Player Matchup

He Bo
He Bo
BZH Nicolas51
He Bo
Level 17
God Stats
3W - 7L
1,626 SR
Queue Stats
60W - 84L
1,317 Elo+
Party 1
Anhur
Anhur
Mejinn
Anhur
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Smmaugg
Atlas
Level 71
God Stats
6W - 6L
1,812 SR
Queue Stats
63W - 87L
1,317 Elo+
Party 1
Team Averages
Level 81
1,646 SR
1,378 Elo+

VS

Team Averages
Level 86
1,557 SR
1,328 Elo+
Hou Yi
Hou Yi
MaRcino88
Hou Yi
Level 78
God Stats
54W - 37L
1,320 SR
Queue Stats
114W - 114L
1,358 Elo+
Solo
Cthulhu
Cthulhu
Pr3ToR
Cthulhu
Level 146
God Stats
2W - 1L
1,853 SR
Queue Stats
35W - 29L
1,447 Elo+
Solo
Agni
Agni
callasballas
Agni
Level 35
God Stats
5W - 1L
1,500 SR
Queue Stats
29W - 41L
1,180 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,833
683
4,045
6,170
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Anhur
Mejinn
Anhur
11
1 / 2 / 1
6,677
668
3,849
5,939
2,215
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Smmaugg
Atlas
10
0 / 3 / 2
6,836
684
4,004
12,258
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
MaRcino88
Hou Yi
13
4 / 1 / 4
8,262
826
8,296
5,785
2,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Pr3ToR
Cthulhu
12
1 / 0 / 5
8,149
815
5,371
9,874
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 4
8,132
813
6,626
5,716
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Hou Yi
MaRcino88
Hou Yi
4
1
4
6
L
Anhur
Mejinn
Anhur
1
2
1
0.75
W
Cthulhu
Pr3ToR
Cthulhu
1
0
5
3.5
L
Atlas
Smmaugg
Atlas
0
3
2
0.33
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,898
Damage
20,293
24,367
Taken
21,375
13,283
Mitigated
13,764
3,762
Healing
4,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,045
307
0
972
6,170
2,130
0
3,455
2,715
19,857
0
W
Hou Yi
MaRcino88
Hou Yi
8,296
2,908
0
1,670
5,785
2,605
2,391
3,041
2,744
0
33,507
L
Anhur
Mejinn
Anhur
3,849
2,381
0
509
5,939
2,215
0
2,317
3,622
0
14,447
W
Cthulhu
Pr3ToR
Cthulhu
5,371
248
398
2,007
9,874
8,408
240
3,285
6,589
18,073
0
L
Atlas
Smmaugg
Atlas
4,004
1,173
0
2,281
12,258
8,938
0
6,246
6,012
16,022
0
W
6,626
279
0
250
5,716
2,751
415
1,797
3,919
31,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,346
Gold Earned
24,543
93
Minions Killed
129
0
Camps Cleared
0
538,960
Distance Traveled
585,142
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,833
683
45
5
0
173,561
0
W
Hou Yi
8,262
826
51
5
0
179,223
0
L
Anhur
6,677
668
32
3
0
176,331
0
W
Cthulhu
8,149
815
22
2
0
209,052
4
L
Atlas
6,836
684
16
2
0
189,068
0
W
Agni
8,132
813
56
6
0
196,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role