Player Matchup

Cernunnos
Cernunnos
Buzzbomb3000
Cernunnos
Level 109
God Stats
52W - 27L
1,614 SR
Queue Stats
337W - 311L
1,488 Elo+
Solo
He Bo
He Bo
Cozythemozy
He Bo
Level 144
God Stats
7W - 3L
1,854 SR
Queue Stats
176W - 182L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
Ducky12497
Nu Wa
Level 159
God Stats
2W - 4L
1,674 SR
Queue Stats
132W - 138L
1,513 Elo+
Party 1
Cerberus
Cerberus
JMOC
Cerberus
Level 154
God Stats
0W - 4L
1,078 SR
Queue Stats
159W - 167L
1,514 Elo+
Party 1
Bellona
Bellona
TheBoondoggler
Bellona
Level 157
God Stats
5W - 2L
1,601 SR
Queue Stats
170W - 172L
1,518 Elo+
Party 1
Team Averages
Level 145
1,564 SR
1,507 Elo+

VS

Team Averages
Level 80
1,593 SR
1,575 Elo+
Mulan
Mulan
Asianbabe
Mulan
Level 66
God Stats
7W - 1L
1,814 SR
Queue Stats
10W - 4L
1,684 Elo+
Party 2
Ix Chel
Ix Chel
GruffDawg
Ix Chel
Level 128
God Stats
2W - 4L
1,137 SR
Queue Stats
112W - 107L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Kisselini
Danzaburou
Level 43
God Stats
2W - 0L
1,729 SR
Queue Stats
20W - 16L
1,609 Elo+
Solo
Thor
Thor
PoisonPlague
Thor
Level 136
God Stats
11W - 7L
1,607 SR
Queue Stats
137W - 103L
1,592 Elo+
Party 2
Khepri
Khepri
Tedwini
Khepri
Level 29
God Stats
79W - 43L
1,676 SR
Queue Stats
117W - 78L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buzzbomb3000
Cernunnos
14
3 / 1 / 1
7,818
558
6,713
9,981
4,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 4
6,924
495
6,395
12,304
4,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
13
0 / 4 / 1
7,360
526
8,193
9,202
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
JMOC
Cerberus
13
3 / 1 / 3
7,913
565
4,717
16,292
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 2
7,962
569
12,093
16,756
19,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Asianbabe
Mulan
14
6 / 3 / 5
8,992
642
13,313
17,974
16,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
GruffDawg
Ix Chel
14
4 / 0 / 1
8,374
598
9,053
8,796
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Kisselini
Danzaburou
12
0 / 2 / 0
7,241
517
7,361
10,200
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
8 / 3 / 3
8,947
639
9,698
12,910
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Tedwini
Khepri
12
0 / 1 / 4
7,460
533
3,433
8,941
7,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
18
18
Deaths
9
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mulan
Asianbabe
Mulan
6
3
5
2.83
L
Cernunnos
Buzzbomb3000
Cernunnos
3
1
1
3.5
L
0
6
4
0.33
L
Nu Wa
0
4
1
0.13
W
Ix Chel
GruffDawg
Ix Chel
4
0
1
4.5
L
Cerberus
JMOC
Cerberus
3
1
3
4.5
W
Danzaburou
Kisselini
Danzaburou
0
2
0
0
W
8
3
3
3.17
W
Khepri
Tedwini
Khepri
0
1
4
2
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,111
Damage
42,858
64,535
Taken
58,821
46,990
Mitigated
35,699
19,498
Healing
14,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Asianbabe
Mulan
13,313
1,671
0
3,821
17,974
16,085
0
4,209
12,835
0
55,903
L
Cernunnos
Buzzbomb3000
Cernunnos
6,713
3,292
0
4,502
9,981
4,239
0
2,324
7,604
0
74,517
L
6,395
502
0
3,341
12,304
4,010
216
1,065
11,159
63,967
0
L
Nu Wa
8,193
1,655
0
1,770
9,202
3,681
0
4,918
4,008
62,488
0
W
Ix Chel
GruffDawg
Ix Chel
9,053
1,458
1,167
3,066
8,796
2,587
903
6,133
2,663
71,230
0
L
Cerberus
JMOC
Cerberus
4,717
515
614
4,901
16,292
15,590
71
3,656
12,522
30,687
0
W
Danzaburou
Kisselini
Danzaburou
7,361
3,046
0
4,006
10,200
3,905
0
2,916
7,284
0
65,073
W
9,698
3,535
0
995
12,910
5,394
0
2,857
9,741
0
65,508
W
Khepri
Tedwini
Khepri
3,433
375
0
1,894
8,941
7,728
154
3,190
5,751
23,313
0
L
12,093
4,936
0
4,370
16,756
19,470
20
0
16,756
0
59,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
41,014
477
Minions Killed
420
0
Camps Cleared
0
1,357,184
Distance Traveled
1,428,717
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,992
642
89
6
0
280,078
1
L
Cernunnos
7,818
558
143
10
0
269,011
4
L
He Bo
6,924
495
85
6
0
287,971
0
L
Nu Wa
7,360
526
121
9
0
265,978
2
W
Ix Chel
8,374
598
119
9
0
303,239
1
L
Cerberus
7,913
565
43
3
0
286,948
4
W
Danzaburou
7,241
517
92
7
0
251,197
1
W
Thor
8,947
639
93
7
0
308,696
1
W
Khepri
7,460
533
27
2
0
285,507
0
L
Bellona
7,962
569
85
6
0
247,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role