Player Matchup

Anhur
Anhur
Axelh1
Anhur
Level 105
God Stats
12W - 7L
1,518 SR
Queue Stats
97W - 89L
1,541 Elo+
Party 2
Ix Chel
Ix Chel
XSuMorenitoX
Ix Chel
Level 108
God Stats
10W - 4L
1,613 SR
Queue Stats
68W - 81L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
srtovaillo2702
Nu Wa
Level 91
God Stats
7W - 4L
1,482 SR
Queue Stats
55W - 55L
1,571 Elo+
Party 2
Team Averages
Level 101
1,538 SR
1,534 Elo+

VS

Team Averages
Level 98
1,582 SR
1,502 Elo+
Ix Chel
Ix Chel
Baldmight
Ix Chel
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,531 Elo+
Party 1
Surtr
Surtr
Voronis
Surtr
Level 138
God Stats
2W - 1L
1,782 SR
Queue Stats
11W - 16L
1,520 Elo+
Party 1
Izanami
Izanami
Vupsenb
Izanami
Level 46
God Stats
37W - 36L
1,463 SR
Queue Stats
110W - 105L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Axelh1
Anhur
15
8 / 0 / 6
9,775
889
12,584
10,608
5,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
XSuMorenitoX
Ix Chel
15
4 / 0 / 11
9,925
902
8,925
14,559
15,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
3 / 2 / 7
8,377
762
10,450
6,829
3,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Baldmight
Ix Chel
12
1 / 5 / 0
7,200
655
6,844
8,949
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Voronis
Surtr
11
0 / 3 / 2
7,361
669
8,254
16,019
14,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Vupsenb
Izanami
11
1 / 7 / 1
7,147
650
8,329
11,250
3,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Axelh1
Anhur
8
0
6
11
L
Ix Chel
Baldmight
Ix Chel
1
5
0
0.2
L
Surtr
Voronis
Surtr
0
3
2
0.33
L
Izanami
Vupsenb
Izanami
1
7
1
0.21
W
Ix Chel
XSuMorenitoX
Ix Chel
4
0
11
9.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
23,427
31,996
Taken
36,218
25,016
Mitigated
20,372
13,133
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Axelh1
Anhur
12,584
8,114
0
2,864
10,608
5,515
1,824
2,147
8,461
0
40,310
L
Ix Chel
Baldmight
Ix Chel
6,844
314
1,008
1,544
8,949
2,365
0
5,475
3,474
23,039
0
L
Surtr
Voronis
Surtr
8,254
2,478
0
2,659
16,019
14,145
0
7,722
8,297
406
17,994
L
Izanami
Vupsenb
Izanami
8,329
5,538
0
0
11,250
3,862
0
6,241
5,009
0
29,194
W
Ix Chel
XSuMorenitoX
Ix Chel
8,925
1,653
3,121
6,690
14,559
15,984
235
3,185
11,374
22,805
0
W
10,450
2,903
0
458
6,829
3,517
96
1,840
4,989
47,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
21,708
175
Minions Killed
103
0
Camps Cleared
0
628,383
Distance Traveled
530,516
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,775
889
79
7
0
209,733
0
L
Ix Chel
7,200
655
30
3
0
148,713
1
L
Surtr
7,361
669
24
2
0
211,134
0
L
Izanami
7,147
650
49
4
0
170,669
0
W
Ix Chel
9,925
902
23
2
0
220,622
0
W
Nu Wa
8,377
762
73
7
0
198,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role