
Ra
8,274
591
117
8
0
281,480
6
W
Surtr
8,121
580
106
8
0
267,402
6
W
Hercules
6,816
487
27
2
0
296,358
4
L
Anubis
6,076
434
71
5
0
184,126
4
W
Hel
8,200
586
100
7
0
322,082
4
L
Nu Wa
7,144
510
81
6
0
240,679
7
W
Cernunnos
7,680
549
68
5
0
246,103
0
W
Cliodhna
8,260
590
96
7
0
310,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role