Player Matchup

Tyr
Tyr
Gold II
Bogaerdt
Tyr
Gold II
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,808 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
FarTilFranner
Baron Samedi
Gold I
Level 121
God Stats
1W - 0L
1,240 SR
Queue Stats
24W - 13L
1,602 MMR
Party 1
Vamana
Vamana
Platinum V
pete8466
Vamana
Platinum V
Level 119
God Stats
9W - 5L
1,810 SR
Queue Stats
31W - 17L
1,844 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,517 SR
1,751 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 113
1,524 SR
1,352 MMR
Discordia
Discordia
Bronze IV
 
Discordia
Bronze IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Medusa
Medusa
Bronze IV
Ruslann
Medusa
Bronze IV
Level 123
God Stats
0W - 4L
1,572 SR
Queue Stats
0W - 6L
1,278 MMR
Party 2
Ymir
Ymir
Bronze IV
SylverToss
Ymir
Bronze IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,278 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
7,753
775
7,765
9,781
9,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
FarTilFranner
Baron Samedi
12
3 / 0 / 6
7,451
745
9,407
5,071
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
pete8466
Vamana
14
4 / 1 / 6
8,083
808
8,274
6,917
4,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
HelZeusHerculesThothThor

VS

Bans
Hou YiAthenaAphroditeKhepriPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 1 / 1
6,107
611
6,167
4,480
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Ruslann
Medusa
10
0 / 4 / 1
6,167
617
3,166
9,172
3,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 6 / 0
6,558
656
1,480
15,458
9,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
1
0.5
W
4
0
6
7
W
Baron Samedi
FarTilFranner
Baron Samedi
3
0
6
6
L
Medusa
Ruslann
Medusa
0
4
1
0.13
L
1
6
0
0.17
W
Vamana
pete8466
Vamana
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
10,813
21,769
Taken
29,110
17,394
Mitigated
15,412
6,005
Healing
4,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,167
83
0
440
4,480
1,714
0
1,611
2,735
25,518
0
W
7,765
904
0
1,927
9,781
9,692
243
2,873
6,908
0
22,362
W
Baron Samedi
FarTilFranner
Baron Samedi
9,407
577
633
1,649
5,071
2,900
534
2,160
2,911
24,561
0
L
Medusa
Ruslann
Medusa
3,166
991
0
1,160
9,172
3,810
350
2,292
6,659
0
24,156
L
1,480
90
832
2,446
15,458
9,888
0
5,520
9,685
6,163
0
W
Vamana
pete8466
Vamana
8,274
3,901
0
1,796
6,917
4,802
151
2,704
4,213
0
40,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,287
Gold Earned
18,832
138
Minions Killed
101
0
Camps Cleared
0
612,919
Distance Traveled
529,134
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,107
611
42
4
0
188,638
5
W
Tyr
7,753
775
32
3
0
212,380
0
W
Baron Samedi
7,451
745
29
3
0
188,456
0
L
Medusa
6,167
617
44
4
0
187,343
1
L
Ymir
6,558
656
15
2
0
153,153
2
W
Vamana
8,083
808
77
8
0
212,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role