Player Matchup

Sol
Sol
FSP BeNeRd
Sol
Level 28
God Stats
3W - 11L
1,232 SR
Queue Stats
133W - 217L
1,256 Elo+
Party 1
Neith
Neith
Loki kl1o Qc
Neith
Level 62
God Stats
33W - 35L
1,461 SR
Queue Stats
193W - 290L
1,256 Elo+
Party 1
Ratatoskr
Ratatoskr
SniperMomQc
Ratatoskr
Level 117
God Stats
7W - 12L
1,304 SR
Queue Stats
340W - 450L
1,258 Elo+
Party 1
Team Averages
Level 69
1,332 SR
1,256 Elo+

VS

Team Averages
Level 124
1,757 SR
1,588 Elo+
Cupid
Cupid
BigHomi3Third
Cupid
Level 77
God Stats
2W - 1L
1,834 SR
Queue Stats
5W - 5L
1,608 Elo+
Solo
Ne Zha
Ne Zha
SINxOFxWRATH
Ne Zha
Level 145
God Stats
5W - 2L
1,686 SR
Queue Stats
109W - 85L
1,629 Elo+
Party 2
Chang'e
Chang'e
WR3KdEM
Chang'e
Level 150
God Stats
2W - 2L
1,752 SR
Queue Stats
136W - 67L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,657
638
4,732
12,086
3,814
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 4 / 2
7,708
642
5,553
13,087
4,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
SniperMomQc
Ratatoskr
14
4 / 5 / 1
9,261
772
7,646
17,564
15,647
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 10
8,809
734
6,101
8,427
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
17
8 / 1 / 6
10,532
878
17,143
11,896
12,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
WR3KdEM
Chang'e
16
6 / 1 / 8
9,910
826
13,750
11,701
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
15
15
Deaths
6
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
4
10
1.5
L
1
6
1
0.25
L
1
4
2
0.5
W
Ne Zha
8
1
6
11
L
Ratatoskr
SniperMomQc
Ratatoskr
4
5
1
0.9
W
Chang'e
WR3KdEM
Chang'e
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,931
Damage
36,994
42,737
Taken
32,024
24,217
Mitigated
19,809
5,860
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,101
3,412
177
1,846
8,427
2,772
1,834
1,193
7,234
0
28,604
L
4,732
1,063
0
914
12,086
3,814
0
4,852
7,234
17,260
0
L
5,553
1,580
0
2,898
13,087
4,756
0
3,860
9,227
0
26,415
W
Ne Zha
17,143
3,987
155
1,867
11,896
12,369
260
1,119
10,777
0
51,933
L
Ratatoskr
SniperMomQc
Ratatoskr
7,646
1,712
27
2,021
17,564
15,647
0
5,088
12,476
0
18,832
W
Chang'e
WR3KdEM
Chang'e
13,750
1,158
2,878
6,169
11,701
4,668
744
2,488
9,213
50,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,626
Gold Earned
29,251
88
Minions Killed
182
0
Camps Cleared
0
539,841
Distance Traveled
669,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,809
734
44
4
0
147,598
0
L
Sol
7,657
638
20
2
0
167,396
0
L
Neith
7,708
642
53
4
0
192,178
0
W
Ne Zha
10,532
878
61
5
0
268,977
0
L
Ratatoskr
9,261
772
15
1
0
180,267
0
W
Chang'e
9,910
826
77
6
0
253,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role