Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Emilencya
Anhur
Level 47
God Stats
1W - 1L
1,709 SR
Queue Stats
49W - 61L
1,451 Elo+
Party 1
Nemesis
Nemesis
Stanef
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 134L
1,538 Elo+
Solo
Ah Puch
Ah Puch
zFloPy--
Ah Puch
Level 128
God Stats
5W - 3L
1,644 SR
Queue Stats
104W - 107L
1,527 Elo+
Solo
Team Averages
Level 88
1,571 SR
1,503 Elo+

VS

Team Averages
Level 106
1,396 SR
1,467 Elo+
Thoth
Thoth
FsyXoZz
Thoth
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,294 Elo+
Party 2
Sobek
Sobek
Junkkies
Sobek
Level 121
God Stats
1W - 0L
1,189 SR
Queue Stats
39W - 27L
1,615 Elo+
Solo
Bastet
Bastet
LucasKhage
Bastet
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 209L
1,476 Elo+
Party 2
Discordia
Discordia
cicQa
Discordia
Level 59
God Stats
4W - 4L
1,489 SR
Queue Stats
78W - 81L
1,435 Elo+
Party 2
Hercules
Hercules
issa84
Hercules
Level 140
God Stats
2W - 5L
1,304 SR
Queue Stats
296W - 316L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
2 / 7 / 5
8,118
677
7,914
19,241
22,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ratatoskr
 
Ratatoskr
14
0 / 5 / 6
7,674
640
9,115
10,866
9,694
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
Emilencya
Anhur
14
1 / 3 / 4
7,646
637
7,991
8,993
4,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Stanef
Nemesis
12
0 / 7 / 7
7,354
613
5,594
13,027
9,261
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
zFloPy--
Ah Puch
18
6 / 2 / 3
10,078
840
18,286
7,335
3,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FsyXoZz
Thoth
16
8 / 1 / 12
10,229
852
15,614
6,840
2,792
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Junkkies
Sobek
14
2 / 2 / 14
8,699
725
5,217
12,208
15,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
LucasKhage
Bastet
15
1 / 3 / 14
8,544
712
5,800
12,063
5,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
cicQa
Discordia
17
6 / 4 / 13
10,120
843
10,973
9,786
3,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
issa84
Hercules
17
7 / 2 / 14
10,186
849
12,298
18,776
17,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
9
Kills
24
24
Deaths
12
25
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
7
5
0.64
L
Ratatoskr
 
Ratatoskr
0
5
6
0.6
L
Anhur
Emilencya
Anhur
1
3
4
1
W
Thoth
FsyXoZz
Thoth
8
1
12
14
W
Sobek
Junkkies
Sobek
2
2
14
4.5
W
Bastet
LucasKhage
Bastet
1
3
14
2.67
L
Nemesis
Stanef
Nemesis
0
7
7
0.5
W
Discordia
cicQa
Discordia
6
4
13
3.13
W
Hercules
issa84
Hercules
7
2
14
7
L
Ah Puch
zFloPy--
Ah Puch
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,900
Damage
49,902
59,462
Taken
59,673
49,379
Mitigated
44,676
11,679
Healing
25,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,914
1,256
674
3,251
19,241
22,301
0
10,712
8,529
0
15,863
L
Ratatoskr
 
Ratatoskr
9,115
1,186
894
2,024
10,866
9,694
0
5,481
5,385
0
12,545
L
Anhur
Emilencya
Anhur
7,991
4,853
0
1,168
8,993
4,298
518
4,976
4,017
0
16,710
W
Thoth
FsyXoZz
Thoth
15,614
190
1,002
1,871
6,840
2,792
1,615
3,937
2,715
32,731
0
W
Sobek
Junkkies
Sobek
5,217
270
434
964
12,208
15,820
390
2,802
9,032
7,430
0
W
Bastet
LucasKhage
Bastet
5,800
1,783
2,783
3,254
12,063
5,014
1,045
4,605
7,245
0
13,556
L
Nemesis
Stanef
Nemesis
5,594
420
634
624
13,027
9,261
0
7,167
5,860
0
11,020
W
Discordia
cicQa
Discordia
10,973
1,032
1,835
2,623
9,786
3,904
730
3,502
5,901
28,862
0
W
Hercules
issa84
Hercules
12,298
3,502
1,902
9,115
18,776
17,146
605
3,440
14,732
71
22,699
L
Ah Puch
zFloPy--
Ah Puch
18,286
241
969
1,441
7,335
3,825
150
3,539
3,796
35,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
47,778
105
Minions Killed
140
0
Camps Cleared
0
1,093,445
Distance Traveled
1,223,200
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,118
677
23
2
0
200,377
0
L
Ratatoskr
7,674
640
14
1
0
235,419
0
L
Anhur
7,646
637
20
2
0
198,444
0
W
Thoth
10,229
852
52
4
0
244,281
0
W
Sobek
8,699
725
9
1
0
244,724
0
W
Bastet
8,544
712
19
2
0
280,750
0
L
Nemesis
7,354
613
8
1
0
230,482
0
W
Discordia
10,120
843
34
3
0
226,714
0
W
Hercules
10,186
849
26
2
0
226,731
0
L
Ah Puch
10,078
840
40
3
0
228,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role