Player Matchup

Odin
Odin
 
Odin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Blayde17
Athena
Level 154
God Stats
7W - 10L
1,552 SR
Queue Stats
298W - 354L
1,474 Elo+
Party 1
Loki
Loki
Fabio-Orochi
Loki
Level 155
God Stats
26W - 22L
1,564 SR
Queue Stats
176W - 211L
1,515 Elo+
Party 1
Olorun
Olorun
KamaeL-RCGN
Olorun
Level 154
God Stats
80W - 88L
1,513 SR
Queue Stats
203W - 265L
1,448 Elo+
Party 1
Fafnir
Fafnir
minduin84
Fafnir
Level 171
God Stats
6W - 10L
1,696 SR
Queue Stats
266W - 338L
1,509 Elo+
Party 1
Team Averages
Level 156
1,565 SR
1,489 Elo+

VS

Team Averages
Level 141
1,479 SR
1,555 Elo+
Geb
Geb
 
Geb
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GiuseppeCamoli
Bellona
Level 190
God Stats
1W - 1L
1,257 SR
Queue Stats
102W - 117L
1,527 Elo+
Solo
Ra
Ra
JumpDelt
Ra
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 25L
1,750 Elo+
Solo
Nemesis
Nemesis
Leandro Gt2
Nemesis
Level 104
God Stats
11W - 10L
1,506 SR
Queue Stats
947W - 921L
1,496 Elo+
Solo
Artemis
Artemis
PopeverDios
Artemis
Level 155
God Stats
3W - 1L
1,631 SR
Queue Stats
74W - 77L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
2 / 1 / 0
7,666
548
6,964
11,561
11,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Blayde17
Athena
10
1 / 4 / 5
6,680
477
4,076
17,982
16,369
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 3
6,760
483
3,960
9,656
3,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
13
3 / 4 / 2
8,038
574
5,547
10,992
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Fafnir
minduin84
Fafnir
5
0 / 0 / 0
5,097
364
227
1,386
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 11
7,232
517
3,789
10,180
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 2
8,455
604
8,642
12,348
15,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 2 / 7
8,296
593
10,588
5,728
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Leandro Gt2
Nemesis
15
0 / 1 / 6
8,437
603
3,377
8,883
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
PopeverDios
Artemis
15
8 / 1 / 2
9,768
698
13,102
8,880
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
14
14
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
0
2
W
Geb
 
Geb
0
2
11
2.75
L
Athena
Blayde17
Athena
1
4
5
0.88
L
1
5
3
0.5
W
2
1
2
3
W
4
2
7
3.75
L
Olorun
3
4
2
1
W
Nemesis
Leandro Gt2
Nemesis
0
1
6
3
W
Artemis
PopeverDios
Artemis
8
1
2
9
L
Fafnir
minduin84
Fafnir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,774
Damage
39,498
51,577
Taken
46,019
37,766
Mitigated
33,640
12,564
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,964
1,197
0
2,574
11,561
11,842
0
1,533
10,028
1,889
56,081
W
Geb
 
Geb
3,789
586
0
2,078
10,180
7,997
15
3,149
7,031
24,840
0
L
Athena
Blayde17
Athena
4,076
1,297
1,275
2,677
17,982
16,369
0
7,552
10,430
17,787
0
L
3,960
851
0
2,241
9,656
3,477
0
2,565
7,091
0
40,089
W
8,642
2,476
0
4,155
12,348
15,422
0
1,245
11,103
0
64,024
W
10,588
1,288
1,306
1,824
5,728
2,298
248
1,763
3,965
61,742
0
L
Olorun
5,547
2,916
170
3,327
10,992
5,269
0
2,594
8,353
61,457
0
W
Nemesis
Leandro Gt2
Nemesis
3,377
1,072
0
780
8,883
3,857
341
883
8,000
0
82,005
W
Artemis
PopeverDios
Artemis
13,102
8,770
0
3,629
8,880
4,066
1,081
4,002
4,878
0
79,420
L
Fafnir
minduin84
Fafnir
227
42
0
300
1,386
809
0
88
1,298
10,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,241
Gold Earned
42,188
335
Minions Killed
497
0
Camps Cleared
0
1,140,864
Distance Traveled
1,489,030
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,666
548
109
8
0
276,627
4
W
Geb
7,232
517
25
2
0
315,364
5
L
Athena
6,680
477
14
1
0
283,386
1
L
Loki
6,760
483
73
5
0
256,290
0
W
Bellona
8,455
604
105
8
0
267,396
0
W
Ra
8,296
593
105
8
0
305,789
0
L
Olorun
8,038
574
119
9
0
240,557
4
W
Nemesis
8,437
603
130
9
0
333,618
0
W
Artemis
9,768
698
132
9
0
266,863
3
L
Fafnir
5,097
364
20
1
0
84,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role