Player Matchup

Zeus
Zeus
EINin0
Zeus
Level 49
God Stats
0W - 3L
1,228 SR
Queue Stats
44W - 39L
1,491 Elo+
Solo
Cupid
Cupid
JoaChibi
Cupid
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 2
Hel
Hel
Mirkita
Hel
Level 6
God Stats
6W - 7L
1,644 SR
Queue Stats
51W - 68L
1,546 Elo+
Party 2
Surtr
Surtr
Nalasir
Surtr
Level 64
God Stats
9W - 14L
1,548 SR
Queue Stats
160W - 172L
1,417 Elo+
Party 2
Thanatos
Thanatos
Yooffa
Thanatos
Level 2
God Stats
1W - 7L
1,500 SR
Queue Stats
3W - 15L
1,500 Elo+
Party 2
Team Averages
Level 25
1,484 SR
1,491 Elo+

VS

Team Averages
Level 59
1,499 SR
1,478 Elo+
Ganesha
Ganesha
Bullrock1990
Ganesha
Level 65
God Stats
5W - 3L
1,476 SR
Queue Stats
8W - 10L
1,393 Elo+
Party 1
Ravana
Ravana
CasperJay420
Ravana
Level 58
God Stats
2W - 0L
1,590 SR
Queue Stats
12W - 6L
1,579 Elo+
Solo
Anubis
Anubis
IDronI
Anubis
Level 42
God Stats
3W - 3L
1,510 SR
Queue Stats
66W - 76L
1,439 Elo+
Solo
Xbalanque
Xbalanque
KAMBO4
Xbalanque
Level 68
God Stats
23W - 17L
1,613 SR
Queue Stats
205W - 204L
1,548 Elo+
Solo
Atlas
Atlas
Sonderratte
Atlas
Level 64
God Stats
1W - 0L
1,309 SR
Queue Stats
8W - 8L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
EINin0
Zeus
16
2 / 11 / 7
10,686
1,187
11,935
21,054
7,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
JoaChibi
Cupid
15
0 / 14 / 2
9,007
1,001
5,160
22,576
8,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hel
15
1 / 9 / 4
9,482
1,054
6,124
17,938
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
Nalasir
Surtr
15
1 / 6 / 5
9,815
1,091
12,813
26,710
16,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Yooffa
Thanatos
16
5 / 12 / 3
10,629
1,181
12,509
21,443
9,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bullrock1990
Ganesha
18
0 / 3 / 38
11,642
1,294
8,051
12,638
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
18
11 / 1 / 19
12,165
1,352
16,140
8,614
7,529
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
IDronI
Anubis
20
18 / 0 / 28
13,928
1,548
29,063
8,323
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
KAMBO4
Xbalanque
18
16 / 1 / 21
13,142
1,460
33,370
9,350
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 4 / 30
11,804
1,312
16,169
14,235
14,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
188
9
Kills
52
52
Deaths
9
21
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bullrock1990
Ganesha
0
3
38
6.33
W
Ravana
11
1
19
20.5
L
Zeus
EINin0
Zeus
2
11
7
0.5
W
Anubis
IDronI
Anubis
18
0
28
32
L
Cupid
JoaChibi
Cupid
0
14
2
0.07
W
Xbalanque
KAMBO4
Xbalanque
16
1
21
26.5
L
Hel
1
9
4
0.33
L
Surtr
Nalasir
Surtr
1
6
5
0.58
W
7
4
30
5.5
L
Thanatos
Yooffa
Thanatos
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,541
Damage
102,793
109,721
Taken
53,160
48,057
Mitigated
47,010
13,774
Healing
12,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bullrock1990
Ganesha
8,051
274
0
1,965
12,638
15,111
0
5,653
6,985
14,766
0
W
Ravana
16,140
5,671
0
1,526
8,614
7,529
0
2,190
6,424
0
27,306
L
Zeus
EINin0
Zeus
11,935
3,444
0
0
21,054
7,487
0
7,934
13,120
30,012
0
W
Anubis
IDronI
Anubis
29,063
1,741
0
5,384
8,323
5,552
0
2,355
5,968
58,349
0
L
Cupid
JoaChibi
Cupid
5,160
3,982
203
880
22,576
8,034
0
10,715
11,861
0
18,850
W
Xbalanque
KAMBO4
Xbalanque
33,370
22,782
0
2,959
9,350
4,474
0
3,029
6,321
0
57,365
L
Hel
6,124
456
3,882
2,226
17,938
6,989
0
8,449
9,489
20,917
0
L
Surtr
Nalasir
Surtr
12,813
4,524
0
2,236
26,710
16,000
0
15,369
11,341
375
32,906
W
16,169
6,479
0
385
14,235
14,344
0
5,023
9,212
25,078
0
L
Thanatos
Yooffa
Thanatos
12,509
3,642
0
4,347
21,443
9,547
0
10,816
10,627
0
22,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,619
Gold Earned
62,681
147
Minions Killed
226
3
Camps Cleared
8
797,107
Distance Traveled
814,162
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,642
1,294
0
0
0
151,943
0
W
Ravana
12,165
1,352
43
5
1
162,874
0
L
Zeus
10,686
1,187
30
3
0
144,315
0
W
Anubis
13,928
1,548
93
10
3
175,752
0
L
Cupid
9,007
1,001
30
3
0
135,994
0
W
Xbalanque
13,142
1,460
67
7
3
179,725
0
L
Hel
9,482
1,054
43
5
1
177,240
0
L
Surtr
9,815
1,091
25
3
0
170,094
0
W
Atlas
11,804
1,312
23
3
1
143,868
0
L
Thanatos
10,629
1,181
19
2
2
169,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role