Player Matchup

He Bo
He Bo
BZH Nicolas51
He Bo
Level 17
God Stats
3W - 7L
1,505 SR
Queue Stats
60W - 84L
1,303 Elo+
Party 1
Chaac
Chaac
Mejinn
Chaac
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,141 Elo+
Party 1
Cthulhu
Cthulhu
Smmaugg
Cthulhu
Level 71
God Stats
4W - 7L
1,291 SR
Queue Stats
63W - 87L
1,303 Elo+
Party 1
Team Averages
Level 81
1,432 SR
1,249 Elo+

VS

Team Averages
Level 97
1,522 SR
1,480 Elo+
Sylvanus
Sylvanus
ARNAU14
Sylvanus
Level 41
God Stats
3W - 3L
1,558 SR
Queue Stats
91W - 93L
1,371 Elo+
Party 2
Yu Huang
Yu Huang
Loleitorklk
Yu Huang
Level 122
God Stats
2W - 0L
1,281 SR
Queue Stats
52W - 36L
1,459 Elo+
Party 2
Osiris
Osiris
TsukuneFr
Osiris
Level 128
God Stats
2W - 0L
1,726 SR
Queue Stats
80W - 23L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,154
596
3,530
8,356
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chaac
Mejinn
Chaac
11
0 / 3 / 0
7,096
591
5,784
9,461
6,771
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Smmaugg
Cthulhu
12
0 / 3 / 0
7,255
605
7,257
11,679
9,329
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ARNAU14
Sylvanus
15
2 / 0 / 7
9,929
827
4,128
7,462
9,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Loleitorklk
Yu Huang
16
5 / 0 / 4
9,838
820
14,578
6,641
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
TsukuneFr
Osiris
14
2 / 0 / 6
9,079
757
7,093
9,097
9,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
9
9
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ARNAU14
Sylvanus
2
0
7
5.5
L
0
3
0
0
W
Yu Huang
Loleitorklk
Yu Huang
5
0
4
7
L
Chaac
Mejinn
Chaac
0
3
0
0
L
Cthulhu
Smmaugg
Cthulhu
0
3
0
0
W
Osiris
TsukuneFr
Osiris
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,571
Damage
25,799
29,496
Taken
23,200
19,111
Mitigated
21,881
5,610
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ARNAU14
Sylvanus
4,128
1,426
3,040
4,360
7,462
9,657
250
3,773
3,683
13,591
0
L
3,530
83
0
260
8,356
3,011
0
4,626
3,534
19,006
0
W
Yu Huang
Loleitorklk
Yu Huang
14,578
1,353
0
1,738
6,641
3,133
1,954
3,441
3,200
63,771
0
L
Chaac
Mejinn
Chaac
5,784
399
0
2,333
9,461
6,771
0
6,285
2,922
0
22,988
L
Cthulhu
Smmaugg
Cthulhu
7,257
119
392
2,625
11,679
9,329
0
6,987
4,334
23,875
0
W
Osiris
TsukuneFr
Osiris
7,093
1,490
0
1,860
9,097
9,091
759
3,587
5,507
0
27,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,505
Gold Earned
28,846
126
Minions Killed
162
0
Camps Cleared
0
693,120
Distance Traveled
698,401
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,929
827
18
2
0
213,400
0
L
He Bo
7,154
596
38
3
0
213,179
0
W
Yu Huang
9,838
820
117
10
0
232,248
0
L
Chaac
7,096
591
38
3
0
243,467
0
L
Cthulhu
7,255
605
50
4
0
236,474
4
W
Osiris
9,079
757
27
2
0
252,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role